Bug#737137: game-data-packager: patch to support hexdd

2015-01-18 Thread Fabian Greffrath
Am Sonntag, den 18.01.2015, 00:07 + schrieb Simon McVittie: Hacx is more ambiguous, because it isn't clear from the info I've seen whether it was originally sold as a Doom II addon, or as a standalone game with its own copy of the Doom II executable. I would tend to err on the side of

Bug#737137: game-data-packager: patch to support hexdd

2015-01-17 Thread Fabian Greffrath
Am Freitag, den 16.01.2015, 11:34 + schrieb Simon McVittie: Great, then CHEX2 should be a package with type: expansion in data/chex.yaml rather than having its own data/chex2.yaml. It should probably have longname: Chex Quest (including Chex Quest 2) at top level (shown in g-d-p --help),

Bug#737137: game-data-packager: patch to support hexdd

2015-01-17 Thread Simon McVittie
On 17/01/15 21:38, Fabian Greffrath wrote: Chex 1/2 and Hacx should go into doom.yaml. For at least Chex Quest, I disagree. My intention is that the division into YAML files (and, one day, entries in a GUI) is not about whether things happen to run on the same engine - that's an implementation

Bug#737137: game-data-packager: patch to support hexdd

2015-01-16 Thread Simon McVittie
Control: clone 737137 -2 -3 -4 Control: retitle -2 game-data-packager: add support for Strife Control: retitle -3 game-data-packager: add support for Hacx Control: retitle -4 game-data-packager: add support for Chex Quest 1 2 Control: tags -2 = newcomer Control: tags -3 = newcomer Control: tags

Bug#737137: game-data-packager: patch to support hexdd

2015-01-12 Thread Fabian Greffrath
Am Montag, den 12.01.2015, 01:39 + schrieb Simon McVittie: I'm a little confused about what the right thing is here. The installation folder has in fact been /usr/share/games/(hexen|heretic) since v35, possibly accidentally. I can change it back to /usr/share/games/doom if necessary -

Bug#737137: game-data-packager: patch to support hexdd

2015-01-11 Thread Simon McVittie
On Thu, 30 Jan 2014 at 15:04:18 +, Johey Shmit wrote: included is a patch to support the hexen addon 'hexdd.wad'. I have added support for hexdd.wad in git (as hexen-deathkings-data following the newer $GAME(-$QUALIFIER)-data naming scheme). I have not added support for Strife, Hacx, or any

Bug#737137: game-data-packager: patch to support hexdd

2014-02-05 Thread Johey Shmit
Fabian Greffrath fab...@greffrath.com schrieb am 10:25 Dienstag, 4.Februar 2014: Am Montag, den 03.02.2014, 19:08 +0100 schrieb Fabian Greffrath:   The Debian doomsday package contains a wrapper script called   doomsday-compat that translates between the general -iwad ...   -file ...

Bug#737137: game-data-packager: patch to support hexdd

2014-02-05 Thread Jonathan Dowland
On Wed, Feb 05, 2014 at 11:41:57AM +, Johey Shmit wrote: Speaking of PWADs: I just realized that the 'main' game menu in g-d-p is getting really long. Perhaps it would be better to support hexdd and all shareware versions in the way the quake mission packs are supportet:  

Bug#737137: game-data-packager: patch to support hexdd

2014-02-05 Thread Johey Shmit
Jonathan Dowland j...@debian.org schrieb am 13:02 Mittwoch, 5.Februar 2014: On Wed, Feb 05, 2014 at 11:41:57AM +, Johey Shmit wrote: Speaking of PWADs: I just realized that the 'main' game menu in g-d-p is getting really long. Perhaps it would be better to support hexdd and all

Bug#737137: game-data-packager: patch to support hexdd

2014-02-04 Thread Fabian Greffrath
Am Montag, den 03.02.2014, 19:08 +0100 schrieb Fabian Greffrath: The Debian doomsday package contains a wrapper script called doomsday-compat that translates between the general -iwad ... -file ... sytnax and doomsday's own. It is the one that is registered as an alternative for

Bug#737137: game-data-packager: patch to support hexdd

2014-02-03 Thread Johey Shmit
Fabian Greffrath fab...@greffrath.com schrieb am 7:08 Montag, 3.Februar 2014: Am Samstag, den 01.02.2014, 16:09 + schrieb Johey Shmit: Great! Thanks for including the patches! But please leave in the Chex Quest 3 support. It will still help people who compile and install zdoom

Bug#737137: game-data-packager: patch to support hexdd

2014-02-03 Thread Fabian Greffrath
Am Montag, den 03.02.2014, 10:10 + schrieb Johey Shmit: However the hexdd addon did load but as soon as the first level starts doomsday crashes. Please pass -game hexen-dk to doomsday. Yes, that's a pain in the ass, but doomsday does not support the -iwad ... -file ... combination of

Bug#737137: game-data-packager: patch to support hexdd

2014-02-03 Thread Jonathan Dowland
On Mon, Feb 03, 2014 at 11:37:44AM +0100, Fabian Greffrath wrote: Please pass -game hexen-dk to doomsday. Yes, that's a pain in the ass, but doomsday does not support the -iwad ... -file ... combination of parameters. *sigh* Gah. I'd like to see 'provides: doom-engine (or similar) to mean

Bug#737137: game-data-packager: patch to support hexdd

2014-02-03 Thread Fabian Greffrath
Am Montag, den 03.02.2014, 16:00 + schrieb Jonathan Dowland: Gah. I'd like to see 'provides: doom-engine (or similar) to mean supports the following set of command line arguments and semantics. (I have some pending debian-policy email to get the ball rolling on this). The Debian doomsday

Bug#737137: game-data-packager: patch to support hexdd

2014-02-02 Thread Fabian Greffrath
Am Samstag, den 01.02.2014, 16:09 + schrieb Johey Shmit: Great! Thanks for including the patches! But please leave in the Chex Quest 3 support. It will still help people who compile and install zdoom by themselves (like I do at the moment). I think, g-d-p can use every contribution that

Bug#737137: game-data-packager: patch to support hexdd

2014-02-01 Thread Jonathan Dowland
On Sat, Feb 01, 2014 at 07:28:52AM +0100, Fabian Greffrath wrote: Honestly, I am afraid the list of DSFG-free high-rated PWADs will be rather short. I suspect you are right. From memory, the PWAD TXT template that was used for the majority of files had a three-way license boilerplate: one was

Bug#737137: game-data-packager: patch to support hexdd

2014-02-01 Thread Johey Shmit
Hi Fabian, Fabian Greffrath fab...@greffrath.com schrieb am 19:58 Freitag, 31.Januar 2014: Am Freitag, den 31.01.2014, 19:56 +0100 schrieb Fabian Greffrath: PS: I know this is getting perky, but now that you have practice at it, would you mind adding Chex Quest(R) and the Hacx 1.2

Bug#737137: game-data-packager: patch to support hexdd

2014-02-01 Thread Fabian Greffrath
Am Samstag, den 01.02.2014, 13:51 + schrieb Johey Shmit: I'm not owning Chex Quest 1 and No Rest For The Living but I added support for Chex Quest 3 and HacX as they are freely available. Cool, thanks! However, Chex Quest 3 is only for ZDoom, which we unfortunately cannot ship in Debian.

Bug#737137: game-data-packager: patch to support hexdd

2014-02-01 Thread Johey Shmit
Fabian Greffrath fab...@greffrath.com schrieb am 16:37 Samstag, 1.Februar 2014: Am Samstag, den 01.02.2014, 13:51 + schrieb Johey Shmit: I'm not owning Chex Quest 1 and No Rest For The Living but I added support for Chex Quest 3 and HacX as they are freely available. Cool,

Bug#737137: game-data-packager: patch to support hexdd

2014-01-31 Thread Johey Shmit
Hello Fabian, Fabian Greffrath fab...@greffrath.com schrieb am 20:18 Donnerstag, 30.Januar 2014: Am Donnerstag, den 30.01.2014, 19:09 + schrieb Johey Shmit: Yes, that's true of course. But aren't the games startet by the desktop entries which point to a wad file directly anyway?

Bug#737137: game-data-packager: patch to support hexdd

2014-01-31 Thread Fabian Greffrath
Hi Johey, Am Freitag, den 31.01.2014, 15:12 + schrieb Johey Shmit: Ok, I see your point. Attached is a patch against git that adds support for the following games: - heretic shareware - hexen shareware - strife shareware - hexen add on hexdd - strife registered o_O Wow, thanks for

Bug#737137: game-data-packager: patch to support hexdd

2014-01-31 Thread Fabian Greffrath
Am Freitag, den 31.01.2014, 19:56 +0100 schrieb Fabian Greffrath: PS: I know this is getting perky, but now that you have practice at it, would you mind adding Chex Quest(R) and the Hacx 1.2 IWAD as well? ;) Oh, and No Rest For The Living aka pack_nerve aka nerve.wad? *duck* -- To

Bug#737137: game-data-packager: patch to support hexdd

2014-01-31 Thread Fabian Greffrath
Am Freitag, den 31.01.2014, 15:12 + schrieb Johey Shmit: - heretic shareware - hexen shareware - strife shareware - hexen add on hexdd - strife registered PS: I know this is getting perky, but now that you have practice at it, would you mind adding Chex Quest(R) and the Hacx 1.2 IWAD as

Bug#737137: game-data-packager: patch to support hexdd

2014-01-31 Thread Jonathan Dowland
On Fri, Jan 31, 2014 at 07:58:03PM +0100, Fabian Greffrath wrote: Oh, and No Rest For The Living aka pack_nerve aka nerve.wad? Isn't that a PWAD? -- To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org with a subject of unsubscribe. Trouble? Contact listmas...@lists.debian.org

Bug#737137: game-data-packager: patch to support hexdd

2014-01-31 Thread Jonathan Dowland
On Thu, Jan 30, 2014 at 07:09:05PM +, Johey Shmit wrote: And then I'd like to add support for doom pwads to g-d-p. They would also end up in the same directory, making it even more crowded. I'm not sure how to handle PWADs. I would like to see some packaged. I had a grand scheme to

Bug#737137: game-data-packager: patch to support hexdd

2014-01-31 Thread Fabian Greffrath
Isn't that a PWAD? Yes, but it's an *official* expansion - just like hexdd.wad (also a PWAD to the Hexen IWAD), which this bug was initially about. - Fabian -- To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org with a subject of unsubscribe. Trouble? Contact

Bug#737137: game-data-packager: patch to support hexdd

2014-01-31 Thread Fabian Greffrath
I'm not sure how to handle PWADs. I would like to see some packaged. I had a grand scheme to data-mine the doomworld.com/idgames DB for PWADs with a DFSG-free license, correlating with the community reviews/score to get the best ones. I suspect that, if that was ever done, someone should

Bug#737137: game-data-packager: patch to support hexdd

2014-01-30 Thread Johey Shmit
Package: game-data-packager Version: 37 Severity: wishlist Dear Maintainer, included is a patch to support the hexen addon 'hexdd.wad'. This patch also changes the installation folder of heretic and hexen wads back to /usr/share/games/hexen|heretic as it was before version 30. I originally

Bug#737137: game-data-packager: patch to support hexdd

2014-01-30 Thread Fabian Greffrath
Am Donnerstag, den 30.01.2014, 15:04 + schrieb Johey Shmit: This patch also changes the installation folder of heretic and hexen wads back to /usr/share/games/hexen|heretic as it was before version 30. I originally suggested the change to put all doom engine files into

Bug#737137: game-data-packager: patch to support hexdd

2014-01-30 Thread Fabian Greffrath
Am Donnerstag, den 30.01.2014, 19:09 + schrieb Johey Shmit: Yes, that's true of course. But aren't the games startet by the desktop entries which point to a wad file directly anyway? The built in wad browsers of the game engines aren't really used in that scenario, so we could split up

Bug#737137: game-data-packager: patch to support hexdd

2014-01-30 Thread Johey Shmit
Hi Fabian, Fabian Greffrath fab...@greffrath.com schrieb am 18:24 Donnerstag, 30.Januar 2014: Am Donnerstag, den 30.01.2014, 15:04 + schrieb Johey Shmit: This patch also changes the installation folder of heretic and hexen wads back to /usr/share/games/hexen|heretic as it was