Bug#942622: Would the Games Team adopt Lightyears (pygame based, Python 3 port available)?
gentle ping, can the Games team please proceed with the upload of lightyears? thanks! On Thu, Sep 16, 2021 at 10:00 AM Sandro Tosi wrote: > > On Thu, Sep 16, 2021 at 7:35 AM Olek Wojnar wrote: > > > > Hi > > > > On Wed, Sep 15, 2021, 22:36 Sandro Tosi wrote: > >> > >> > I've moved the package under the games-team [1]. I was going to give you > >> > access to it but I can't find a Salsa account for you. If you don't have > >> > an > >> > account yet, you can easily create one [2] and let me know your username. > >> > I'll then give you access to the repository and you can make all of your > >> > changes. Once you're happy with it, I'll review and upload. Let me know > >> > if > >> > you have any questions! > >> > >> what's the hold up with the upload? it's been moved to the games team > >> more than a year ago, it's under that team maintenance, so please > >> proceed asap with an upload to fix this RC bug > > > > > > Last I checked, Steve had not created a Salsa account yet. If he has, and > > has updated the repo with the new version, I'll be happy to review and > > upload! > > > > -Olek > > > > PS Added Steve to CC since I'm not sure if he's subscribed to this bug. > > I do not see a mail from Steve regarding lightyears (at least on the 2 > RC bugs) in more than a year; i suspect waiting longer wont help. > > Upstream ported this project to py3k, so now that you've imported this > in the games team, please proceed with upgrading it to the latest > version and upload it to unstable, so that we can formalize the > transition and we can remove the dead repo from the python team org. > > Regards, > -- > Sandro "morph" Tosi > My website: http://sandrotosi.me/ > Me at Debian: http://wiki.debian.org/SandroTosi > Twitter: https://twitter.com/sandrotosi -- Sandro "morph" Tosi My website: http://sandrotosi.me/ Me at Debian: http://wiki.debian.org/SandroTosi Twitter: https://twitter.com/sandrotosi
Bug#942622: Would the Games Team adopt Lightyears (pygame based, Python 3 port available)?
On Thu, Sep 16, 2021 at 7:35 AM Olek Wojnar wrote: > > Hi > > On Wed, Sep 15, 2021, 22:36 Sandro Tosi wrote: >> >> > I've moved the package under the games-team [1]. I was going to give you >> > access to it but I can't find a Salsa account for you. If you don't have an >> > account yet, you can easily create one [2] and let me know your username. >> > I'll then give you access to the repository and you can make all of your >> > changes. Once you're happy with it, I'll review and upload. Let me know if >> > you have any questions! >> >> what's the hold up with the upload? it's been moved to the games team >> more than a year ago, it's under that team maintenance, so please >> proceed asap with an upload to fix this RC bug > > > Last I checked, Steve had not created a Salsa account yet. If he has, and has > updated the repo with the new version, I'll be happy to review and upload! > > -Olek > > PS Added Steve to CC since I'm not sure if he's subscribed to this bug. I do not see a mail from Steve regarding lightyears (at least on the 2 RC bugs) in more than a year; i suspect waiting longer wont help. Upstream ported this project to py3k, so now that you've imported this in the games team, please proceed with upgrading it to the latest version and upload it to unstable, so that we can formalize the transition and we can remove the dead repo from the python team org. Regards, -- Sandro "morph" Tosi My website: http://sandrotosi.me/ Me at Debian: http://wiki.debian.org/SandroTosi Twitter: https://twitter.com/sandrotosi
Bug#942622: Would the Games Team adopt Lightyears (pygame based, Python 3 port available)?
Hi On Wed, Sep 15, 2021, 22:36 Sandro Tosi wrote: > > I've moved the package under the games-team [1]. I was going to give you > > access to it but I can't find a Salsa account for you. If you don't have > an > > account yet, you can easily create one [2] and let me know your username. > > I'll then give you access to the repository and you can make all of your > > changes. Once you're happy with it, I'll review and upload. Let me know > if > > you have any questions! > > what's the hold up with the upload? it's been moved to the games team > more than a year ago, it's under that team maintenance, so please > proceed asap with an upload to fix this RC bug Last I checked, Steve had not created a Salsa account yet. If he has, and has updated the repo with the new version, I'll be happy to review and upload! -Olek PS Added Steve to CC since I'm not sure if he's subscribed to this bug.
Bug#942622: Would the Games Team adopt Lightyears (pygame based, Python 3 port available)?
> I've moved the package under the games-team [1]. I was going to give you > access to it but I can't find a Salsa account for you. If you don't have an > account yet, you can easily create one [2] and let me know your username. > I'll then give you access to the repository and you can make all of your > changes. Once you're happy with it, I'll review and upload. Let me know if > you have any questions! what's the hold up with the upload? it's been moved to the games team more than a year ago, it's under that team maintenance, so please proceed asap with an upload to fix this RC bug
Bug#942622: Would the Games Team adopt Lightyears (pygame based, Python 3 port available)?
Hi Steve, On Wed, Jun 10, 2020 at 11:39 AM Olek Wojnar wrote: > On Mon, Jun 8, 2020 at 2:03 PM Moritz Mühlenhoff wrote: > >> Has there been any update wrt lightyears/Py3 being moved to the Debian >> Games >> Team? >> > > I haven't heard anything although I'm still willing to sponsor once we > verify that the Python Applications Packaging Team is ok with transferring > this package to the Games Team. > > Any word, Steve? > I've moved the package under the games-team [1]. I was going to give you access to it but I can't find a Salsa account for you. If you don't have an account yet, you can easily create one [2] and let me know your username. I'll then give you access to the repository and you can make all of your changes. Once you're happy with it, I'll review and upload. Let me know if you have any questions! -Olek [1] https://salsa.debian.org/games-team/lightyears [2] https://salsa.debian.org/users/sign_in
Bug#942622: Would the Games Team adopt Lightyears (pygame based, Python 3 port available)?
On Wednesday, June 10, 2020 12:02:48 PM EDT Olek Wojnar wrote: > On Wed, Jun 10, 2020 at 11:48 AM Scott Kitterman > > wrote: > > The only one who ever uploaded the package does not appear to be active in > > Debian any longer, so I would suggest you go ahead. > > Thanks, Scott! (PS Removed said inactive person from this email thread) > > Python Apps Team: If you have no objections, I would like to transfer this > repo [1] from Python Apps Team to Games Team since Steve Cotton wants to > take over maintaining it. Please let me know if you have any concerns! > > -Olek > > [1] https://salsa.debian.org/python-team/applications/lightyears As a practical matter the package is orphaned. Please go ahead. Scott K signature.asc Description: This is a digitally signed message part.
Bug#942622: Would the Games Team adopt Lightyears (pygame based, Python 3 port available)?
On Wed, Jun 10, 2020 at 11:48 AM Scott Kitterman wrote: > > The only one who ever uploaded the package does not appear to be active in > Debian any longer, so I would suggest you go ahead. > Thanks, Scott! (PS Removed said inactive person from this email thread) Python Apps Team: If you have no objections, I would like to transfer this repo [1] from Python Apps Team to Games Team since Steve Cotton wants to take over maintaining it. Please let me know if you have any concerns! -Olek [1] https://salsa.debian.org/python-team/applications/lightyears
Bug#942622: Would the Games Team adopt Lightyears (pygame based, Python 3 port available)?
On Wednesday, June 10, 2020 11:39:31 AM EDT Olek Wojnar wrote: > On Mon, Jun 8, 2020 at 2:03 PM Moritz Mühlenhoff wrote: > > Has there been any update wrt lightyears/Py3 being moved to the Debian > > Games > > Team? > > I haven't heard anything although I'm still willing to sponsor once we > verify that the Python Applications Packaging Team is ok with transferring > this package to the Games Team. > > Any word, Steve? > > -Olek The only one who ever uploaded the package does not appear to be active in Debian any longer, so I would suggest you go ahead. Scott K signature.asc Description: This is a digitally signed message part.
Bug#942622: Would the Games Team adopt Lightyears (pygame based, Python 3 port available)?
On Mon, Jun 8, 2020 at 2:03 PM Moritz Mühlenhoff wrote: > Has there been any update wrt lightyears/Py3 being moved to the Debian > Games > Team? > I haven't heard anything although I'm still willing to sponsor once we verify that the Python Applications Packaging Team is ok with transferring this package to the Games Team. Any word, Steve? -Olek
Bug#942622: Would the Games Team adopt Lightyears (pygame based, Python 3 port available)?
On Thu, Feb 20, 2020 at 11:44:28AM -0500, Olek Wojnar wrote: > Hi Steve, > > On Thu, Feb 13, 2020, 14:42 Steve Cotton wrote: > > > Hi all in the Games Team, > > > > One of the Debian games affected by the python3 transition is 2 > > Lightyears > > Into Space, source package name "lightyears". I've ported it to > > python3-pygame, > > and opened an upstream issue for merging it (sadly this doesn't have an > > upstream response yet). > > > > The Debian package isn't currently maintained by the Games Team, but one > > of the > > serious bugs is "Maintainer email address not working". I'm wondering if > > the > > Games Team would adopt it and apply my python3 port? > > > > That's a great game, I've played it quite a few times over the years. I'll > be happy to sponsor the upload under the Games Team umbrella. > > However, have you tried contacting the maintainer and the uploader team to > make sure they're ok with transferring the package to the Games Team? I > think it makes sense for us to have it but we need to check with them > first. If you have already obtained that permission, please forward the > email to these lists so that we have it for reference. > > Debian bugs: > > #942622 src:lightyears: Maintainer email address not working > > #912488 lightyears: Please migrate to python3-pygame > > #936945 lightyears: Python2 removal in sid/bullseye > > > > Upstream pull request: > > https://github.com/20kly/20kly/issues/2 > > https://github.com/stevecotton/20kly/tree/version1.4/python3 > > > > The Debian package's "copyright" file cleans up some of the oddities of the > > upstream README.md's licensing section, I'm sure it's distributable but > > expect > > it to get some questions if it went through the NEW queue. Oddities such as > > attributing an image as "copyright NASA" instead of saying that it's one of > > NASA's public domain images. I'm happy to put some effort in to fixing > > that. > > > > Please do (pending approval to move the package)! Let me know what you need > from me (off-lists is fine for coordinating details). Has there been any update wrt lightyears/Py3 being moved to the Debian Games Team? Cheers, Moritz
Bug#942622: Would the Games Team adopt Lightyears (pygame based, Python 3 port available)?
Hi Steve, On Thu, Feb 13, 2020, 14:42 Steve Cotton wrote: > Hi all in the Games Team, > > One of the Debian games affected by the python3 transition is 2 > Lightyears > Into Space, source package name "lightyears". I've ported it to > python3-pygame, > and opened an upstream issue for merging it (sadly this doesn't have an > upstream response yet). > > The Debian package isn't currently maintained by the Games Team, but one > of the > serious bugs is "Maintainer email address not working". I'm wondering if > the > Games Team would adopt it and apply my python3 port? > That's a great game, I've played it quite a few times over the years. I'll be happy to sponsor the upload under the Games Team umbrella. However, have you tried contacting the maintainer and the uploader team to make sure they're ok with transferring the package to the Games Team? I think it makes sense for us to have it but we need to check with them first. If you have already obtained that permission, please forward the email to these lists so that we have it for reference. Debian bugs: > #942622 src:lightyears: Maintainer email address not working > #912488 lightyears: Please migrate to python3-pygame > #936945 lightyears: Python2 removal in sid/bullseye > > Upstream pull request: > https://github.com/20kly/20kly/issues/2 > https://github.com/stevecotton/20kly/tree/version1.4/python3 > > The Debian package's "copyright" file cleans up some of the oddities of the > upstream README.md's licensing section, I'm sure it's distributable but > expect > it to get some questions if it went through the NEW queue. Oddities such as > attributing an image as "copyright NASA" instead of saying that it's one of > NASA's public domain images. I'm happy to put some effort in to fixing > that. > Please do (pending approval to move the package)! Let me know what you need from me (off-lists is fine for coordinating details). -Olek >
Bug#942622: Would the Games Team adopt Lightyears (pygame based, Python 3 port available)?
Hi all in the Games Team, One of the Debian games affected by the python3 transition is 2 Lightyears Into Space, source package name "lightyears". I've ported it to python3-pygame, and opened an upstream issue for merging it (sadly this doesn't have an upstream response yet). The Debian package isn't currently maintained by the Games Team, but one of the serious bugs is "Maintainer email address not working". I'm wondering if the Games Team would adopt it and apply my python3 port? Debian bugs: #942622 src:lightyears: Maintainer email address not working #912488 lightyears: Please migrate to python3-pygame #936945 lightyears: Python2 removal in sid/bullseye Upstream pull request: https://github.com/20kly/20kly/issues/2 https://github.com/stevecotton/20kly/tree/version1.4/python3 The Debian package's "copyright" file cleans up some of the oddities of the upstream README.md's licensing section, I'm sure it's distributable but expect it to get some questions if it went through the NEW queue. Oddities such as attributing an image as "copyright NASA" instead of saying that it's one of NASA's public domain images. I'm happy to put some effort in to fixing that. Thanks, Steve