Package: wnpp Severity: wishlist Owner: Stephan Lachnit <stephanlach...@protonmail.com>
Package name : vkbasalt Version : >0.3.1 Upstream Author : Georg Lehmann <https://github.com/DadSchoorse> URL : https://github.com/DadSchoorse/vkBasalt License : Zlib Programming Lang: C++ Description : Vulkan post processing layer to enhance the visual graphics of games Currently, the build in effects are: Contrast Adaptive Sharpening Denoised Luma Sharpening Fast Approximate Anti-Aliasing Enhanced Subpixel Morphological Anti-Aliasing Deband/Dithering 3D color LookUp Table It is also possible to use Reshade Fx shaders. The project recently switched to Meson, so it should be easy to package the next version. It also fits well to my ITPs/RFSs for MangoHud (another Vulkan layer) and GOverlay (a GUI application to configure MangoHud and vkBasalt). I would maintain it in the Debian Games Team. Cheers, Stephan