** Changed in: unity-distro-priority
Status: Fix Committed => Fix Released
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Title:
Max GL texture size can break
** Changed in: unity
Status: Triaged => Won't Fix
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Title:
Max GL texture size can break multi-head
To manage not
Jay told it's not possible to do in unity-3d with a reasonable amount of
effort. We will keep the workaround for now
** Changed in: compiz (Ubuntu Precise)
Status: Triaged => Won't Fix
** Changed in: unity (Ubuntu Precise)
Status: Triaged => Won't Fix
** Changed in: unity (Ubuntu)
This bug was fixed in the package gnome-desktop3 - 3.3.5-0ubuntu1
---
gnome-desktop3 (3.3.5-0ubuntu1) precise; urgency=low
* Sync with Debian. Remaining changes:
* New upstream release.
- GnomeRR:
- Use GDK to get work area
- gnome_rr_screen_new() now creates a sin
** Changed in: unity
Status: Invalid => Triaged
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Title:
Max GL texture size can break multi-head
To manage notif
This bug was fixed in the package gnome-desktop3 - 3.2.0-0ubuntu2
---
gnome-desktop3 (3.2.0-0ubuntu2) oneiric; urgency=low
* debian/patches/02_refuse_to_break_GL_compositors.patch:
- Check whether Unity is running and if so refuse to configure a multi-head
setup larger tha
Ok, it looks like this will be relatively easy; there's already support
for failing to configure displays when the framebuffer gets bigger than
the maximum virtual size. Adding a check to fail when the framebuffer
gets bigger than the max GL texture size *should* be straightforward.
** Changed in
** Changed in: unity (Ubuntu)
Importance: Undecided => High
** Changed in: unity (Ubuntu)
Status: New => Triaged
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** Description changed:
There's a longstanding issue (see the duplicate bug #555641) with Compiz
and multi-monitor setups with any combined dimension larger than the
maximum GL texture size. It used to be the case that this would simply
crash compiz, but mesa now has code to fallback to s
** Changed in: gnome-settings-daemon (Ubuntu Oneiric)
Assignee: (unassigned) => Chris Halse Rogers (raof)
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Tit
** Description changed:
+ There's a longstanding issue (see the duplicate bug #555641) with Compiz
+ and framebuffers larger than the maximum GL texture size. It used to be
+ the case that this would simply crash compiz, but mesa now has code to
+ fallback to software rendering for those cases.
** Changed in: unity (Ubuntu P-series)
Importance: Undecided => High
** Changed in: unity (Ubuntu P-series)
Status: New => Triaged
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