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On 2015-10-08 16:32, Gunnar Wolf wrote:
>
> Anyway, further discussing the matter won't clarify it much. The
> clear result, /methinks, is that we all agree this is DFSG-unfree.
> Whether it is distributable in non-free... Is subject to
>
On 10/09/2015 03:40 AM, Ben Finney wrote:
>> > - they could dual-license the work under "GPL+exceptions" (to spare
>> > their happy audience) and under a "Linux Sampler License" (which would
>> > be the same but under a different name)
just to clarify.
the proposal was to dual-license under
(1) a
i'm currently thinking about packaging "linuxsampler", which has a
somewhat abominable license, which they call "GPL with commercial
exception" [1].
however, it is unclear whether this license allows us to distribute the
software in "non-free", or whether the contradictory nature renders the
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On 2015-09-30 02:18, Ben Finney wrote:
> Yes, that is clearly what the GPL calls an “additional restriction”
> on the recipient's exercise of their freedoms guaranteed by the
> GPL.
>
> GPLv2 §6:
>
> Each time you redistribute the Program (or any
On 09/29/2015 06:58 PM, Jeff Epler wrote:
> As a consequence of the second item, I believe LinuxSampler is not
> distributable at all
alessio brought to my attention that the license of LinuxSampler was
already discussed on debian-legal 10 years ago, and it seems that they
came to a similar
hi,
thanks for the quick reply.
On 09/29/2015 06:58 PM, Jeff Epler wrote:
> On Tue, Sep 29, 2015 at 05:14:11PM +0200, IOhannes m zmölnig (Debian/GNU)
> wrote:
>> i'm currently thinking about packaging "linuxsampler", which has a
>> somewhat abominable l
this is a question that i'm mainly concerned about as upstream (the
project may need to go a long way until it can be packaged for Debian).
is it possible/feasible/DFSG-compatible to have software licensed under
the GPL2+, but with a special explicit license-grant as BSD-3 to a
single person for
hi,
i was playing with the idea about packaging the Decklink SDK by
Blackmagic (this is an SDK to access digital video grabbing cards).
the SDK consists of a dozen or so header files, and some example code,
including pre-compiled binaries.
there's also a 200 pages manual on how to use the SDK.
(please CC me, as i'm not subscribed to the list)
On 2017-11-20 22:20, Walter Landry wrote:
>>
>> now i wonder, are these header files licensed under the EULA or under
>> the BSL?
>
> Are the headers sufficient for development, or does it require some
> compiled libraries? If so, it does not
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