Philipp Kern dixit:
>So XY problem again. What you're actually looking for is a
>machine-readable version of the data.
No, I download logs, so the a tag from the site and a bit of
xmlstarlet to extract them per architecture is just fine.
Plus it can be debugged in lynx.
Please don’t invent any
On 16.09.20 21:06, Thorsten Glaser wrote:
> I’m postprocessing these pages with xmlstarlet, so having XHTML
> is a major benefit.
>
> But then, I’m using tidy to clean it already anyway…
So XY problem again. What you're actually looking for is a
machine-readable version of the data.
Kind
Philipp Kern dixit:
>I think I'd rather argue that we should stop using XHTML and drop the
>claim that it's valid XML. AIUI this is completely legit in HTML5.
I’m postprocessing these pages with xmlstarlet, so having XHTML
is a major benefit.
But then, I’m using tidy to clean it already anyway…
On 16.09.20 18:16, Thorsten Glaser wrote:
> Hi, https://buildd.debian.org/status/package.php?p=mksh
> contains unescaped ampersands, possibly among other problems:
>
> […]ch=amd64">all (1) href="/auth/giveback.cgi?pkg=mksh=amd64=sid">giveback
I think I'd rather argue that we should stop using
Hi, https://buildd.debian.org/status/package.php?p=mksh
contains unescaped ampersands, possibly among other problems:
[…]ch=amd64">all (1)giveback
bye,
//mirabilos
--
"Using Lynx is like wearing a really good pair of shades: cuts out
the glare and harmful UV (ultra-vanity), and you feel
On Wed, Sep 16, 2020 at 04:13:31PM +0200, picca wrote:
> Hello, I have some difficulties to understand why the pyhst2 package does
> not build on buildd
>
> https://buildd.debian.org/status/package.php?p=pyhst2
>
> It seems that nvidia-cuda-toolkit is missing, but
The non-free component is not
Hello, I have some difficulties to understand why the pyhst2 package
does not build on buildd
https://buildd.debian.org/status/package.php?p=pyhst2
It seems that nvidia-cuda-toolkit is missing, but
https://buildd.debian.org/status/package.php?p=nvidia-cuda-toolkit=sid
look fine.
So my