[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2013-01-31 Thread Renzo Bagnati
I use the attached script to increase the window borders to 4 pixels in
ubuntu-2D and gnome-fallback. It must be placed in /etc/X11/Xsession.d/
and works in precise by writing configuration files in the directory
$HOME/.themes of the current user.

** Attachment added: 50_light-themes-borders
   
https://bugs.launchpad.net/ubuntu/+source/metacity/+bug/160311/+attachment/3508550/+files/50_light-themes-borders

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Title:
  Resizing windows by grabbing window borders is difficult

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2013-01-31 Thread Renzo Bagnati
It seems that the attachment was not included in the previous message.

** Attachment added: Increase light themeswindows  borders
   
https://bugs.launchpad.net/ubuntu/+source/metacity/+bug/160311/+attachment/3508551/+files/50_light-themes-borders

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  Resizing windows by grabbing window borders is difficult

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Re: [Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2013-01-31 Thread Aleve Sicofante
2013/1/31 Sam Spilsbury smspil...@gmail.com

 On Thu, Jan 31, 2013 at 6:08 AM, OpenLaptop i...@openlaptop.nl wrote:
  Funny to see this bug is still not fixed sinds 2007 (6 YEARS AGO!!!)

 Hi.

 1. It is fixed in Unity-3D, which has been the default since 12.10


No it's not. I'm using Unity-3D, which is also the default in 12.04, and
borders aren't equal when it comes to resizing. It's almost imposible for
me to grab top and left borders, while bottom and right are pretty easy to
grab. I'd say there's at least a 3-4 pixels difference between the two
cases.

And no, it's not funny seeing how a basic usability like this is not being
properly addressed after six years.

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  Resizing windows by grabbing window borders is difficult

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Re: [Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2013-01-31 Thread Sam Spilsbury
On 31/01/2013 8:51 AM, Aleve Sicofante asicofa...@gmail.com wrote:

 2013/1/31 Sam Spilsbury smspil...@gmail.com

  On Thu, Jan 31, 2013 at 6:08 AM, OpenLaptop i...@openlaptop.nl wrote:
   Funny to see this bug is still not fixed sinds 2007 (6 YEARS AGO!!!)
 
  Hi.
 
  1. It is fixed in Unity-3D, which has been the default since 12.10
 

 No it's not. I'm using Unity-3D, which is also the default in 12.04, and
 borders aren't equal when it comes to resizing. It's almost imposible for
 me to grab top and left borders, while bottom and right are pretty easy to
 grab. I'd say there's at least a 3-4 pixels difference between the two
 cases.

Code-wise its exactly the same for the right, left and bottom borders.

The top border doesn't have the padding as it already has a grab area on
the titlebar.


 And no, it's not funny seeing how a basic usability like this is not being
 properly addressed after six years.

 --
 You received this bug notification because you are a bug assignee.
 https://bugs.launchpad.net/bugs/160311

 Title:
   Resizing windows by grabbing window borders is difficult

 Status in Ayatana Design:
   Fix Released
 Status in One Hundred Paper Cuts:
   Fix Released
 Status in The Metacity Window Manager:
   In Progress
 Status in Release Notes for Ubuntu:
   Fix Released
 Status in Unity 2D:
   Confirmed
 Status in “light-themes” package in Ubuntu:
   Fix Released
 Status in “metacity” package in Ubuntu:
   Confirmed
 Status in “metacity” source package in Maverick:
   Triaged

 Bug description:
   This bug is fixed in unity-3d since ubuntu 11.04.
   It still exists in unity-2d and will never be fixed as unity-2d is no
longer supported since ubuntu 12.10 (see comment #343).

   *

   This should mostly be fixed for Natty and might get backported to
   earlier releases as well.

   For Precise (12.04)  this is again broken for unity-2d (as of 17.7.2012
unity-2d 5.12.0-0ubuntu1.1).
   Note that if the window has a scrollbar, you can grab that to resize
the window. If not, you are stuck with the 1px border. Workaround: NONE
KNOWN (see comment 320)?

   *

   *Blueprint for Natty, Ubuntu 11.04:

   https://blueprints.edge.launchpad.net/ubuntu/+spec/packageselection-
   dx-n-resizing-windows

   Work items1 * Make sure the new resize grip fits in current
applications; doesn't interfere with anything. We should make some noise
about this during the Natty cycle so people keep their eyes open and file
bugs.
   2 * Invisible window resize area - around 3px invisible area to allow
resize on all sides.

   *

   Working grip backported to gtk2 already available in ppa :
   https://launchpad.net/~bratsche/+archive/gtk

   *

   Workaround for Compiz/Unity: Alt+Middlemousebutton resizes a window
   most comfortably.

   Workaround:  Edit /usr/share/themes/Ambiance/metacity-1/metacity-
   theme-1.xml.  Set the following values in frame_geometry_normal as
   desired:

   distance name=left_width value=3/
   distance name=right_width value=3/
   distance name=bottom_height value=3/

   

   Binary package hint: metacity

   - The issue has been an issue for users (especially of large) screens
   for several releases- Trackpad users seem to be particularly impacted
   by this- The issue appears to have been significantly aggravated in
   Lucid by changing the border width from 3 pixels to 1 pixel

   The window borders in metacity are far too thin to be used for
   comfortable window resizing, and resize handles are not available in
   all applications (or even most). In fact, of all the windows I have
   open right now, not a single one of them has a resize handle. The
   result is that I get a lot of misses when I try to drag a window
   border, which usually results in my clicking on the wrong window
   altogether. The best fix for this usability bug is to create an
   invisible region around each non-maximized window about 4px thick
   that can be used for resizing (in addition to the visible border). Or
   perhaps there should be a border thickness option on the System 
   Preferences  Windows dialog (although the default thickness should
   still be increased considerably). Ideally all windows would also have
   a resize handle but I realize that these have to be application
   controlled (at least that seems to be the position of the metacity
   team).

 To manage notifications about this bug go to:
 https://bugs.launchpad.net/ayatana-design/+bug/160311/+subscriptions

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  Resizing windows by grabbing window borders is difficult

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Re: [Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2013-01-31 Thread Aleve Sicofante
2013/1/31 Sam Spilsbury smspil...@gmail.com

 On 31/01/2013 8:51 AM, Aleve Sicofante asicofa...@gmail.com wrote:
 
  2013/1/31 Sam Spilsbury smspil...@gmail.com
 
   On Thu, Jan 31, 2013 at 6:08 AM, OpenLaptop i...@openlaptop.nl
 wrote:
Funny to see this bug is still not fixed sinds 2007 (6 YEARS AGO!!!)
  
   Hi.
  
   1. It is fixed in Unity-3D, which has been the default since 12.10
  
 
  No it's not. I'm using Unity-3D, which is also the default in 12.04, and
  borders aren't equal when it comes to resizing. It's almost imposible for
  me to grab top and left borders, while bottom and right are pretty easy
 to
  grab. I'd say there's at least a 3-4 pixels difference between the two
  cases.

 Code-wise its exactly the same for the right, left and bottom borders.

 The top border doesn't have the padding as it already has a grab area on
 the titlebar.


That's why we call it a bug: probably you see the code being correct, but
since the behavior isn't, there's something going on and it must be fixed.

The grab area in the titlebar has nothing to do with the resizing area (or
shouldn't).

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  Resizing windows by grabbing window borders is difficult

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2013-01-31 Thread Andrea Corbellini
** No longer affects: metacity (Ubuntu Maverick)

** No longer affects: metacity (Ubuntu)

** Changed in: unity-2d
   Status: Confirmed = Invalid

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  Resizing windows by grabbing window borders is difficult

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2013-01-30 Thread OpenLaptop
Funny to see this bug is still not fixed sinds 2007 (6 YEARS AGO!!!)

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  Resizing windows by grabbing window borders is difficult

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Re: [Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2013-01-30 Thread Sam Spilsbury
On Thu, Jan 31, 2013 at 6:08 AM, OpenLaptop i...@openlaptop.nl wrote:
 Funny to see this bug is still not fixed sinds 2007 (6 YEARS AGO!!!)

Hi.

1. It is fixed in Unity-3D, which has been the default since 12.10
2. It isn't worth fixing in Unity-2D, since it would require extensive
patching to metacity's frame display code
3. Comments like these are not helpful.


 --
 You received this bug notification because you are a bug assignee.
 https://bugs.launchpad.net/bugs/160311

 Title:
   Resizing windows by grabbing window borders is difficult

 Status in Ayatana Design:
   Fix Released
 Status in One Hundred Paper Cuts:
   Fix Released
 Status in The Metacity Window Manager:
   In Progress
 Status in Release Notes for Ubuntu:
   Fix Released
 Status in Unity 2D:
   Confirmed
 Status in “light-themes” package in Ubuntu:
   Fix Released
 Status in “metacity” package in Ubuntu:
   Confirmed
 Status in “metacity” source package in Maverick:
   Triaged

 Bug description:
   *

   This should mostly be fixed for Natty and might get backported to
   earlier releases as well.

   For Precise (12.04)  this is again broken for unity-2d (as of 17.7.2012 
 unity-2d 5.12.0-0ubuntu1.1).
   Note that if the window has a scrollbar, you can grab that to resize the 
 window. If not, you are stuck with the 1px border. Workaround: NONE KNOWN 
 (see comment 320)?

   *

   *Blueprint for Natty, Ubuntu 11.04:

   https://blueprints.edge.launchpad.net/ubuntu/+spec/packageselection-
   dx-n-resizing-windows

   Work items1 * Make sure the new resize grip fits in current applications; 
 doesn't interfere with anything. We should make some noise about this during 
 the Natty cycle so people keep their eyes open and file bugs.
   2 * Invisible window resize area - around 3px invisible area to allow 
 resize on all sides.

   *

   Working grip backported to gtk2 already available in ppa :
   https://launchpad.net/~bratsche/+archive/gtk

   *

   Workaround for Compiz/Unity: Alt+Middlemousebutton resizes a window
   most comfortably.

   Workaround:  Edit /usr/share/themes/Ambiance/metacity-1/metacity-
   theme-1.xml.  Set the following values in frame_geometry_normal as
   desired:

   distance name=left_width value=3/
   distance name=right_width value=3/
   distance name=bottom_height value=3/

   

   Binary package hint: metacity

   - The issue has been an issue for users (especially of large) screens
   for several releases- Trackpad users seem to be particularly impacted
   by this- The issue appears to have been significantly aggravated in
   Lucid by changing the border width from 3 pixels to 1 pixel

   The window borders in metacity are far too thin to be used for
   comfortable window resizing, and resize handles are not available in
   all applications (or even most). In fact, of all the windows I have
   open right now, not a single one of them has a resize handle. The
   result is that I get a lot of misses when I try to drag a window
   border, which usually results in my clicking on the wrong window
   altogether. The best fix for this usability bug is to create an
   invisible region around each non-maximized window about 4px thick
   that can be used for resizing (in addition to the visible border). Or
   perhaps there should be a border thickness option on the System 
   Preferences  Windows dialog (although the default thickness should
   still be increased considerably). Ideally all windows would also have
   a resize handle but I realize that these have to be application
   controlled (at least that seems to be the position of the metacity
   team).

 To manage notifications about this bug go to:
 https://bugs.launchpad.net/ayatana-design/+bug/160311/+subscriptions


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  Resizing windows by grabbing window borders is difficult

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2013-01-30 Thread latimerio
I wonder who ever decided to have the window borders not configurable.

I work on a large screen and easily get RSI problems when I use the mouse too 
much.
Thus I use a wacom tablet with a stylus pen additionally as a mouse enhancement.
I always work with multiple windows and frequently rearrange them to suite my 
needs.

I also use focus follows mouse WITHOUT autoraise as I want to be able to
cut and paste from a lower window to a top window without windows
changing their order. I also want to type in a terminal which is half
covered from firefox withouth the terminal coming to top and burying the
browser text.

That said I want to resize my windows at ANY border not just in the
corners or from the title bar.

On KDE 2 which I used for years this was no problem but with latest desktops 
the ergonomics seem to be overruled by designers.
I wish every GUI designer  be at least 50 years of age so that eyesight 
degrading and parkinsons symptoms are on the verge :(

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  Resizing windows by grabbing window borders is difficult

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Re: [Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2013-01-30 Thread Sam Spilsbury
Hi.

On Thu, Jan 31, 2013 at 3:21 PM, latimerio 160...@bugs.launchpad.net wrote:

 That said I want to resize my windows at ANY border not just in the
 corners or from the title bar.

You already can.

There's a small amount of invisible padding on every side of the
window in Unity3D. This has been the only desktop installed since
12.10, and is the default desktop since 11.04.

Click and drag around the edges to resize the window.

Done.


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  Resizing windows by grabbing window borders is difficult

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2013-01-30 Thread Jakob Unterwurzacher
** Description changed:

+ This bug is fixed in unity-3d since ubuntu 11.04.
+ It still exists in unity-2d and will never be fixed as unity-2d is no longer 
supported since ubuntu 12.10 (see comment #343).
+ 
  *
  
  This should mostly be fixed for Natty and might get backported to
  earlier releases as well.
  
  For Precise (12.04)  this is again broken for unity-2d (as of 17.7.2012 
unity-2d 5.12.0-0ubuntu1.1).
  Note that if the window has a scrollbar, you can grab that to resize the 
window. If not, you are stuck with the 1px border. Workaround: NONE KNOWN (see 
comment 320)?
  
  *
  
  *Blueprint for Natty, Ubuntu 11.04:
  
  https://blueprints.edge.launchpad.net/ubuntu/+spec/packageselection-dx-n
  -resizing-windows
  
  Work items1 * Make sure the new resize grip fits in current applications; 
doesn't interfere with anything. We should make some noise about this during 
the Natty cycle so people keep their eyes open and file bugs.
  2 * Invisible window resize area - around 3px invisible area to allow resize 
on all sides.
  
  *
  
  Working grip backported to gtk2 already available in ppa :
  https://launchpad.net/~bratsche/+archive/gtk
  
  *
  
  Workaround for Compiz/Unity: Alt+Middlemousebutton resizes a window most
  comfortably.
  
  Workaround:  Edit /usr/share/themes/Ambiance/metacity-1/metacity-
  theme-1.xml.  Set the following values in frame_geometry_normal as
  desired:
  
  distance name=left_width value=3/
  distance name=right_width value=3/
  distance name=bottom_height value=3/
  
  
  
  Binary package hint: metacity
  
  - The issue has been an issue for users (especially of large) screens
  for several releases- Trackpad users seem to be particularly impacted by
  this- The issue appears to have been significantly aggravated in Lucid
  by changing the border width from 3 pixels to 1 pixel
  
  The window borders in metacity are far too thin to be used for
  comfortable window resizing, and resize handles are not available in all
  applications (or even most). In fact, of all the windows I have open
  right now, not a single one of them has a resize handle. The result is
  that I get a lot of misses when I try to drag a window border, which
  usually results in my clicking on the wrong window altogether. The best
  fix for this usability bug is to create an invisible region around
  each non-maximized window about 4px thick that can be used for resizing
  (in addition to the visible border). Or perhaps there should be a border
  thickness option on the System  Preferences  Windows dialog (although
  the default thickness should still be increased considerably). Ideally
  all windows would also have a resize handle but I realize that these
  have to be application controlled (at least that seems to be the
  position of the metacity team).

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Title:
  Resizing windows by grabbing window borders is difficult

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2013-01-28 Thread Adolfo Jayme Barrientos
** No longer affects: human-gtk-theme (Ubuntu)

** No longer affects: human-gtk-theme (Ubuntu Maverick)

** No longer affects: light-themes (Ubuntu Maverick)

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  Resizing windows by grabbing window borders is difficult

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2013-01-27 Thread MC Return
** Description changed:

  *
  
  This should mostly be fixed for Natty and might get backported to
  earlier releases as well.
  
  For Precise (12.04)  this is again broken for unity-2d (as of 17.7.2012 
unity-2d 5.12.0-0ubuntu1.1).
  Note that if the window has a scrollbar, you can grab that to resize the 
window. If not, you are stuck with the 1px border. Workaround: NONE KNOWN (see 
comment 320)?
  
  *
  
  *Blueprint for Natty, Ubuntu 11.04:
  
  https://blueprints.edge.launchpad.net/ubuntu/+spec/packageselection-dx-n
  -resizing-windows
  
  Work items1 * Make sure the new resize grip fits in current applications; 
doesn't interfere with anything. We should make some noise about this during 
the Natty cycle so people keep their eyes open and file bugs.
  2 * Invisible window resize area - around 3px invisible area to allow resize 
on all sides.
  
  *
  
  Working grip backported to gtk2 already available in ppa :
  https://launchpad.net/~bratsche/+archive/gtk
  
  *
+ 
+ Workaround for Compiz/Unity: Alt+Middlemousebutton resizes a window most
+ comfortably.
  
  Workaround:  Edit /usr/share/themes/Ambiance/metacity-1/metacity-
  theme-1.xml.  Set the following values in frame_geometry_normal as
  desired:
  
  distance name=left_width value=3/
  distance name=right_width value=3/
  distance name=bottom_height value=3/
  
  
  
  Binary package hint: metacity
  
  - The issue has been an issue for users (especially of large) screens
  for several releases- Trackpad users seem to be particularly impacted by
  this- The issue appears to have been significantly aggravated in Lucid
  by changing the border width from 3 pixels to 1 pixel
  
  The window borders in metacity are far too thin to be used for
  comfortable window resizing, and resize handles are not available in all
  applications (or even most). In fact, of all the windows I have open
  right now, not a single one of them has a resize handle. The result is
  that I get a lot of misses when I try to drag a window border, which
  usually results in my clicking on the wrong window altogether. The best
  fix for this usability bug is to create an invisible region around
  each non-maximized window about 4px thick that can be used for resizing
  (in addition to the visible border). Or perhaps there should be a border
  thickness option on the System  Preferences  Windows dialog (although
  the default thickness should still be increased considerably). Ideally
  all windows would also have a resize handle but I realize that these
  have to be application controlled (at least that seems to be the
  position of the metacity team).

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  Resizing windows by grabbing window borders is difficult

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2013-01-23 Thread jono
This bug is really annoying.  Sufficiently annoying that I registered an
account on launchpad just to post this comment.

I just got upgraded to ubuntu 12.04 on a machine where have no root
access, so I can't hack any of the settings.  It seems my only real
option is to abandon gnome and use a different window manager.

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  Resizing windows by grabbing window borders is difficult

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2013-01-09 Thread James
just want to say for those still stuck with this bug, and I'm not sure
it's an option for you all.  But I moved to lxde, and you might want to
try a different window manager.  This bug has been so persistent for so
long I'm you might want to try and just find your own workround, i.e. a
different window manager.

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  Resizing windows by grabbing window borders is difficult

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2013-01-09 Thread Ben Shadwick
Yeah, my ultimate fix was to switch to Xubuntu.

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Re: [Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2013-01-04 Thread Sam Spilsbury
Not likely. Adding the invisible window borders to metacity's
non-composited mode is likely a nontrivial affair.

On Fri, Jan 4, 2013 at 2:59 PM, axel 160...@bugs.launchpad.net wrote:
 Unity-2D is not supported in never versions and does not have the same
 fix.

 ah, thanks for that hint which explains while this bug is still on confirmed 
  critical for unity-2d.
 lets see then if unity-2d ever will be fixed =)

 --
 You received this bug notification because you are a bug assignee.
 https://bugs.launchpad.net/bugs/160311

 Title:
   Resizing windows by grabbing window borders is difficult

 Status in Ayatana Design:
   Fix Released
 Status in One Hundred Paper Cuts:
   Fix Released
 Status in The Metacity Window Manager:
   In Progress
 Status in Release Notes for Ubuntu:
   Fix Released
 Status in Unity 2D:
   Confirmed
 Status in “human-gtk-theme” package in Ubuntu:
   Invalid
 Status in “light-themes” package in Ubuntu:
   Fix Released
 Status in “metacity” package in Ubuntu:
   Confirmed
 Status in “human-gtk-theme” source package in Maverick:
   Invalid
 Status in “light-themes” source package in Maverick:
   Triaged
 Status in “metacity” source package in Maverick:
   Triaged

 Bug description:
   *

   This should mostly be fixed for Natty and might get backported to
   earlier releases as well.

   For Precise (12.04)  this is again broken for unity-2d (as of 17.7.2012 
 unity-2d 5.12.0-0ubuntu1.1).
   Note that if the window has a scrollbar, you can grab that to resize the 
 window. If not, you are stuck with the 1px border. Workaround: NONE KNOWN 
 (see comment 320)?

   *

   *Blueprint for Natty, Ubuntu 11.04:

   https://blueprints.edge.launchpad.net/ubuntu/+spec/packageselection-
   dx-n-resizing-windows

   Work items1 * Make sure the new resize grip fits in current applications; 
 doesn't interfere with anything. We should make some noise about this during 
 the Natty cycle so people keep their eyes open and file bugs.
   2 * Invisible window resize area - around 3px invisible area to allow 
 resize on all sides.

   *

   Working grip backported to gtk2 already available in ppa :
   https://launchpad.net/~bratsche/+archive/gtk

   *

   Workaround:  Edit /usr/share/themes/Ambiance/metacity-1/metacity-
   theme-1.xml.  Set the following values in frame_geometry_normal as
   desired:

   distance name=left_width value=3/
   distance name=right_width value=3/
   distance name=bottom_height value=3/

   

   Binary package hint: metacity

   - The issue has been an issue for users (especially of large) screens
   for several releases- Trackpad users seem to be particularly impacted
   by this- The issue appears to have been significantly aggravated in
   Lucid by changing the border width from 3 pixels to 1 pixel

   The window borders in metacity are far too thin to be used for
   comfortable window resizing, and resize handles are not available in
   all applications (or even most). In fact, of all the windows I have
   open right now, not a single one of them has a resize handle. The
   result is that I get a lot of misses when I try to drag a window
   border, which usually results in my clicking on the wrong window
   altogether. The best fix for this usability bug is to create an
   invisible region around each non-maximized window about 4px thick
   that can be used for resizing (in addition to the visible border). Or
   perhaps there should be a border thickness option on the System 
   Preferences  Windows dialog (although the default thickness should
   still be increased considerably). Ideally all windows would also have
   a resize handle but I realize that these have to be application
   controlled (at least that seems to be the position of the metacity
   team).

 To manage notifications about this bug go to:
 https://bugs.launchpad.net/ayatana-design/+bug/160311/+subscriptions


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Title:
  Resizing windows by grabbing window borders is difficult

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2013-01-03 Thread Aleve Sicofante
Hey, five years and a half and grabbing handlers (not just windows
resizers) is still buggy in Ubuntu.

What puzzles me is, why is it easy to grab the left, right and bottom
edges of the screen and it's almost imposible to grab the top edge, pane
borders in some apps and many other handlers? Isn't there a single way
for grabbing a handler? Shouldn't it be? What's so difficult about it
that it's taking those many years for such a basic feature on a GUI?

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  Resizing windows by grabbing window borders is difficult

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2013-01-03 Thread Dan Kegel
I suspect it's because they want to emulate how the Mac UI works, and
the Mac only lets you grab the lower right corner.

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2013-01-03 Thread axel
just seems to follow the trend of our time that others seem to know better 
whats good for you and use their power and ignorance to stick to their 
conviction ;)
contrary to aleve (#333) i find it harder to grab any edge other than the top 
one (i'm on unity-2d).
often having to use the touchpad of my notebook and resizing windows though it 
has been a pain for a long time now and its sad that the situation has not 
really improved.
at least this issue seems to have got some attention as hundredpapercuts seems 
to have this on their list. i just wonder where their fix (status released) 
will become visible...

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  Resizing windows by grabbing window borders is difficult

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Re: [Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2013-01-03 Thread Sam Spilsbury
Unity-2D is not supported in never versions and does not have the same
fix.

On Fri, Jan 4, 2013 at 2:17 PM, axel 160...@bugs.launchpad.net wrote:
 just seems to follow the trend of our time that others seem to know better 
 whats good for you and use their power and ignorance to stick to their 
 conviction ;)
 contrary to aleve (#333) i find it harder to grab any edge other than the top 
 one (i'm on unity-2d).
 often having to use the touchpad of my notebook and resizing windows though 
 it has been a pain for a long time now and its sad that the situation has not 
 really improved.
 at least this issue seems to have got some attention as hundredpapercuts 
 seems to have this on their list. i just wonder where their fix (status 
 released) will become visible...

 --
 You received this bug notification because you are a bug assignee.
 https://bugs.launchpad.net/bugs/160311

 Title:
   Resizing windows by grabbing window borders is difficult

 Status in Ayatana Design:
   Fix Released
 Status in One Hundred Paper Cuts:
   Fix Released
 Status in The Metacity Window Manager:
   In Progress
 Status in Release Notes for Ubuntu:
   Fix Released
 Status in Unity 2D:
   Confirmed
 Status in “human-gtk-theme” package in Ubuntu:
   Invalid
 Status in “light-themes” package in Ubuntu:
   Fix Released
 Status in “metacity” package in Ubuntu:
   Confirmed
 Status in “human-gtk-theme” source package in Maverick:
   Invalid
 Status in “light-themes” source package in Maverick:
   Triaged
 Status in “metacity” source package in Maverick:
   Triaged

 Bug description:
   *

   This should mostly be fixed for Natty and might get backported to
   earlier releases as well.

   For Precise (12.04)  this is again broken for unity-2d (as of 17.7.2012 
 unity-2d 5.12.0-0ubuntu1.1).
   Note that if the window has a scrollbar, you can grab that to resize the 
 window. If not, you are stuck with the 1px border. Workaround: NONE KNOWN 
 (see comment 320)?

   *

   *Blueprint for Natty, Ubuntu 11.04:

   https://blueprints.edge.launchpad.net/ubuntu/+spec/packageselection-
   dx-n-resizing-windows

   Work items1 * Make sure the new resize grip fits in current applications; 
 doesn't interfere with anything. We should make some noise about this during 
 the Natty cycle so people keep their eyes open and file bugs.
   2 * Invisible window resize area - around 3px invisible area to allow 
 resize on all sides.

   *

   Working grip backported to gtk2 already available in ppa :
   https://launchpad.net/~bratsche/+archive/gtk

   *

   Workaround:  Edit /usr/share/themes/Ambiance/metacity-1/metacity-
   theme-1.xml.  Set the following values in frame_geometry_normal as
   desired:

   distance name=left_width value=3/
   distance name=right_width value=3/
   distance name=bottom_height value=3/

   

   Binary package hint: metacity

   - The issue has been an issue for users (especially of large) screens
   for several releases- Trackpad users seem to be particularly impacted
   by this- The issue appears to have been significantly aggravated in
   Lucid by changing the border width from 3 pixels to 1 pixel

   The window borders in metacity are far too thin to be used for
   comfortable window resizing, and resize handles are not available in
   all applications (or even most). In fact, of all the windows I have
   open right now, not a single one of them has a resize handle. The
   result is that I get a lot of misses when I try to drag a window
   border, which usually results in my clicking on the wrong window
   altogether. The best fix for this usability bug is to create an
   invisible region around each non-maximized window about 4px thick
   that can be used for resizing (in addition to the visible border). Or
   perhaps there should be a border thickness option on the System 
   Preferences  Windows dialog (although the default thickness should
   still be increased considerably). Ideally all windows would also have
   a resize handle but I realize that these have to be application
   controlled (at least that seems to be the position of the metacity
   team).

 To manage notifications about this bug go to:
 https://bugs.launchpad.net/ayatana-design/+bug/160311/+subscriptions


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  Resizing windows by grabbing window borders is difficult

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2013-01-03 Thread axel
 Unity-2D is not supported in never versions and does not have the same
fix.

ah, thanks for that hint which explains while this bug is still on confirmed  
critical for unity-2d.
lets see then if unity-2d ever will be fixed =)

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  Resizing windows by grabbing window borders is difficult

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-11-19 Thread Alex
I'm using 12.10 and resizing windows is very very hard.

I find it a pity because it's such a basic usability problem.

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  Resizing windows by grabbing window borders is difficult

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-11-12 Thread Otus
Where's the bug for 12.10? Google doesn't find it, and the top border is
still almost impossible to grab in Unity (3D).

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-11-05 Thread Pere Orga
Same problem with Ubuntu 12.10

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-11-05 Thread Pere Orga
I meant 10.12 :)

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-11-05 Thread Colin Law
@Pere, I presume in fact you /did/ mean 12.10 as there was no 10.12.
Since this bug is only for Unity-2d and there is no Unity-2d then this
bug is not applicable to 12.10.  If you are seeing it in the latest
Unity then it is a different bug.

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-11-05 Thread Pere Orga
Sorry for that, and yes, it's a different bug.

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-10-29 Thread sztomi
Is there a bug open for Unity3D?

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-10-29 Thread Ben Shadwick
Launchpad supports tracking a bug affecting multiple packages/projects,
including tracking state and unique fixes for each of them. I don't see
why Unity3D could not be tagged as affected if it indeed is.

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-08-22 Thread Colin Law
Steve: because this bug is only about unity 2d with metacity.  If you
have an issue on unity (3d) then it is a different bug.

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-08-21 Thread Keng-Yu Lin
** Changed in: metacity (Ubuntu)
   Importance: Wishlist = High

** Changed in: metacity (Ubuntu)
   Status: Fix Released = Confirmed

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-08-21 Thread Jonathan Reed
The workaround in the first comment (editing the theme XML) works great.
Is there any chance of seeing this in Quantal, or is Metacity considered
dead in favor of Compiz as far as Canonical is concerned?

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-08-21 Thread Colin Law
As I understand it unity-2d is to be removed in Quantal(12.10),
emulation of 3d being provided by llvmpipe for hardware that does not
support it, so that Unity (3d) will run.  From that point of view it
appears that this bug becomes irrelevant from 12.10.  That is unless
there are other use cases.

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Re: [Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-08-21 Thread Steve Flynn
On 21 August 2012 20:51, Colin Law 160...@bugs.launchpad.net wrote:
 As I understand it unity-2d is to be removed in Quantal(12.10),
 emulation of 3d being provided by llvmpipe for hardware that does not
 support it, so that Unity (3d) will run.  From that point of view it
 appears that this bug becomes irrelevant from 12.10.  That is unless
 there are other use cases.

My laptop (Alienware m15x) has always ran Unity 3d and I've always
been presented with a touchpad that was unusable for consistently
being able to resize a window. Why is removing Unity 2d going to make
this any better?

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When one person suffers from a delusion it is insanity. When many
people suffer from a delusion it is called religion.

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-07-17 Thread Jakob Unterwurzacher
** Description changed:

  *
   No more comments needed 
  
  This should mostly be fixed for Natty and might get backported to
  earlier releases as well.
+ 
+ For Precise (12.04)  this is again broken for unity-2d (as of 17.7.2012 
unity-2d 5.12.0-0ubuntu1.1).
+ Note that if the window has a scrollbar, you can grab that to resize the 
window. If not, you are stuck with the 1px border. Workaround: NONE KNOWN (see 
comment 320)?
  
  *
  
  *Blueprint for Natty, Ubuntu 11.04:
  
  https://blueprints.edge.launchpad.net/ubuntu/+spec/packageselection-dx-n
  -resizing-windows
  
  Work items1 * Make sure the new resize grip fits in current applications; 
doesn't interfere with anything. We should make some noise about this during 
the Natty cycle so people keep their eyes open and file bugs.
  2 * Invisible window resize area - around 3px invisible area to allow resize 
on all sides.
  
  *
  
  Working grip backported to gtk2 already available in ppa :
  https://launchpad.net/~bratsche/+archive/gtk
  
  *
  
  Workaround:  Edit /usr/share/themes/Ambiance/metacity-1/metacity-
  theme-1.xml.  Set the following values in frame_geometry_normal as
  desired:
  
  distance name=left_width value=3/
  distance name=right_width value=3/
  distance name=bottom_height value=3/
  
  
  
  Binary package hint: metacity
  
  - The issue has been an issue for users (especially of large) screens
  for several releases- Trackpad users seem to be particularly impacted by
  this- The issue appears to have been significantly aggravated in Lucid
  by changing the border width from 3 pixels to 1 pixel
  
  The window borders in metacity are far too thin to be used for
  comfortable window resizing, and resize handles are not available in all
  applications (or even most). In fact, of all the windows I have open
  right now, not a single one of them has a resize handle. The result is
  that I get a lot of misses when I try to drag a window border, which
  usually results in my clicking on the wrong window altogether. The best
  fix for this usability bug is to create an invisible region around
  each non-maximized window about 4px thick that can be used for resizing
  (in addition to the visible border). Or perhaps there should be a border
  thickness option on the System  Preferences  Windows dialog (although
  the default thickness should still be increased considerably). Ideally
  all windows would also have a resize handle but I realize that these
  have to be application controlled (at least that seems to be the
  position of the metacity team).

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  Resizing windows by grabbing window borders is difficult

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-07-17 Thread Ben Shadwick
** Description changed:

  *
-  No more comments needed 
  
  This should mostly be fixed for Natty and might get backported to
  earlier releases as well.
  
  For Precise (12.04)  this is again broken for unity-2d (as of 17.7.2012 
unity-2d 5.12.0-0ubuntu1.1).
  Note that if the window has a scrollbar, you can grab that to resize the 
window. If not, you are stuck with the 1px border. Workaround: NONE KNOWN (see 
comment 320)?
  
  *
  
  *Blueprint for Natty, Ubuntu 11.04:
  
  https://blueprints.edge.launchpad.net/ubuntu/+spec/packageselection-dx-n
  -resizing-windows
  
  Work items1 * Make sure the new resize grip fits in current applications; 
doesn't interfere with anything. We should make some noise about this during 
the Natty cycle so people keep their eyes open and file bugs.
  2 * Invisible window resize area - around 3px invisible area to allow resize 
on all sides.
  
  *
  
  Working grip backported to gtk2 already available in ppa :
  https://launchpad.net/~bratsche/+archive/gtk
  
  *
  
  Workaround:  Edit /usr/share/themes/Ambiance/metacity-1/metacity-
  theme-1.xml.  Set the following values in frame_geometry_normal as
  desired:
  
  distance name=left_width value=3/
  distance name=right_width value=3/
  distance name=bottom_height value=3/
  
  
  
  Binary package hint: metacity
  
  - The issue has been an issue for users (especially of large) screens
  for several releases- Trackpad users seem to be particularly impacted by
  this- The issue appears to have been significantly aggravated in Lucid
  by changing the border width from 3 pixels to 1 pixel
  
  The window borders in metacity are far too thin to be used for
  comfortable window resizing, and resize handles are not available in all
  applications (or even most). In fact, of all the windows I have open
  right now, not a single one of them has a resize handle. The result is
  that I get a lot of misses when I try to drag a window border, which
  usually results in my clicking on the wrong window altogether. The best
  fix for this usability bug is to create an invisible region around
  each non-maximized window about 4px thick that can be used for resizing
  (in addition to the visible border). Or perhaps there should be a border
  thickness option on the System  Preferences  Windows dialog (although
  the default thickness should still be increased considerably). Ideally
  all windows would also have a resize handle but I realize that these
  have to be application controlled (at least that seems to be the
  position of the metacity team).

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  Resizing windows by grabbing window borders is difficult

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-06-28 Thread nixomose
I recently installed xubuntu 12.04 and the 1px thing makes it impossible for 
me. I've always had problems with window borders, I'm spazzy with the mouse, 
but until now I've always been able to configure it larger.
But with 12.04, I've tried everything. I've changed the metacity-theme-1.xml 
file, somebody told me the size was based on the actual png image, so I changed 
all of those. Others have said try a different theme. I've done that plenty 
too. I'm a programmer, I get it, I'm willing to do whatever, but how can I 
actually go about changing the border width? I don't need you guys to change 
the defaults or make a pretty UI to make it configurable (though that would be 
nice) just tell me the byte offset in what file I need to make it bigger and I 
will be happy to do it myself, but nothing I do works. Help?

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-06-26 Thread Michael Kraxner
This is 2012,  usability is rated as minor important, seriously?

Seeing that this problem is known since 2007 drives me mad.

In the end these small things decide if a Ui supports you in doing your work, 
or make it a real pain.
I am glad that I found the work around - but editing some xml- config-file  is 
not an option for most of the users. (why don't fix these themes?)

And don't get me wrong - I like Ubuntu, but it are the little things
like this problem which prevent common users to use it, and that is
really sad!

(Ubuntu 12.04, with Gnome classic, no effects.)

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-06-26 Thread John Lea
@michael-kraxner; are you seeing this issue in Unity2d or Unity3d?
thanks!

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-06-20 Thread Lars Hansson
In my experience this is only a problem in unity 2d and not in unity.
Grabbing window borders and resizing is easy in Unity but a pain in
Unity 2d.

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-06-13 Thread Greg Smolyn
+1 on this problem.  Running in VMware with Unity2D, Ubuntu 12.04.

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-05-09 Thread Bird
Same here. Impossible to resize by grabbing windows borders on 12.04 -
64-bit - 1920x1080 screen. Using the workaround seems to have fixed it.

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-05-07 Thread Eric Feliksik
This is also confirmed at my system; the window resize area at the border is 1 
pixel wide. 
Ubuntu 12.04 with Gnome classic, no effects. 
With the Unity mode, the borders are grabbable but the corner resize area is 
way too small.

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-05-02 Thread Derrick Coetzee
This problem or some related problem has come back for me after the
12.04 upgrade. On my 1920 x 1080 screen I am unable to click and drag on
the lower-left, bottom, lower-right, left, or right resize handles at
all, even if the resize mouse cursor is displayed. I can click and drag
on the top-left, top, top-right handles with no trouble. This problem
occurs when running in VMware but I don't remember having the same issue
when running in native - might have to do with Unity2D vs Unity.

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-04-30 Thread cmcginty
12.04 ... not fixed here. I think the devs must be all running MacOS.

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-04-30 Thread Martin Spacek
Inexplicably, I think Canonical wants to clone MacOS as much as
possible, without getting sued. Worstinterface..ever.

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-04-30 Thread cmcginty
I need to vent. The #1 comment in this thread, has at least a semi-valid
workaround that requires 3 line changes, but it hasn't been released in
5 years? Somethign is really wrong with Cannonical that this is a lower
priority than all the new UI features? Some people might not agree, I
just hope Ubuntu gets back on track moving forward.

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-03-26 Thread Omer Akram
** No longer affects: unity

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-03-23 Thread Renzo Bagnati
The bug affecting unity was really in compiz and is now marked as fixed:
https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/953839

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-03-22 Thread Martin Pitt
I am told that the next Unity release (due today or tomorrow) will fix
this again.

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-03-21 Thread Ingo Gerth
Oh my god I can not believe this bug returned recently in 12.04. What a
regression! It's like a nightmare!

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Re: [Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-03-21 Thread Jan Bakuwel
On 22/03/12 09:45, Ingo Gerth wrote:
 Oh my god I can not believe this bug returned recently in 12.04. What a
 regression! It's like a nightmare!


I am starting to think there must be an evil force trying to make the
Ubuntu desktop harder to use! First this really annoying persistent bug,
then Unity... :-P

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-03-20 Thread David Bensimon
** Tags added: css-sponsored-p

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-03-19 Thread tekstr1der
+1 confirmation that invisible borders are no longer active on
03/19/2012 daily build of Precise 12.04.

This behavior is extremely frustrating and brings back bad memories from
this old bug. A temporary regression let's hope!

** Also affects: unity
   Importance: Undecided
   Status: New

** Tags added: regression-potential

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-03-16 Thread Renzo Bagnati
I confirm that in precise the invisible window borders are no more present and 
the resize process is again difficult.
Maybe this is because unity-window-decorator has been replaced by 
gtk-window-decorator?

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-03-15 Thread Martin Pool
I don't think this really is actually fixed in Unity in Precise, or
rather, bizarrely, it seems intermittently fixed.  This morning, it was
working ok, but now I have to be exactly over the very narrow border to
resize the windows.

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-03-15 Thread Martin Pool
demonstration

** Attachment added: recording.ogv
   
https://bugs.launchpad.net/unity-2d/+bug/160311/+attachment/2879264/+files/recording.ogv

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-03-15 Thread Martin Pool
hm, launchpad isn't linking it, but https://bugs.launchpad.net/unity-
2d/+bug/160311/+attachment/2879264/+files/recording.ogv shows that it's
actually still hard to grab the window border in precise.

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-03-12 Thread LeadMan
I agree with Renbag. I use terminal windows without scroll bar all the
time. Thi is not a solution. The only reasonable solution is to restore
invisible grabbing area of size~5 pixels within all long window's
borders.

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-03-12 Thread Ben Shadwick
I guess the work done here https://blueprints.launchpad.net/ubuntu/+spec
/packageselection-dx-n-resizing-windows was not ported to Unity?

It's sad that this basic usability bug affecting all users is over 4
years old, and people just keep trotting out workarounds.

Fortunately, the problem is not nearly as pronounced in Xubuntu.

** Also affects: unity
   Importance: Undecided
   Status: New

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-03-12 Thread Renzo Bagnati
In unity the bug has been fixed using invisible window grip support through 
compiz and unity-window-decorator.
See: https://bugs.launchpad.net/ubuntu/+source/metacity/+bug/160311/comments/246
The resize difficulties remains only when using unity-2d.

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-03-12 Thread Ben Shadwick
** No longer affects: unity

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-03-09 Thread Renzo Bagnati
Are there any plans to address this bug for unity-2d, after having marked it as 
critical? Recently the resize grips in the bottom right corner have been 
entirely removed from precise, leaving the resize process of windows very 
difficult in unity-2d.
I use the attached script (50_light-themes-borders) in /etc/X11/Xsession.d to 
copy the Ambiance and Radiance themes to the $HOME/.themes user directory and 
then modify the border width to 3 pixels, for normal frame geometry. The 
modifications are made only if unity-2d session is used and are reverted for 
other sessions. However the script may break if changes are made to the 
original themes. There must be surely a better way to do this...

** Attachment added: 50_light-themes-borders
   
https://bugs.launchpad.net/ubuntu/+source/metacity/+bug/160311/+attachment/2840420/+files/50_light-themes-borders

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Re: [Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-03-09 Thread Yann Dìnendal
Renzo: In precise (ubuntu 12.04), you can resize the window by grabbing the
overlay scrollbar, which is much larger than the border, and available
regardless of the session type (unity-2d or anything else).

Yann Dìnendal


On Fri, Mar 9, 2012 at 16:42, Renzo Bagnati 160...@bugs.launchpad.netwrote:

 Are there any plans to address this bug for unity-2d, after having marked
 it as critical? Recently the resize grips in the bottom right corner have
 been entirely removed from precise, leaving the resize process of windows
 very difficult in unity-2d.
 I use the attached script (50_light-themes-borders) in /etc/X11/Xsession.d
 to copy the Ambiance and Radiance themes to the $HOME/.themes user
 directory and then modify the border width to 3 pixels, for normal frame
 geometry. The modifications are made only if unity-2d session is used and
 are reverted for other sessions. However the script may break if changes
 are made to the original themes. There must be surely a better way to do
 this...

 ** Attachment added: 50_light-themes-borders

 https://bugs.launchpad.net/ubuntu/+source/metacity/+bug/160311/+attachment/2840420/+files/50_light-themes-borders

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 Title:
  Resizing windows by grabbing window borders is difficult

 Status in Ayatana Design:
  Fix Released
 Status in One Hundred Paper Cuts:
  Fix Released
 Status in The Metacity Window Manager:
  In Progress
 Status in Release Notes for Ubuntu:
  Fix Released
 Status in Unity 2D:
  Confirmed
 Status in “human-gtk-theme” package in Ubuntu:
  Invalid
 Status in “light-themes” package in Ubuntu:
  Fix Released
 Status in “metacity” package in Ubuntu:
  Fix Released
 Status in “human-gtk-theme” source package in Maverick:
  Invalid
 Status in “light-themes” source package in Maverick:
  Triaged
 Status in “metacity” source package in Maverick:
  Triaged

 Bug description:
  *
   No more comments needed 

  This should mostly be fixed for Natty and might get backported to
  earlier releases as well.

  *

  *Blueprint for Natty, Ubuntu 11.04:

  https://blueprints.edge.launchpad.net/ubuntu/+spec/packageselection-
  dx-n-resizing-windows

  Work items1 * Make sure the new resize grip fits in current applications;
 doesn't interfere with anything. We should make some noise about this
 during the Natty cycle so people keep their eyes open and file bugs.
  2 * Invisible window resize area - around 3px invisible area to allow
 resize on all sides.

  *

  Working grip backported to gtk2 already available in ppa :
  
 https://launchpad.net/~bratsche/+archive/gtkhttps://launchpad.net/%7Ebratsche/+archive/gtk

  *

  Workaround:  Edit /usr/share/themes/Ambiance/metacity-1/metacity-
  theme-1.xml.  Set the following values in frame_geometry_normal as
  desired:

  distance name=left_width value=3/
  distance name=right_width value=3/
  distance name=bottom_height value=3/

  

  Binary package hint: metacity

  - The issue has been an issue for users (especially of large) screens
  for several releases- Trackpad users seem to be particularly impacted
  by this- The issue appears to have been significantly aggravated in
  Lucid by changing the border width from 3 pixels to 1 pixel

  The window borders in metacity are far too thin to be used for
  comfortable window resizing, and resize handles are not available in
  all applications (or even most). In fact, of all the windows I have
  open right now, not a single one of them has a resize handle. The
  result is that I get a lot of misses when I try to drag a window
  border, which usually results in my clicking on the wrong window
  altogether. The best fix for this usability bug is to create an
  invisible region around each non-maximized window about 4px thick
  that can be used for resizing (in addition to the visible border). Or
  perhaps there should be a border thickness option on the System 
  Preferences  Windows dialog (although the default thickness should
  still be increased considerably). Ideally all windows would also have
  a resize handle but I realize that these have to be application
  controlled (at least that seems to be the position of the metacity
  team).

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-03-09 Thread Renzo Bagnati
Using the overlay scrollbar to resize is not very intuitive and can be
used only to drag horizontally. Moreover the scrollbar is visible only
if the window has a scrollable content, hence is not a general solution.

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2012-02-11 Thread Florian Boucault
** Changed in: unity-2d
   Importance: Undecided = Critical

** Changed in: unity-2d
   Status: New = Confirmed

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Re: [Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2011-12-22 Thread The Fiddler
2011/12/22 u-foka ta...@eisenberger.hu

 Maybe the best would be a configurable size for the hidden grab area :)
 Currently it's difficult to change, how I seen the size is hardcoded
 into the theme right?


But is this really necessary?

Three options:
- review feedback and pick a sensible default value
- add a new option to ccsm
- link the actual radius with some other element that makes sense, e.g. the
shadow decoration.

KDE has a configurable border size somewhere in its theme options (option
#2). Gnome 2 used to link the radius with the theme border (option
#3). Windows and MacOS (Lion) don't have a configurable size, same as Unity
(option #1). I am not sure about Gnome Shell (but the default size seems to
be slightly larger than Unity).

This is on of those cases where a sensible default, well, makes sense. A
size of 8px or 10px would be easier to hit than 5px, without impacting
usability negatively (i.e. it still falls within the visible shadow
decoration, where you are unlikely to click to raise a window). It should
be a relatively simple change with a negligible chance of regressions.

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Re: [Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2011-12-22 Thread u-foka
Actually the size of the shadow sounds as a good starting point!

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Eisenberger Tamás ta...@eisenberger.hu


On Thu, Dec 22, 2011 at 10:07 AM, The Fiddler
160...@bugs.launchpad.netwrote:

 2011/12/22 u-foka ta...@eisenberger.hu

  Maybe the best would be a configurable size for the hidden grab area :)
  Currently it's difficult to change, how I seen the size is hardcoded
  into the theme right?
 
 
 But is this really necessary?

 Three options:
 - review feedback and pick a sensible default value
 - add a new option to ccsm
 - link the actual radius with some other element that makes sense, e.g. the
 shadow decoration.

 KDE has a configurable border size somewhere in its theme options (option
 #2). Gnome 2 used to link the radius with the theme border (option
 #3). Windows and MacOS (Lion) don't have a configurable size, same as Unity
 (option #1). I am not sure about Gnome Shell (but the default size seems to
 be slightly larger than Unity).

 This is on of those cases where a sensible default, well, makes sense. A
 size of 8px or 10px would be easier to hit than 5px, without impacting
 usability negatively (i.e. it still falls within the visible shadow
 decoration, where you are unlikely to click to raise a window). It should
 be a relatively simple change with a negligible chance of regressions.

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Re: [Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2011-12-22 Thread Steve Flynn
On 22 December 2011 02:21, Paul Sladen ubu...@paul.sladen.org wrote:
 Steve Flynn: are you on Unity 2D or Unity 3D?

3D.


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Re: [Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2011-12-21 Thread Jan Bakuwel
On 21/12/11 11:32, Nacnud Nosmoht wrote:
 Broken on Oneiric.  And I still haven't seen a fix.  And I don't care if
 this is or isn't a bug, and all the other nuances, I just want a way to
 be able to resize windows.  I can make it work if I have a mouse plugged
 in, but using the touchpad, with my calloused fingers, it's completely
 impossible to grab the window border to resize the window.  COME ON GUYS
 - THIS SHOULDN'T BE THAT HARD!


Amazing eh?

Microsoft folks are laughing their heads off: can't get this simply
thing right?

+1 (for the 10th time?)

Jan

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2011-12-21 Thread John Lea
@jan-bakuwel-gmail; in what way is the current Ubuntu window resizing
behaviour different from the Microsoft window resizing behaviour?  In
both Windows and Ubuntu we have several px on the left, right and bottom
of the windows that is dragable, in fact I think the dragable area in
Ubuntu is slightly larger.  We *do* have a bug with the dragable area at
the top of a window, but are there any other issues you are aware of?

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Re: [Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2011-12-21 Thread The Fiddler
2011/12/21 John Lea 160...@bugs.launchpad.net

 @jan-bakuwel-gmail; in what way is the current Ubuntu window resizing
 behaviour different from the Microsoft window resizing behaviour?  In
 both Windows and Ubuntu we have several px on the left, right and bottom
 of the windows that is dragable, in fact I think the dragable area in
 Ubuntu is slightly larger.  We *do* have a bug with the dragable area at
 the top of a window, but are there any other issues you are aware of?


1. It doesn't work in Unity2d.
2. The draggable area is ~half the size of that in Windows. (IIRC, Windows
is 10px, Ubuntu is 5 or 6px).

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2011-12-21 Thread John Lea
** Also affects: unity-2d
   Importance: Undecided
   Status: New

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2011-12-21 Thread John Lea
@stapostol; thanks for your response, I've marked the bug as also
affects unity2d.  Re. the sizing of the dragable area, in WindowsXP the
dragable area is 5px (but it may well be larger in Windows 7).  So yes
the size could be increased, but 5px also seems workable.  For those who
need * significantly* larger grabable areas for accessibility reasons,
another options is to use the love handles with a key combination, see
http://linux-software-news-tutorials.blogspot.com/2011/06/activate-
fantastic-grab-handles-in.html for details.

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Re: [Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2011-12-21 Thread The Fiddler
2011/12/21 John Lea 160...@bugs.launchpad.net

 @stapostol; thanks for your response, I've marked the bug as also
 affects unity2d.  Re. the sizing of the dragable area, in WindowsXP the
 dragable area is 5px (but it may well be larger in Windows 7).  So yes
 the size could be increased, but 5px also seems workable.


Indeed, WinXP had 5px draggable areas - but WinXP is 10 years old now and
it might not be the most suitable point of reference for modern design
topics. The draggable area was increased in Vista (same as Win7) and I
think I recall a msdn blog mentioning this was based on usability tests
(but it's been half a decade since then and my google-fu is letting me
down, so don't quote me on that).

In any case, the drag area is invisible in Unity, so a potential size
increase should be a relatively safe change.


  For those who
 need * significantly* larger grabable areas for accessibility reasons,
 another options is to use the love handles with a key combination, see
 http://linux-software-news-tutorials.blogspot.com/2011/06/activate-
 fantastic-grab-handles-in.html for details.


These are indeed fantastic, maybe they merit more attention than currently
given. (I love them on my laptop, but I cannot find a way to use them on my
desktop).

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Re: [Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2011-12-21 Thread u-foka
Hy!

I'm a little bit afraid of a larger resize area.. If I click 10px far 
from a window, I probably want to raise the window below. 5-6px is ok, 
but more is risky, especially because that area is invisible.

Eisenberger Tamás ta...@eisenberger.hu

On 12/21/2011 03:56 PM, The Fiddler wrote:
 2011/12/21 John Lea160...@bugs.launchpad.net

 @stapostol; thanks for your response, I've marked the bug as also
 affects unity2d.  Re. the sizing of the dragable area, in WindowsXP the
 dragable area is 5px (but it may well be larger in Windows 7).  So yes
 the size could be increased, but 5px also seems workable.


 Indeed, WinXP had 5px draggable areas - but WinXP is 10 years old now and
 it might not be the most suitable point of reference for modern design
 topics. The draggable area was increased in Vista (same as Win7) and I
 think I recall a msdn blog mentioning this was based on usability tests
 (but it's been half a decade since then and my google-fu is letting me
 down, so don't quote me on that).

 In any case, the drag area is invisible in Unity, so a potential size
 increase should be a relatively safe change.


   For those who
 need * significantly* larger grabable areas for accessibility reasons,
 another options is to use the love handles with a key combination, see
 http://linux-software-news-tutorials.blogspot.com/2011/06/activate-
 fantastic-grab-handles-in.html for details.


 These are indeed fantastic, maybe they merit more attention than currently
 given. (I love them on my laptop, but I cannot find a way to use them on my
 desktop).


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Re: [Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2011-12-21 Thread Jan Bakuwel
Hi John,

On 22/12/11 01:59, John Lea wrote:
 @jan-bakuwel-gmail; in what way is the current Ubuntu window resizing
 behaviour different from the Microsoft window resizing behaviour?  In
 both Windows and Ubuntu we have several px on the left, right and bottom
 of the windows that is dragable, in fact I think the dragable area in
 Ubuntu is slightly larger.  We *do* have a bug with the dragable area at
 the top of a window, but are there any other issues you are aware of?


This issue has been dragging on for so long I've grown tired of it.

Have you ever tried using a touchpad to resize a window with a default
Ubuntu 11.10 installation on a laptop with a high resolution screen?
I've given up on it on Ubuntu 10.04 and have gotten used to Alt - Right
Click to resize windows until I have time to write a program that can
read my mind as I don't think this will ever be fixed on Ubuntu 10.04.

I can't use Ubuntu 11.10 as yet as Unity is buggy and even if it would
not be buggy it still is a much lesser fit to my needs than Gnome 2. I
might be forced to stay with Ubuntu 10.04 for a few more years as I
think Unity need a lot more work before it's usable for anything more
than occasional desktop work. Fortunately support for 10.04 has been
extended - I assume for obvious reasons?

The point many people are trying to make is that resizing windows needs
to be intuitive.
Dare I say that something that is intuitive should no more depend on the
selected theme as it would on the selected background image?

It has been intuitive on Windows since 3 (can't remember Windows 3
sorry :-P), as well as on any incarnation of Mac OS but somehow we seem
to continue to have to debate and explain something that I would
consider really really obvious.

Perhaps the developers should simply use a laptop with a touchpad and
high resolution screen and see if they can resize windows without
inflicting RSI on themselves. If they can't, it's not fixed, no matter
what technical arguments are put forward.

regards,
Jan

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2011-12-21 Thread David N. Welton
 Perhaps the developers should simply use a laptop with a touchpad and
high resolution screen and see if they can resize windows without
inflicting RSI on themselves. 

Bingo!  My laptop has a very high resolution screen, and this bug drives
me batty.  Don't the developers ever test on a system with a high
resolution screen and a trackpad?

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Re: [Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2011-12-21 Thread Steve Flynn
On 21 December 2011 20:54, David N. Welton davidnwel...@gmail.com
wrote:

 Bingo!  My laptop has a very high resolution screen, and this bug drives
 me batty.  Don't the developers ever test on a system with a high
 resolution screen and a trackpad?

Try using a trackball. Absolute nightmare.

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Re: [Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2011-12-21 Thread u-foka
Hy!

I can grab the 5px areas easily with trackball or touchpad on my T61 
(14,1 1440x900), on the other hand, the 1px area is nearly impossible 
to catch with any display and pointing device.

Eisenberger Tamás ta...@eisenberger.hu

On 12/21/2011 10:53 PM, Steve Flynn wrote:
 On 21 December 2011 20:54, David N. Weltondavidnwel...@gmail.com
 wrote:

 Bingo!  My laptop has a very high resolution screen, and this bug drives
 me batty.  Don't the developers ever test on a system with a high
 resolution screen and a trackpad?

 Try using a trackball. Absolute nightmare.


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Re: [Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2011-12-21 Thread Steve Flynn
On 21 December 2011 22:27, u-foka ta...@eisenberger.hu wrote:
 Hy!

 I can grab the 5px areas easily with trackball or touchpad on my T61
 (14,1 1440x900), on the other hand, the 1px area is nearly impossible
 to catch with any display and pointing device.

Alienware m15x, 1900 * 1200. If I hit the grab area first time using
the touchpad it's a fluke. If I hit it with the trackball, it's only
with a degree of concentration. Same laptop, same trackball and
touchpad, Windows at the same rez - no problem.

/shrug

Been complaining about this for getting one for 2 years and it
actually got resolved. Then Oneric came out and it was back to square
one.

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2011-12-21 Thread Paul Sladen
Steve Flynn: are you on Unity 2D or Unity 3D?

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Re: [Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2011-12-21 Thread u-foka
Maybe the best would be a configurable size for the hidden grab area :)
Currently it's difficult to change, how I seen the size is hardcoded 
into the theme right?

Eisenberger Tamás ta...@eisenberger.hu

On 12/22/2011 01:26 AM, Steve Flynn wrote:
 On 21 December 2011 22:27, u-fokata...@eisenberger.hu  wrote:
 Hy!

 I can grab the 5px areas easily with trackball or touchpad on my T61
 (14,1 1440x900), on the other hand, the 1px area is nearly impossible
 to catch with any display and pointing device.

 Alienware m15x, 1900 * 1200. If I hit the grab area first time using
 the touchpad it's a fluke. If I hit it with the trackball, it's only
 with a degree of concentration. Same laptop, same trackball and
 touchpad, Windows at the same rez - no problem.

 /shrug

 Been complaining about this for getting one for 2 years and it
 actually got resolved. Then Oneric came out and it was back to square
 one.


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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2011-12-20 Thread Nacnud Nosmoht
Broken on Oneiric.  And I still haven't seen a fix.  And I don't care if
this is or isn't a bug, and all the other nuances, I just want a way to
be able to resize windows.  I can make it work if I have a mouse plugged
in, but using the touchpad, with my calloused fingers, it's completely
impossible to grab the window border to resize the window.  COME ON GUYS
- THIS SHOULDN'T BE THAT HARD!

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2011-12-20 Thread Melroy van den Berg
No offense, but I also agree with Nacnud.

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2011-08-22 Thread danielcs
I have experienced the same problem with a fresh installation of Ubuntu 11.04 
natty.
I have fixed it with the following:

*
Workaround: Edit /usr/share/themes/Ambiance/metacity-1/metacity-theme-1.xml. 
Set the following values in frame_geometry_normal as desired:

distance name=left_width value=3/
distance name=right_width value=3/
distance name=bottom_height value=3/
*

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2011-08-22 Thread Fabien Tassin
yep, it regressed for me too. and to make the matter worse, the gtk
resize grip in the bottom-right corner is gone too (or at least it's
gone when using gnome-shell, not sure about unity)

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Re: [Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2011-08-22 Thread Sam Spilsbury
On Sun, Aug 21, 2011 at 8:05 PM, The Fiddler 160...@bugs.launchpad.net wrote:
 2011/8/21 Sam Spilsbury smspil...@gmail.com

 Invisible borders are not implemented in unity-2d


 Are they technically infeasible or could they be implemented with some
 effort? If so, where should they be implemented?

They can be implemented with some effort, but its difficult when
you're not compositing because its another set of windows to be
tracking (you can't reparent an InputOutput window into an InputOnly
window, which means that you can't abuse reparenting like we do in
compiz in order to do this easily)

They'd belong in metacity in that case.


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 Title:
  Resizing windows by grabbing window borders is difficult

 Status in Ayatana Design:
  Fix Released
 Status in One Hundred Paper Cuts:
  Fix Released
 Status in The Metacity Window Manager:
  In Progress
 Status in Release Notes for Ubuntu:
  Fix Released
 Status in “human-gtk-theme” package in Ubuntu:
  Invalid
 Status in “light-themes” package in Ubuntu:
  Fix Released
 Status in “metacity” package in Ubuntu:
  Fix Released
 Status in “human-gtk-theme” source package in Maverick:
  Invalid
 Status in “light-themes” source package in Maverick:
  Triaged
 Status in “metacity” source package in Maverick:
  Triaged

 Bug description:
  *
   No more comments needed 

  This should mostly be fixed for Natty and might get backported to
  earlier releases as well.

  *

  *Blueprint for Natty, Ubuntu 11.04:

  https://blueprints.edge.launchpad.net/ubuntu/+spec/packageselection-
  dx-n-resizing-windows

  Work items1 * Make sure the new resize grip fits in current applications; 
 doesn't interfere with anything. We should make some noise about this during 
 the Natty cycle so people keep their eyes open and file bugs.
  2 * Invisible window resize area - around 3px invisible area to allow resize 
 on all sides.

  *

  Working grip backported to gtk2 already available in ppa :
  https://launchpad.net/~bratsche/+archive/gtk

  *

  Workaround:  Edit /usr/share/themes/Ambiance/metacity-1/metacity-
  theme-1.xml.  Set the following values in frame_geometry_normal as
  desired:

  distance name=left_width value=3/
  distance name=right_width value=3/
  distance name=bottom_height value=3/

  

  Binary package hint: metacity

  - The issue has been an issue for users (especially of large) screens
  for several releases- Trackpad users seem to be particularly impacted
  by this- The issue appears to have been significantly aggravated in
  Lucid by changing the border width from 3 pixels to 1 pixel

  The window borders in metacity are far too thin to be used for
  comfortable window resizing, and resize handles are not available in
  all applications (or even most). In fact, of all the windows I have
  open right now, not a single one of them has a resize handle. The
  result is that I get a lot of misses when I try to drag a window
  border, which usually results in my clicking on the wrong window
  altogether. The best fix for this usability bug is to create an
  invisible region around each non-maximized window about 4px thick
  that can be used for resizing (in addition to the visible border). Or
  perhaps there should be a border thickness option on the System 
  Preferences  Windows dialog (although the default thickness should
  still be increased considerably). Ideally all windows would also have
  a resize handle but I realize that these have to be application
  controlled (at least that seems to be the position of the metacity
  team).

 To manage notifications about this bug go to:
 https://bugs.launchpad.net/ayatana-design/+bug/160311/+subscriptions



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https://bugs.launchpad.net/bugs/160311

Title:
  Resizing windows by grabbing window borders is difficult

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Re: [Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2011-08-22 Thread Sam Spilsbury
On Mon, Aug 22, 2011 at 9:22 PM, Fabien Tassin f...@ubuntu.com wrote:
 yep, it regressed for me too. and to make the matter worse, the gtk
 resize grip in the bottom-right corner is gone too (or at least it's
 gone when using gnome-shell, not sure about unity)

They will be back once we work out what caused the performance
problems in the unity decorator (xrender is really really slow on
intel recently)


 --
 You received this bug notification because you are a bug assignee.
 https://bugs.launchpad.net/bugs/160311

 Title:
  Resizing windows by grabbing window borders is difficult

 Status in Ayatana Design:
  Fix Released
 Status in One Hundred Paper Cuts:
  Fix Released
 Status in The Metacity Window Manager:
  In Progress
 Status in Release Notes for Ubuntu:
  Fix Released
 Status in “human-gtk-theme” package in Ubuntu:
  Invalid
 Status in “light-themes” package in Ubuntu:
  Fix Released
 Status in “metacity” package in Ubuntu:
  Fix Released
 Status in “human-gtk-theme” source package in Maverick:
  Invalid
 Status in “light-themes” source package in Maverick:
  Triaged
 Status in “metacity” source package in Maverick:
  Triaged

 Bug description:
  *
   No more comments needed 

  This should mostly be fixed for Natty and might get backported to
  earlier releases as well.

  *

  *Blueprint for Natty, Ubuntu 11.04:

  https://blueprints.edge.launchpad.net/ubuntu/+spec/packageselection-
  dx-n-resizing-windows

  Work items1 * Make sure the new resize grip fits in current applications; 
 doesn't interfere with anything. We should make some noise about this during 
 the Natty cycle so people keep their eyes open and file bugs.
  2 * Invisible window resize area - around 3px invisible area to allow resize 
 on all sides.

  *

  Working grip backported to gtk2 already available in ppa :
  https://launchpad.net/~bratsche/+archive/gtk

  *

  Workaround:  Edit /usr/share/themes/Ambiance/metacity-1/metacity-
  theme-1.xml.  Set the following values in frame_geometry_normal as
  desired:

  distance name=left_width value=3/
  distance name=right_width value=3/
  distance name=bottom_height value=3/

  

  Binary package hint: metacity

  - The issue has been an issue for users (especially of large) screens
  for several releases- Trackpad users seem to be particularly impacted
  by this- The issue appears to have been significantly aggravated in
  Lucid by changing the border width from 3 pixels to 1 pixel

  The window borders in metacity are far too thin to be used for
  comfortable window resizing, and resize handles are not available in
  all applications (or even most). In fact, of all the windows I have
  open right now, not a single one of them has a resize handle. The
  result is that I get a lot of misses when I try to drag a window
  border, which usually results in my clicking on the wrong window
  altogether. The best fix for this usability bug is to create an
  invisible region around each non-maximized window about 4px thick
  that can be used for resizing (in addition to the visible border). Or
  perhaps there should be a border thickness option on the System 
  Preferences  Windows dialog (although the default thickness should
  still be increased considerably). Ideally all windows would also have
  a resize handle but I realize that these have to be application
  controlled (at least that seems to be the position of the metacity
  team).

 To manage notifications about this bug go to:
 https://bugs.launchpad.net/ayatana-design/+bug/160311/+subscriptions



-- 
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-- 
You received this bug notification because you are a member of Ubuntu
Desktop Bugs, which is subscribed to metacity in Ubuntu.
https://bugs.launchpad.net/bugs/160311

Title:
  Resizing windows by grabbing window borders is difficult

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Re: [Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2011-08-21 Thread The Fiddler
2011/8/21 RussianNeuroMancer 160...@bugs.launchpad.net

 Now it's again issue in Oneiric.

 In both unity and unity2d.

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Title:
  Resizing windows by grabbing window borders is difficult

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Re: [Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2011-08-21 Thread Sam Spilsbury
Invisible borders are not implemented in unity-2d

On Sun, Aug 21, 2011 at 4:43 PM, The Fiddler 160...@bugs.launchpad.net wrote:
 2011/8/21 RussianNeuroMancer 160...@bugs.launchpad.net

 Now it's again issue in Oneiric.

 In both unity and unity2d.

 --
 You received this bug notification because you are a bug assignee.
 https://bugs.launchpad.net/bugs/160311

 Title:
  Resizing windows by grabbing window borders is difficult

 Status in Ayatana Design:
  Fix Released
 Status in One Hundred Paper Cuts:
  Fix Released
 Status in The Metacity Window Manager:
  In Progress
 Status in Release Notes for Ubuntu:
  Fix Released
 Status in “human-gtk-theme” package in Ubuntu:
  Invalid
 Status in “light-themes” package in Ubuntu:
  Fix Released
 Status in “metacity” package in Ubuntu:
  Fix Released
 Status in “human-gtk-theme” source package in Maverick:
  Invalid
 Status in “light-themes” source package in Maverick:
  Triaged
 Status in “metacity” source package in Maverick:
  Triaged

 Bug description:
  *
   No more comments needed 

  This should mostly be fixed for Natty and might get backported to
  earlier releases as well.

  *

  *Blueprint for Natty, Ubuntu 11.04:

  https://blueprints.edge.launchpad.net/ubuntu/+spec/packageselection-
  dx-n-resizing-windows

  Work items1 * Make sure the new resize grip fits in current applications; 
 doesn't interfere with anything. We should make some noise about this during 
 the Natty cycle so people keep their eyes open and file bugs.
  2 * Invisible window resize area - around 3px invisible area to allow resize 
 on all sides.

  *

  Working grip backported to gtk2 already available in ppa :
  https://launchpad.net/~bratsche/+archive/gtk

  *

  Workaround:  Edit /usr/share/themes/Ambiance/metacity-1/metacity-
  theme-1.xml.  Set the following values in frame_geometry_normal as
  desired:

  distance name=left_width value=3/
  distance name=right_width value=3/
  distance name=bottom_height value=3/

  

  Binary package hint: metacity

  - The issue has been an issue for users (especially of large) screens
  for several releases- Trackpad users seem to be particularly impacted
  by this- The issue appears to have been significantly aggravated in
  Lucid by changing the border width from 3 pixels to 1 pixel

  The window borders in metacity are far too thin to be used for
  comfortable window resizing, and resize handles are not available in
  all applications (or even most). In fact, of all the windows I have
  open right now, not a single one of them has a resize handle. The
  result is that I get a lot of misses when I try to drag a window
  border, which usually results in my clicking on the wrong window
  altogether. The best fix for this usability bug is to create an
  invisible region around each non-maximized window about 4px thick
  that can be used for resizing (in addition to the visible border). Or
  perhaps there should be a border thickness option on the System 
  Preferences  Windows dialog (although the default thickness should
  still be increased considerably). Ideally all windows would also have
  a resize handle but I realize that these have to be application
  controlled (at least that seems to be the position of the metacity
  team).

 To manage notifications about this bug go to:
 https://bugs.launchpad.net/ayatana-design/+bug/160311/+subscriptions



-- 
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-- 
You received this bug notification because you are a member of Ubuntu
Desktop Bugs, which is subscribed to metacity in Ubuntu.
https://bugs.launchpad.net/bugs/160311

Title:
  Resizing windows by grabbing window borders is difficult

To manage notifications about this bug go to:
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Re: [Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2011-08-21 Thread The Fiddler
2011/8/21 Sam Spilsbury smspil...@gmail.com

 Invisible borders are not implemented in unity-2d


Are they technically infeasible or could they be implemented with some
effort? If so, where should they be implemented?

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Title:
  Resizing windows by grabbing window borders is difficult

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2011-08-20 Thread RussianNeuroMancer
Now it's again issue in Oneiric.

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Title:
  Resizing windows by grabbing window borders is difficult

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Re: [Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2011-07-26 Thread Marcus Haslam
I'm out of the office until 1st August.

On 21 Apr 2011, at 09:11, Peter 160...@bugs.launchpad.net wrote:

 thanks to scaine #58 for something that works
 can't believe it took 4 years for some to realise windows that are  
 extremely difficult to grab the sides of is not the intention of a  
 Graphical User Interface

 -- 
 You received this bug notification because you are a member of
 Papercutters, which is subscribed to One Hundred Paper Cuts.
 https://bugs.launchpad.net/bugs/160311

 Title:
  Resizing windows by grabbing window borders is difficult

 Status in Ayatana Design:
  Fix Released
 Status in One Hundred Paper Cuts:
  Fix Released
 Status in The Metacity Window Manager:
  In Progress
 Status in Release Notes for Ubuntu:
  Fix Released
 Status in “human-gtk-theme” package in Ubuntu:
  Invalid
 Status in “light-themes” package in Ubuntu:
  Fix Released
 Status in “metacity” package in Ubuntu:
  Fix Released
 Status in “human-gtk-theme” source package in Maverick:
  Invalid
 Status in “light-themes” source package in Maverick:
  Triaged
 Status in “metacity” source package in Maverick:
  Triaged

 Bug description:
  *
 No more comments needed 

  This should mostly be fixed for Natty and might get backported to
  earlier releases as well.

  *

  *Blueprint for Natty, Ubuntu 11.04:

  https://blueprints.edge.launchpad.net/ubuntu/+spec/packageselection-
  dx-n-resizing-windows

  Work items1 * Make sure the new resize grip fits in current  
 applications; doesn't interfere with anything. We should make some  
 noise about this during the Natty cycle so people keep their eyes  
 open and file bugs.
  2 * Invisible window resize area - around 3px invisible area to  
 allow resize on all sides.

  *

  Working grip backported to gtk2 already available in ppa :
  https://launchpad.net/~bratsche/+archive/gtk

  *

  Workaround:  Edit /usr/share/themes/Ambiance/metacity-1/metacity-
  theme-1.xml.  Set the following values in frame_geometry_normal as
  desired:

  distance name=left_width value=3/
  distance name=right_width value=3/
  distance name=bottom_height value=3/

  

  Binary package hint: metacity

  - The issue has been an issue for users (especially of large) screens
  for several releases- Trackpad users seem to be particularly impacted
  by this- The issue appears to have been significantly aggravated in
  Lucid by changing the border width from 3 pixels to 1 pixel

  The window borders in metacity are far too thin to be used for
  comfortable window resizing, and resize handles are not available in
  all applications (or even most). In fact, of all the windows I have
  open right now, not a single one of them has a resize handle. The
  result is that I get a lot of misses when I try to drag a window
  border, which usually results in my clicking on the wrong window
  altogether. The best fix for this usability bug is to create an
  invisible region around each non-maximized window about 4px thick
  that can be used for resizing (in addition to the visible border). Or
  perhaps there should be a border thickness option on the System 
  Preferences  Windows dialog (although the default thickness should
  still be increased considerably). Ideally all windows would also have
  a resize handle but I realize that these have to be application
  controlled (at least that seems to be the position of the metacity
  team).


** Attachment added: unnamed
   https://bugs.launchpad.net/bugs/160311/+attachment/2233535/+files/unnamed

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Title:
  Resizing windows by grabbing window borders is difficult

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Re: [Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2011-07-18 Thread LeadMan
[cut]
 Are you running unity-window-decorator?
 
 ps aux | grep unity-window-decorator
On one of my machines I have similar issue. unity-window-decorator is
not running. After:
$ compiz --replace 
$ unity-window-decorator --replace 
border is more than 1px. Which package should I re/install to make it
work by default after restart?
[cut]
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  Resizing windows by grabbing window borders is difficult

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2011-07-17 Thread Melroy van den Berg
Well, I got Ubuntu 11.04 (Unity) up-to-date, but still this border grip
problem isn't fixed.

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  Resizing windows by grabbing window borders is difficult

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Re: [Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2011-07-17 Thread richard
Worked for me with a fresh install. Extra grab space is on the outside of
the window in the shadow area

Please excuse brevity and pistakes this email was composed on a mobile
phone.

Thanks and best regards,

Richard

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  Resizing windows by grabbing window borders is difficult

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2011-07-17 Thread Melroy van den Berg
That is strange I just use Unity 3d and unity 2d (no classic) with
the default Ambiance theme, I didn't change a thing.

I also did a fresh Ubuntu 11.04 install, so what do I wrong?

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  Resizing windows by grabbing window borders is difficult

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[Bug 160311] Re: Resizing windows by grabbing window borders is difficult

2011-07-17 Thread Paul Sladen
Melroy: perhaps you've found a new issue, which we'll have to debug with
your assistance.  Please could you file a /new/ bug report (and post the
bug number here) so we can keep what you're seeing separate from the
original fix for this which was tested and applied many months ago.

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  Resizing windows by grabbing window borders is difficult

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