Package: wnpp
Followup-For: Bug #1026277
X-Debbugs-Cc: debian-devel-ga...@lists.debian.org
Hi folks,
I've been fairly inactive re: Debian contributions since bookworm was released,
but would like to get involved again.
Would anyone be willing to sponsor my package 'quadrilateralcowboy'?
I'd
Followup-For: Bug #1026277
On Sun, 28 May 2023 16:50:31 +0100, James wrote:
> * My release signing has been inconsistent, partly because I'm not sure I
> have a long-term commitment to being a Debian Maintainer/Developer, and
> partly because I'm not sure I can reliably keep those keys
Followup-For: Bug #1026277
There are a bunch of mistakes that I've made along the way while attempting to
package this game. Some that I'd note are:
* I could've made more of an effort and waiting longer for upstream contact
before listing an upstream email address (sorry for any
Package: wnpp
Followup-For: Bug #1026277
Control: tags -1 - help pending
Based on developing a better understanding of Debian's usertags, I don't think
that the 'help' and 'pending' tags currently apply here, so I'm going to remove
them from the bug. Reasoning below:
* my interpretation of
Package: wnpp
Followup-For: Bug #1026277
Control: tags -1 -bookworm-ignore
Package: wnpp
Followup-For: Bug #1026277
Control: tags -1 pending help bookworm-ignore
Package: wnpp
Followup-For: Bug #1026277
On Sat, 17 Dec 2022 at 17:31:36 +, James Addison wrote:
> * License : GPLv3
Please note:
During the packaging process I've learned that the licensing terms for games
derived from Doom3 are an extension/modification of GPLv3 that include
On Mon, 19 Dec 2022 at 12:03, Simon McVittie wrote:
>
> If it's a DFSG engine with non-redistributable data, then it will
> need to go in the contrib archive area, and please look into teaching
> game-data-packager to make an accompanying non-redistributable -data
> package on users' systems.
On Mon, 19 Dec 2022 at 01:16:58 +, James Addison wrote:
> The package won't contain any game data -- only the game engine --
> and so I'd also welcome best practices around how to make it easy for
> players to get the game up-and-running after the package is installed.
If it's a DFSG engine
Package: wnpp
Followup-For: Bug #1026277
X-Debbugs-Cc: debian-devel-ga...@lists.debian.org
Hi folks,
This is my first attempt at Debian packaging: I've begun an effort to package
the GPLv3-licensed game "Quadrilateral Cowboy"[1][2], and would appreciate help
from potential sponsors.
It's
Package: wnpp
Severity: wishlist
Owner: James Addison
X-Debbugs-Cc: debian-de...@lists.debian.org, j...@jp-hosting.net
* Package name: quadrilateralcowboy
Version : 1.0.0
Upstream Contact: Brendon Chung
* URL : https://www.blendogames.com/qc/
* License :
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