Re: [Design] 4 issues priority

2016-01-05 Thread Michael Siepmann
you explained as effectively as I hope is possible. The issue is that the commons is under-resourced, not that it's not free, correct? Best, Michael Michael Siepmann, Ph.D. The Tech Design Psychologist™ Shaping technology to help people flourish™ 303

Re: [Design] 4 issues priority

2015-12-29 Thread Michael Siepmann
easily come across as ideological if they don't quickly grasp how it benefits them. Re "1. What is the issue? FLO is great public good for everyone but it faces the snowdrift dilemma and struggles!" the really challenging part is to make the "great public good for everyone" compelling s

[Design] Getting intro messaging feedback at SCALE

2015-12-30 Thread Michael Siepmann
] - Thank you! Now please discuss your feedback and questions with one of us hosting the booth. - Name & contact info (optional): === Thanks, Michael -- Michael Siepmann, Ph.D. The Tech Design Psychologist™ Shaping technology to help people flourish™ 303-835-

Re: [Design] 4 issues priority

2016-01-08 Thread Michael Siepmann
On 01/05/2016 10:57 AM, Aaron Wolf wrote: > On 01/05/2016 09:25 AM, Michael Siepmann wrote: > >> - I'd stop using the phrase "Let's clear the path to a better world" >> because it confuses things. Based on your explanation, the clear public >> road itsel

Re: [Design] 4 issues priority

2016-01-08 Thread Michael Siepmann
On 01/05/2016 10:57 AM, Aaron Wolf wrote: > On 01/05/2016 09:25 AM, Michael Siepmann wrote: > >> - I'd stop using the phrase "Let's clear the path to a better world" >> because it confuses things. Based on your explanation, the clear public >> road itsel

Re: [Design] Getting intro messaging feedback at SCALE

2016-01-08 Thread Michael Siepmann
On 01/08/2016 04:02 PM, mray wrote: > > Yes and no. I think the distinction is clear I guess I'm just curious if > you have some hints on how to professionally make things look > unprofessional. Since good usability *is* an important aspect of a > "professional" or "high quality" it narrows the

Re: [Design] 4 issues priority

2016-01-08 Thread Michael Siepmann
On 01/05/2016 10:57 AM, Aaron Wolf wrote: > On 01/05/2016 09:25 AM, Michael Siepmann wrote: > >> - I'd stop using the phrase "Let's clear the path to a better world" >> because it confuses things. Based on your explanation, the clear public >> road itsel

Re: [Snowdrift-design] Interaction design mockups

2016-06-10 Thread Michael Siepmann
On 06/09/2016 06:36 PM, Aaron Wolf wrote: > On 06/09/2016 01:21 PM, Michael Siepmann wrote: >> I've put some revised mockups at >> http://techdesignpsych.com/Temporary/snowdrift/ based on recent thoughts >> and conversations. Two new things they include are (a) a >>

Re: [Snowdrift-design] Interaction design mockups

2016-06-09 Thread Michael Siepmann
whether you're a patron or not. Looking forward to further discussion. Best, Michael Michael Siepmann, Ph.D. *The Tech Design Psychologist*™ /Shaping technology to help people flourish/™ 303-835-0501 TechDesignPsych.com <http://www.TechDesignPsych.com?id=esig> OpenPGP: 6D65A4F7

Re: [Snowdrift-design] Interaction design mockups

2016-06-03 Thread Michael Siepmann
On 06/02/2016 10:28 AM, Stephen Michel wrote: > On Thu, Jun 2, 2016 at 5:25 AM, mray <m...@mray.de> wrote: >> On 24.05.2016 19:42, Michael Siepmann wrote: >>> I've put slightly revised versions of the interaction design mockups >>> some of us looked at via Jitsi

Re: [Snowdrift-design] Interaction design mockups

2016-06-14 Thread Michael Siepmann
<http://pool.sks-keyservers.net/pks/lookup?search=0x6D65A4F7=on=on=vindex> On 06/13/2016 09:32 PM, Aaron Wolf wrote: > On 06/13/2016 07:37 PM, Michael Siepmann wrote: >> On 06/10/2016 09:19 PM, Aaron Wolf wrote: >>> On 06/10/2016 04:39 PM, Michael Siepmann wrote: >

Re: [Snowdrift-design] Interaction design mockups

2016-06-22 Thread Michael Siepmann
On 06/20/2016 05:46 PM, mray wrote: > > On 09.06.2016 22:21, Michael Siepmann wrote: >> I've put some revised mockups at >> http://techdesignpsych.com/Temporary/snowdrift/ based on recent thoughts >> and conversations. Two new things they include are (a) a >> red/yel

Re: [Snowdrift-design] Interaction design mockups

2016-06-23 Thread Michael Siepmann
This message pulls in mray's comments from several emails into one to respond to, and snips out most of the what led up to the comment, which is available if needed in mray's 6/20/2016 emails. On 06/20/2016 04:20 PM, mray wrote: > On 06.06.2016 20:33, Michael Siepmann wrote: >> &g

[Design] Feedback on Volunteer form (and how How to Help links to it)

2016-01-15 Thread Michael Siepmann
Aaron asked me to provide feedback on the volunteer form. I also looked at how the How to Help page links to it.* Re https://snowdrift.coop/p/snowdrift/w/en/how-to-help :* "Register as a Volunteer" is more a way of finding out about ways to help than a way to help in itself. As such, I found

Re: [Design] Feedback on Volunteer form (and how How to Help links to it)

2016-02-05 Thread Michael Siepmann
a will also not be implemented until we recreate this in CiviCRM. Best, Michael Michael Siepmann, Ph.D. *The Tech Design Psychologist*™ /Shaping technology to help people flourish/™ 303-835-0501 TechDesignPsych.com <http://www.TechDesignPsych.com?id=esig> OpenPGP: 6D65A4F7 <http:/

Re: [Snowdrift-design] [Design] Getting intro messaging feedback at SCALE

2016-03-13 Thread Michael Siepmann
On 03/12/2016 06:10 PM, Iko wrote: > On 12/03/16 01:05 PM, Michael Siepmann wrote: >> I'm attaching a report on the intro messaging feedback from SCaLE >> 14x. I'd be happy to discuss it in Monday's meeting if there's room >> in the agenda. Comments, questions, or

Re: [Snowdrift-design] MVP pages

2016-03-24 Thread Michael Siepmann
Generally yes. I think some of the info in some of the excluded pages (e.g. the sub-pages of /how-it-works/ and /about/ ) might need to be incorporated into the higher-level pages (e.g., /how-it-works ), perhaps partly via in-page tooltip-like things, but in general I'm in favor of reducing the

[Snowdrift-design] Discuss project page and dashboard

2016-05-19 Thread Michael Siepmann
://tree.taiga.io/project/snowdrift/us/67). mray: I think you have mockups of these which we could revisit as a starting point? Anything else we should look at or think about before actually meeting? Michael -- Michael Siepmann, Ph.D. *The Tech Design Psychologist*™ /Shaping technology to help

[Snowdrift-design] Interaction design mockups

2016-05-24 Thread Michael Siepmann
, perhaps via git, but for now I just wanted to make them available for discussion etc. Best, Michael -- Michael Siepmann, Ph.D. *The Tech Design Psychologist*™ /Shaping technology to help people flourish/™ 303-835-0501 TechDesignPsych.com <http://www.TechDesignPsych.com?id=esig> O

Re: [Snowdrift-design] Discuss project page and dashboard

2016-05-20 Thread Michael Siepmann
alternative. (By the way, I unfortunately have a conflict on Monday and won't be able to be at our regular meeting.) Best, Michael Michael Siepmann, Ph.D. *The Tech Design Psychologist*™ /Shaping technology to help people flourish/™ 303-835-0501 TechDesignPsych.com <http://www.TechDesignPsych.

Re: [Snowdrift-design] Interaction design mockups

2016-05-24 Thread Michael Siepmann
On 05/24/2016 01:43 PM, Aaron Wolf wrote: > On 05/24/2016 12:32 PM, Michael Siepmann wrote: >> I've added a pair of dashboards along those lines: >> >> http://techdesignpsych.com/Temporary/snowdrift/ >> > Looks good, looking forward to feedback from others or more

[Snowdrift-design] Visual dashboard idea mockups

2016-07-25 Thread Michael Siepmann
, Michael -- Michael Siepmann, Ph.D. *The Tech Design Psychologist*™ /Shaping technology to help people flourish/™ 303-835-0501 TechDesignPsych.com <http://www.TechDesignPsych.com?id=esig> OpenPGP: 6D65A4F7 <http://pool.sks-keyservers.net/pks/lookup?search=0x6D65A4F7=on=

Re: [Snowdrift-design] Mockup of account history

2016-08-10 Thread Michael Siepmann
On 08/10/2016 09:36 AM, Aaron Wolf wrote: > On 08/10/2016 05:59 AM, Bryan Richter wrote: >> On Wed, Aug 10, 2016 at 12:35:03PM +0200, Robert Martinez (mray) wrote: >>> >>> I think there need to be two distinct representations of your >>> activity on snowdrift. >>> >>> 1. A *complete* log of all

[Snowdrift-design] Mockup of account history

2016-08-01 Thread Michael Siepmann
In last week's meeting we discussed the need for some kind of account history, and also a way to represent the situation of no Stripe transaction happening because it would be too small to be worth the fees. Here's a mockup showing one approach to this, with the example of a $2 minimum Stripe

Re: [Snowdrift-design] Mockup of account history

2016-08-14 Thread Michael Siepmann
On 08/13/2016 08:13 PM, Stephen Michel wrote: > > > On August 13, 2016 12:18:48 PM EDT, Michael Siepmann > <m...@techdesignpsych.com> wrote: >> Great idea, incorporated into >> http://snowdrift.sylphs.net/f/a87dd65116/?raw=1 >> >> Not shown in the

Re: [Snowdrift-design] Mockup of account history

2016-08-12 Thread Michael Siepmann
On 08/12/2016 03:32 PM, Aaron Wolf wrote: > On 08/12/2016 02:28 PM, Stephen Michel wrote: >> On Fri, Aug 12, 2016 at 5:22 PM, Aaron Wolf <aa...@snowdrift.coop> wrote: >>> On 08/12/2016 01:58 PM, Michael Siepmann wrote: >>>> Here's a rough-around-the

Re: [Snowdrift-design] Mockup of account history

2016-08-12 Thread Michael Siepmann
On 08/12/2016 04:08 PM, Michael Siepmann wrote: > On 08/12/2016 03:59 PM, Michael Siepmann wrote: >> > > Here's what I had in mind, from the "How the limit works" thread: > > On 08/03/2016 06:34 PM, Aaron Wolf wrote: >> On 08/03/2016 05:19 PM, Aaron

Re: [Snowdrift-design] Mockup of account history

2016-08-13 Thread Michael Siepmann
On 08/13/2016 08:09 AM, Stephen Michel wrote: > On August 13, 2016 12:57:41 AM EDT, Michael Siepmann > <m...@techdesignpsych.com> wrote: >> On 08/12/2016 09:37 PM, Aaron Wolf wrote: >> >>> >> >> Your concern makes sense to me. I think if w

Re: [Snowdrift-design] Mockup of account history

2016-08-10 Thread Michael Siepmann
On 08/10/2016 03:13 PM, mray wrote: > > To me the simplest answer to "What did I pay last months - and why?" is: > "Nothing, because it got carried over." It is just not necessary to add > more information here in order to make sense in the type "2." (simple) > representation. Lack of

Re: [Snowdrift-design] Mockup of account history

2016-08-08 Thread Michael Siepmann
On 08/02/2016 05:55 PM, mray wrote: > On 01.08.2016 23:30, Michael Siepmann wrote: >> We discussed this in today's meeting. Here's a revised mockup, also >> attached in >> .ods format. This shows payment processing fees, two successive months of >> carry-over, an

Re: [Snowdrift-design] Mockup of account history

2016-08-09 Thread Michael Siepmann
On 08/09/2016 07:23 AM, Stephen Michel wrote: > > I agree with Michael here, but there is a limit. Imagine a user who pledges > to many projects which are then suspended as they grow, but who is also lazy > and leaves the pledges suspended rather than dropping them. Their history > could

Re: [Snowdrift-design] Mockup of account history

2016-08-01 Thread Michael Siepmann
We discussed this in today's meeting. Here's a revised mockup, also attached in .ods format. This shows payment processing fees, two successive months of carry-over, and an example where a pledge was suspended: History mockup 2.ods Description: application/vnd.oasis.opendocument.spreadsheet

Re: [Snowdrift-design] "History" or "Payment History" page content

2016-08-29 Thread Michael Siepmann
On 08/29/2016 02:35 PM, Aaron Wolf wrote: > On 08/29/2016 01:27 PM, Michael Siepmann wrote: >> On 08/29/2016 01:45 PM, mray wrote: >> >>> The last meeting made clear we need to settle on what we expect the page >>> to do for a user. >>> >>

Re: [Snowdrift-design] "History" or "Payment History" page content

2016-09-01 Thread Michael Siepmann
On 08/31/2016 11:48 PM, Bryan Richter wrote: > On Wed, Aug 31, 2016 at 09:32:12AM -0600, Michael Siepmann wrote: >> >> On 08/31/2016 05:57 AM, Bryan Richter wrote: >>> There are three classes of information: >>> >>> 1. Current pledge information

Re: [Snowdrift-design] Audio for intro-to-snowdrift video

2016-10-18 Thread Michael Siepmann
On 10/17/2016 08:12 PM, Aaron Wolf wrote: > While I really appreciate the insights and perspective from the story > approach Michael presented, it feels far too contrived to me. I'd like > to see if we can capture some feel of the story-style narrative without > pushing the limits too hard. > >

Re: [Snowdrift-design] Audio for intro-to-snowdrift video

2016-10-19 Thread Michael Siepmann
On 10/19/2016 04:10 AM, mray wrote: > > On 17.10.2016 23:10, Michael Siepmann wrote: >> >> On 10/17/2016 09:16 AM, mray wrote: >>> >>> >> As I mentioned in the meeting today, I think a more story-oriented, less >> academic approach woul

Re: [Snowdrift-design] Audio for intro-to-snowdrift video

2016-10-19 Thread Michael Siepmann
On 10/18/2016 04:56 PM, Aaron Wolf wrote: > Okay, the reply below is the unedited reply for now. I hope it's clear > enough. I haven't had time to write the clear new thread I want to get > to soon. > > >> That seems like an effective concise way to refer to the snowdrift. I >> think it also

Re: [Snowdrift-design] Intro video script

2016-11-25 Thread Michael Siepmann
On 11/25/2016 10:17 AM, Aaron Wolf wrote: > >>> With the updated first line: >>> >>> SCRIPT2C/ >>> >>> The snowdrift dilemma: Regardless of who clears the snow, we all >>> benefit. So, who will do the work? >>> >>> This public goods problem can also apply to music, software, movies, >>> news,

Re: [Snowdrift-design] Intro video script

2016-11-24 Thread Michael Siepmann
in June, I did find somebody had already used it, though with a different meaning: On 06/10/2016 04:39 PM, Michael Siepmann wrote: > In thinking about that, I thought of a possible word to use > "crowdmatching" and wondered if Snowdrift has ever considered using > that? I sea

Re: [Snowdrift-design] Intro video script

2016-11-24 Thread Michael Siepmann
On 11/24/2016 06:10 AM, Stephen Michel wrote: > > I have feedback on the script and want to respond but probably can't today since it's Thanksgiving. Hope to by sometime tomorrow. ___ Design mailing list Design@lists.snowdrift.coop

Re: [Snowdrift-design] Audio for intro-to-snowdrift video

2016-10-17 Thread Michael Siepmann
On 10/17/2016 09:16 AM, mray wrote: > > As I mentioned in the meeting today, I think a more story-oriented, less academic approach would be preferable (though it would be good to have rigorous academic-style explanations available somewhere for those who want them, but probably text and images

Re: [Snowdrift-design] new video script draft

2017-01-13 Thread Michael Siepmann
On 01/13/2017 03:02 PM, Aaron Wolf wrote: > One extra thought about this process: > > Although I'll aim to make audio that could stay as final, if the work on > the visuals somehow calls for minor tweaks in the script, it's not > absolutely set in stone. It's final now, and I hope to not change

Re: [Snowdrift-design] Intro video script

2016-12-03 Thread Michael Siepmann
On 12/01/2016 07:52 AM, mray wrote: > On 30.11.2016 07:30, Aaron Wolf wrote: >> tentative 4a. "Our innovative platform empowers you to join with others >> to fund the public goods /you/ care about." >> >> tentative 4b. "At Snowdrift.coop, you collaborate with others to build >> greater support

[Snowdrift-design] Feedback wanted re pledge suspension, auto-drop, etc

2018-02-14 Thread Michael Siepmann
Posted on https://community.snowdrift.coop/t/feedback-wanted-re-pledge-suspension-auto-drop-etc/470 to migrate from this mailing list to using Discourse. signature.asc Description: OpenPGP digital signature ___ Design mailing list