I think danellisuk's approach is interesting. I wonder if there is any
"null" key they could be redirected to?
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Title:
Joystick
Dammit, I missed the tenth birthday of this incredibly annoying bug.
Anyway, belated happy birthday!
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Title:
Joystick activity
I wrote a program called joystickwake to work around this problem until display
servers learn that joysticks are input devices. If you happen to be running
Ubuntu Trusty, you can install it from my PPA:
https://launchpad.net/~foresto/+archive/ubuntu/toys
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Status changed to 'Confirmed' because the bug affects multiple users.
** Changed in: xscreensaver (Ubuntu)
Status: New = Confirmed
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** Also affects: xscreensaver (Ubuntu)
Importance: Undecided
Status: New
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Title:
Joystick activity does not stop the
Adding xscreensaver as an affected package, as it exhibits the same
behavior as gnome-screensaver in this regard.
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Title:
Joystick
Agree whole heartedly with Stephan Sokolow. We need a way to have the X
server handle the joystick without having it send the mapped events to
other applications. Was there any response from upstream?
For now, here is how you can enable the joystick within the X server:-
sudo apt-get install
** Changed in: gnome-screensaver (Ubuntu)
Status: Invalid = Confirmed
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Title:
Joystick activity does not stop the
I have tested this and can confirm the issue still remains on both
Ubuntu 12.04 and 14.04, so marking as confirmed. The technical reasons
behind the current behaviour do not cause the issue at hand to become
invalid. Upstream may have marked this as invalid, but this remains an
Ubuntu issue, and
@10: It shouldn't. Expecting every game, past present and future
(including closed-source ones where the developers bundled a copy of
everything except libc and libGL to avoid having to maintain them) to
special-case joysticks on Linux is insanity.
This disagreement over approach reminds me of a
I'm on Ubuntu 12.04, and each of the Steam for Linux games I've played
that support gamepads don't seem to inhibit the screensaver themselves.
I don't know if it's realistic to expect them to all patch to deal with
this themselves, and I'm not sure the responsibility should be on them.
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** Changed in: gnome-screensaver
Status: Unknown = Invalid
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Title:
Joystick activity does not stop the screensaver
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** Changed in: gnome-screensaver
Status: Invalid = Unknown
** Changed in: gnome-screensaver
Importance: Unknown = Medium
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So this was never concluded. Why did it become Invalid?
Did someone mistake this for a discussion of the problems with the mouse
wheel?
I suppose it is more of a feature request than a bug, but why couldn't
the screensaver notice input from joystics? (especially now that more
programs are using
The upstream task has become invalid because upstream has determined
that the best workaround is for joystick using applications to inhibit
screensaver activation directly. In the unlikely event that all games
are ported to use the X joystick interface, it may be appropriate to
revisit the
** Changed in: gnome-screensaver
Status: New = Invalid
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if you wish to script this you can add gnome-screensaver-command -i to your
game launchers to inhibit the screen saver .
I have yet to find a way to stop this command when the game quits
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I would also like a fix/workaround to solve this issue. Even a
screenlet switch would be useful at this point.
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Just wanted to add a me too. This is quite annoying, is there some
kind of workaround?
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** Changed in: gnome-screensaver
Status: Unknown = New
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** Bug watch added: GNOME Bug Tracker #347092
http://bugzilla.gnome.org/show_bug.cgi?id=347092
** Also affects: gnome-screensaver via
http://bugzilla.gnome.org/show_bug.cgi?id=347092
Importance: Unknown
Status: Unknown
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Joystick activity does not stop the screensaver
This screensaver bug is still present G.Gibbon, I found it while player
sauerbraten using both mouse and keyboard. disabling the screensaver is
necessary.
I used to use Debian with Gnome and I didn't have this problem. If
anyone is interested I still have my old debian partition and can check
the
** Bug 56760 has been marked a duplicate of this bug
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Unfortunately, gnome-screensaver checks the X event queue to determine when an
event occurs, and most joystick using programs in ubuntu use the kernel event
interface (or legacy /dev/js0) from libsdl.
Regarding the mouse scroll, there is a limitation in X that only one client may
trap button
running Dapper 6.06 on Toshiba Tecra 8100. Have also noticed that USB
connected mouse will not terminate screensaver. Laptop hardware mouse
will.
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