I have just added you into the Debian Science Group on salsa.

Usually salsa is used to maintain the packaging stuff, but the upstream is
hosted mostly
on github/gitlab and similar.

Best regards

Anton


Am Mi., 2. Sept. 2020 um 10:20 Uhr schrieb Ralph Alexander Bariz <
ralph.ba...@pm.me>:

> Hi Anton,
>
> Since I'm using Debian(in truth Parrot OS, a Debian Testing based
> derivative) its just natural, that I want to take care to get it into
> Debian repositories. Also I want to get it away from my quite insecure own
> gitlab instance, having it on Debian Salsa Git would be perfect. Also I'd
> like to pass ownership, or at least get some push from somewhere else
> making it impossible to (get forced to) re-license it. Who knows where
> home-office rules of theese times lead to, just want to be sure it stays
> AGPL. Also for sure I'd like to join the team.
>
> BR Ralph
>
>
>
> ‐‐‐‐‐‐‐ Original Message ‐‐‐‐‐‐‐
> On Tuesday, September 1, 2020 9:35 PM, Anton Gladky <gl...@debian.org>
> wrote:
>
> Hi Ralph,
>
> thanks for the introduction. Could you please shortly formulate how the
> Debian Science Team can be useful for you?
>
> Best regards
>
>
> Anton
>
>
> Am So., 30. Aug. 2020 um 14:13 Uhr schrieb Ralph Alexander Bariz <
> ralph.ba...@pm.me>:
>
>> Hi all,
>>
>> My name is Ralph Alexander Bariz. I've written a, I think quite usable,
>> proof of concept for a runtime which should introduce a new kind of
>> algorithmic dedicated to the graph oriented modeling and execution of
>> complex non-linear systems.
>> Please see
>> https://gitlab.ralph.or.at/causal-rt/wiki/-/blob/ralph/debconf/debconf.odp
>> Please see the C++ POC Implementation
>> https://gitlab.ralph.or.at/causal-rt/causal-cpp
>> I request to move over the whole project group to salsa
>> https://gitlab.ralph.or.at/causal-rt
>> My salsa username is "udet".
>>
>> Below I've written, for people interested in the why and probably a way
>> to some kind of new discrete and, error-resistant discretely, executable
>> physics, the thesis. I would also like this post to be seen as an official
>> pre-publication of this thesis.
>>
>> Thanks.
>>
>> *Preface*:
>> I'm system analytics and architect, no mathematician. So this wont
>> contain a lot of numerical math what probably also is not necessary but
>> instead the results of a structural analysis of what Germans call
>> "Wirklichkeit".
>>
>> While this journey begun with working out a methodology to model and
>> execute symmetric interaction simulations on GPU's utilizing definite
>> integrals I was not convinced it could allow to model and execute the aimed
>> complex systems observed to be real.
>> It continued passing by actor model systems which were more what I seek
>> for but still very data oriented while lacking for a definition of "the
>> how".
>>
>> At that time I came into contact with Werner Heisenberg's and Hans-Peter
>> Dürr's "last assumption" defining a virtual entity they called "Wirks".
>> This, for me, was the key to understand what we seem to have missed all the
>> time. Here a discrepancy between the German and the English language got
>> very obvious. While a certain understanding of "the how" seems to be deeply
>> integrated into German language, the English language seems to completely
>> lack it. This discrepancy gets most obvious when thinking about the classic
>> definition of causality in both languages. While the English language
>> defines causality as the implication cause -> effect, while cause and
>> effect are both about the "what", the German definition is "Ursache"(cause)
>> -> "Wirkung" while "Wirkung" is not about the "what" but about the "how".
>> Also one might note, the English "reality" covers the German "Realität" but
>> not the German "Wirklichkeit" while the reality is about the set of all
>> being and the "Wirklichkeit" is the set of all happening.
>> When trying to model this thought of a "Wirks" there came up a few
>> implications which made such a model very attractive not only in context of
>> Max Planck's assumption of a discrete energy and spacetime but also seems
>> to connect the strings in context of thermodynamics and the simple
>> question, why there is entropy but also allows to neatly and exactly define
>> a model of time and why density(mass and extent) of a system influences the
>> flow of time within this system in relation to another system of another
>> density. Also it seems, that such a model allows to understand certain
>> effects observed in quantum-mechanics and why space is not a that certain
>> thing as we use to treat it as. Causal dynamics has implications to the
>> concept of "calculus" and neatly defines the symmetric corner-cases where
>> it is useful but clearly points out why in "real" asymmetric/complex and
>> not dominated(like domination of suns mass where error can but cut as
>> negligible) cases it cannot be applied.
>>
>> In the following lines I will not handle the concrete "proof of concept"
>> implementation for classic computing I have done but use one of its
>> example's to support some of previously broached claims. Still it has to be
>> clear, this POC implementation is NOT complete neither correct. Also please
>> mind, here I define causal dynamics as the thesis observed and deduced but
>> not as the thesis making philosophical sense. There is an extended thesis
>> assuming that all systems are continuous in their nature and its aspects
>> are discretising on interaction but since there, for me, is no hint
>> available yet, that this could be the case, but even seemingly one that
>> this might not be the case(entropy) I will not touch this thought at this
>> point.
>>
>> *Definitions*:
>>
>>    - A "Processor" is an environment allowing the execution of a causal
>>    systems
>>    - An "Aspect" is a piece of Information in context of a system
>>    - A "Wirks" is the necessity of information to change
>>    - A "Tick" is a pattern allowing a processor to process a certain
>>    "Wirks" within a causal system
>>    - A "Wirkung" is a branch of "Wirks" implying each other
>>    - A "Wirklichkeit" is an integral set of "Wirkung" influencing each
>>    other
>>
>>
>> *Axioms*:
>>
>>    - Principle of "demand": nothing happens without triggering
>>    interaction as it is required in sum interaction
>>    - Principle of "inertia": nothing happens without a sufficient cause
>>    (investment of energy by trigger of interaction)
>>    - Principle of "exclusivity": no concurrent involvements of a single
>>    "aspect" can happen
>>
>>
>> *Deductions*:
>> In our view "time" seems to be something passing by as a whole. We do not
>> naturally understand why time can be "slower" or "faster" in relation to
>> observers "time" and why it seems to be connected with "space" even both
>> seem to be very different. Principle of "exclusivity" brings up an
>> understanding of "time" as a causal order influenced by the amount of
>> interactions happening on an aspect and "space" being just the consequence
>> of this order. While this might at first glance make sense for dense
>> systems it seems not to explain the observed dilatation for accelerated
>> systems. When thinking about "speed" in such a context, we need to see what
>> speed does. So it seems naturally to me, when an object of a certain speed
>> is moving its interaction partners are changing due to that directed
>> quantity of speed when assuming a homogeneous density distribution of whats
>> in front and whats behind. But when closely thinking about the problem I
>> have to acknowledge the amount of interaction of an accelerated system
>> might increase on acceleration and there fore lead to an inverted effect as
>> on unaccelerated moving away from lesser dense systems towards more dense
>> systems. This assumption allows to understand the speed of light as the
>> point where a system is interacting with everything available what leads to
>> observed wave behavior of light and other particles accelerated to near
>> light speed. Also this allows to understand why there cannot be a "higher"
>> speed. There is no more than "everything" available. As there is no spatial
>> but only causal direction any more. The requirement to invest more and more
>> energy for gaining higher and higher speeds is due to the principle of
>> "inertia" in context of every single interaction. A system requiring to
>> interact with "everything" also requires the energy for doing so. However
>> propagating(what I'm not necessarily doing), that unlimited energy is
>> required to accelerate a system of mass to speed of light would, in this
>> context, imply an unlimited amount of possible available interaction
>> partners what conflicts with the thought of a finite reality, a begin and
>> an end.
>>
>> Due to "demand" everything is uncertain unless information is required in
>> interaction, at that point overall demand defines probability.
>> We tend to see things in an absolute way wondering about effects observed
>> in quantum mechanics. In a system perfectly isolated from any interaction
>> partner which is not interacting with observer, however it seems natural to
>> measure what is expected by observer why observed system might seem to be
>> certain before measurement. So the assumption making quantum mechanics that
>> unintuitive is the assumption uncertainty would be the exception and
>> observer is unrelated to observation. But at this point it seems,
>> uncertainty is the default and probability is strongly defined by
>> requirements of the sum of all observers but when all other observers are
>> interacting with observer looked at it seems certain all the time.
>>
>> Here space gets really messy. It seems that there is nothing like a
>> "space". No framework stuff is existing within but just a mesh of demands
>> for causal interaction. So assuming space gets bent inside a star would
>> imply it is the same "space" which somehow gets altered. But, to me, it
>> seems more, that there is nothing in common between our "Wirklichkeit" and
>> those within some star like our sun except the interfacing surface of it.
>> We are not part of the inner mesh of "demand" within a star and there fore
>> could only tell properties observable from the outside. The inner of a star
>> however stays uncertain to us and might, if there is no demand playing a
>> role unknown to us, fit the expectation of outside observer basing on
>> happened observations until intrusion and direct measurement but never will
>> violate made observations. One could say, the "Wirklichkeit" will come up
>> with a way to ensure consistency across all observations and if its not
>> possible to ensure then observation wont be possible.
>>
>> *Example of an oscillating system*:
>> When imaging a system consisting of oscillators in a matrix
>> interconnected by springs, one could also speak of a granular membrane, we
>> can apply exactly such a causality. This causality would be defined by an
>> oscillator passing it's impulse to their neighborhood using Hooke's law
>> implying them to also pass their impulse to their neighborhood. When
>> applying some impulse to one of those oscillators this leads to a wave
>> which, under the assumption of system being symmetric, is as perfectly
>> circular as granularity of systems allows while, for obvious reasons, it
>> gets more and more circular towards radius getting infinite. This example
>> has two possible manifestation. The one is discrete and there fore limits
>> the smallest size of impulse by (overall difference in impulse)/(number of
>> neighbours) > 0 and there fore leads to impulse getting lost(entropy/heat)
>> when *Δ*I/Nn = 0. The other is continuous and does not know entropy what
>> seems not to be real. The probably most interesting observation would be
>> certain effects known from quantum mechanics like interference's without
>> requiring any real or even transcendent constants and purely using integer
>> domains for parameters and result.
>>
>>
>>
>>
>>
>>
>

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