Re: Bug#718323: RFS: hyperrogue/3.7+dfsg-1 [ITP] -- non-euclidean graphical rogue-like game

2013-08-03 Thread Adam Borowski
On Fri, Aug 02, 2013 at 01:21:26PM +0200, chrysn wrote: > On Wed, Jul 31, 2013 at 12:39:13AM +0200, Adam Borowski wrote: > > If the player grinds long enough, he will gain access to an unfinished > > land that doesn't work yet. In game.cpp, you'd want to comment out > > the following lines: > >

Bug#718323: RFS: hyperrogue/3.7+dfsg-1 [ITP] -- non-euclidean graphical rogue-like game

2013-08-02 Thread chrysn
hello, sorry i missed this mail before. On Wed, Jul 31, 2013 at 12:39:13AM +0200, Adam Borowski wrote: > Why do you use ttf-bitstream-vera? fonts-dejavu-core is a superset, and > is installed on about every X-capable Debian system thanks to existing > dependencies. i've patched the game to font

Bug#718323: RFS: hyperrogue/3.7+dfsg-1 [ITP] -- non-euclidean graphical rogue-like game

2013-08-02 Thread chrysn
On Fri, Aug 02, 2013 at 08:55:26AM +0200, Paul Wise wrote: > fontconfig is just a font discovery system, I don't think it will help > doing font fallback. I may be wrong, please test the code with a random > font name that doesn't exist on your system. i've tried running without vera, and it safel

Bug#718323: RFS: hyperrogue/3.7+dfsg-1 [ITP] -- non-euclidean graphical rogue-like game

2013-08-02 Thread Paul Wise
On Fri, 2013-08-02 at 03:04 +0200, chrysn wrote: > zeno (the hyperrogue author) has shown interest in pango sdl, but won't > convert on short term. (currently, there's no i18n either). Cool, fair enough. > as i assume that fontconfig will do just that kind of fallbacks, i've > changed the depend

Bug#718323: RFS: hyperrogue/3.7+dfsg-1 [ITP] -- non-euclidean graphical rogue-like game

2013-08-01 Thread chrysn
On Tue, Jul 30, 2013 at 10:21:08PM +0200, Paul Wise wrote: > On Tue, Jul 30, 2013 at 8:17 PM, chrysn wrote: > > > given that the game only displays its own static strings and usually > > ships the font file, i'd assume upstream will stay with sdl ttf, but i > > asked anyway. > > The main advantag

Re: Bug#718323: RFS: hyperrogue/3.7+dfsg-1 [ITP] -- non-euclidean graphical rogue-like game

2013-07-30 Thread Adam Borowski
On Tue, Jul 30, 2013 at 10:23:54AM +0200, chrysn wrote: > * Package name: hyperrogue Why do you use ttf-bitstream-vera? fonts-dejavu-core is a superset, and is installed on about every X-capable Debian system thanks to existing dependencies. Upstream wants an ASCII-only font for a smaller do

Bug#718323: RFS: hyperrogue/3.7+dfsg-1 [ITP] -- non-euclidean graphical rogue-like game

2013-07-30 Thread Paul Wise
On Tue, Jul 30, 2013 at 8:17 PM, chrysn wrote: > given that the game only displays its own static strings and usually > ships the font file, i'd assume upstream will stay with sdl ttf, but i > asked anyway. The main advantage of fontconfig is not having to hard-code font pathnames at build time n

Bug#718323: RFS: hyperrogue/3.7+dfsg-1 [ITP] -- non-euclidean graphical rogue-like game

2013-07-30 Thread chrysn
thank you for your feedback! i'll classify my responses by solution status: will talk with upstream --- On Tue, Jul 30, 2013 at 04:51:28PM +0200, Paul Wise wrote: > About the fonts stuff; The best would be if the program used SDL Pango > instead or as an alternative to SDL TT

Bug#718323: RFS: hyperrogue/3.7+dfsg-1 [ITP] -- non-euclidean graphical rogue-like game

2013-07-30 Thread Paul Wise
On Tue, Jul 30, 2013 at 10:23 AM, chrysn wrote: > i've written a package for the hyperrogue game, and would like to ask > for sponsorship for this new package. Here is a first-pass review: About the fonts stuff; The best would be if the program used SDL Pango instead or as an alternative to SDL

Bug#718323: RFS: hyperrogue/3.7+dfsg-1 [ITP] -- non-euclidean graphical rogue-like game

2013-07-30 Thread chrysn
Package: sponsorship-requests Severity: normal hello mentors, and hello debian games team, i've written a package for the hyperrogue game, and would like to ask for sponsorship for this new package. * Package name: hyperrogue Version : 3.7 Upstream Author : Zeno Rogue * URL