Re: [Snowdrift-design] new, short and plain intro video script

2017-06-03 Thread Aaron Wolf
On 05/26/2017 06:12 AM, mray wrote:
> That is great news!
> 
> Are you available for a small chat so I can give you an update of where
> we are?
> 
> 
> - Robert
> 
> 
> 
> On 25.05.2017 20:08, J.wuensch wrote:
>> Hi everyone,
>>
>> Just wanted to let you know that I'm almost completely free next week. So I 
>> plan to focus and work on the Snowdrift video. I hope I can manage to create 
>> a first complete visual during this time. I guess not with final graphics, 
>> but they can be replaced later on...
>>
>> Johannes
>>
>> Sent from [ProtonMail](https://protonmail.ch), encrypted email based in 
>> Switzerland.
>>
>>  Original Message 
>> Subject: [Snowdrift-design] new, short and plain intro video script
>> Local Time: May 3, 2017 8:27 AM
>> UTC Time: May 3, 2017 6:27 AM
>> From: aa...@snowdrift.coop
>> To: design@lists.snowdrift.coop <design@lists.snowdrift.coop>
>>
>> Hi everyone,
>>
>> Starting a new thread. This new script is a departure from the others.
>> It just focuses more directly on the core concept with near-zero
>> explanation of why it makes sense or is needed. It has no awkward
>> transitions, it's plain and simple. It's so short that I was able to say
>> it in minimal time while still speaking slowly.
>>
>> Although there are reasons I want to communicate more concepts to
>> visitors, I'm very happy with this in how well it communicates the
>> minimal information.
>>
>> There's room for tweaks and re-recording a better final audio, but this
>> should truly be all that's needed for the video team to create a first
>> complete visual.
>>
>> SOME FEEDBACK ON EXISTING VIDEO DRAFT:
>>
>> I'd really like to see more types of logos of project types including
>> visual art / photos / videos even though the audio doesn't mention them.
>> It could be in the mix later when showing general sharing. The audio is
>> just some examples, and if there's more than 4 icon types it will be
>> more clear that there's more than strictly those 4.
>>
>> The icons bouncing around in a city is a good start, but could be improved.
>>
>> The icons like GNU head etc. may be an issue for trademark permissions.
>>
>> The graph stuff is good, but the timing and details will have to be
>> adjusted to the new SCRIPT:
>>
>> 1. Software, music, journalism, research… These things *should* be
>> freely shared as public goods.
>>
>> 2. But keeping exclusive control lets publishers charge for access or
>> show ads.
>>
>> 3. And without those restrictions, projects rarely get enough funding.
>>
>> 4. We need ongoing and widespread cooperation to solve this dilemma.
>>
>> 5. That's why we developed crowd*matching*,
>>
>> 6. where you donate monthly based on the number of patrons giving with
>> you.
>>
>> 7. When a project has few patrons, you donate very little.
>>
>> 8. As the crowd grows, everyone donates more.
>>
>> 9. But you stay in the crowd only if it fits your budget.
>>
>> 10. Join Snowdrift.coop today, and help clear the path to a free and
>> open future!
>>
>> Audio attached
>>
>> --
>> Aaron Wolf
>> co-founder, Snowdrift.coop
>> ___
>> Design mailing list
>> Design@lists.snowdrift.coop
>> https://lists.snowdrift.coop/mailman/listinfo/design
>>
>>
>>
>> ___
>> Design mailing list
>> Design@lists.snowdrift.coop
>> https://lists.snowdrift.coop/mailman/listinfo/design
>>
> 
> 
> 
> ___
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> Design@lists.snowdrift.coop
> https://lists.snowdrift.coop/mailman/listinfo/design
> 

To quickly reiterate a point from meeting today:

If the timing of visuals happens to flow better a certain way, feel free
to play with cutting up the audio and/or time-stretching/squishing
sections of the audio in order to make for good visual timing. These
things can interact and find the right balance. When the final timing of
the visuals is set, I can record new audio to match it. So don't take
the timing too rigidly from the audio.

Looking forward to the new updates when ready, cheers



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Re: [Snowdrift-design] new, short and plain intro video script

2017-05-26 Thread mray
That is great news!

Are you available for a small chat so I can give you an update of where
we are?


- Robert



On 25.05.2017 20:08, J.wuensch wrote:
> Hi everyone,
> 
> Just wanted to let you know that I'm almost completely free next week. So I 
> plan to focus and work on the Snowdrift video. I hope I can manage to create 
> a first complete visual during this time. I guess not with final graphics, 
> but they can be replaced later on...
> 
> Johannes
> 
> Sent from [ProtonMail](https://protonmail.ch), encrypted email based in 
> Switzerland.
> 
>  Original Message --------
> Subject: [Snowdrift-design] new, short and plain intro video script
> Local Time: May 3, 2017 8:27 AM
> UTC Time: May 3, 2017 6:27 AM
> From: aa...@snowdrift.coop
> To: design@lists.snowdrift.coop <design@lists.snowdrift.coop>
> 
> Hi everyone,
> 
> Starting a new thread. This new script is a departure from the others.
> It just focuses more directly on the core concept with near-zero
> explanation of why it makes sense or is needed. It has no awkward
> transitions, it's plain and simple. It's so short that I was able to say
> it in minimal time while still speaking slowly.
> 
> Although there are reasons I want to communicate more concepts to
> visitors, I'm very happy with this in how well it communicates the
> minimal information.
> 
> There's room for tweaks and re-recording a better final audio, but this
> should truly be all that's needed for the video team to create a first
> complete visual.
> 
> SOME FEEDBACK ON EXISTING VIDEO DRAFT:
> 
> I'd really like to see more types of logos of project types including
> visual art / photos / videos even though the audio doesn't mention them.
> It could be in the mix later when showing general sharing. The audio is
> just some examples, and if there's more than 4 icon types it will be
> more clear that there's more than strictly those 4.
> 
> The icons bouncing around in a city is a good start, but could be improved.
> 
> The icons like GNU head etc. may be an issue for trademark permissions.
> 
> The graph stuff is good, but the timing and details will have to be
> adjusted to the new SCRIPT:
> 
> 1. Software, music, journalism, research… These things *should* be
> freely shared as public goods.
> 
> 2. But keeping exclusive control lets publishers charge for access or
> show ads.
> 
> 3. And without those restrictions, projects rarely get enough funding.
> 
> 4. We need ongoing and widespread cooperation to solve this dilemma.
> 
> 5. That's why we developed crowd*matching*,
> 
> 6. where you donate monthly based on the number of patrons giving with
> you.
> 
> 7. When a project has few patrons, you donate very little.
> 
> 8. As the crowd grows, everyone donates more.
> 
> 9. But you stay in the crowd only if it fits your budget.
> 
> 10. Join Snowdrift.coop today, and help clear the path to a free and
> open future!
> 
> Audio attached
> 
> --
> Aaron Wolf
> co-founder, Snowdrift.coop
> ___
> Design mailing list
> Design@lists.snowdrift.coop
> https://lists.snowdrift.coop/mailman/listinfo/design
> 
> 
> 
> ___
> Design mailing list
> Design@lists.snowdrift.coop
> https://lists.snowdrift.coop/mailman/listinfo/design
> 



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