On 5 Dec 2014, at 1:42 pm, Tristan Brindle t.c.brin...@gmail.com wrote:
It looks like the Windows equivalent is the PlaySound() function[0].
So I guess there are a couple of possible approaches if we don’t want GSound
to stay as a separate library:
Having given it a bit more thought
On 4 Dec 2014, at 8:09 pm, Richard Hughes hughsi...@gmail.com wrote:
has anybody done an assessment of the similarities between DirectSound
and canberra? how do these API map to each other? can we do a layer
that is the minimal intersection between the two (and whatever MacOS
has) and still
On 5 Dec 2014, at 12:29 am, Tristan Brindle t.c.brin...@gmail.com wrote:
Alternatively, a few minutes of Googling has turned up that Mac OS has its
own high level sound playing API, coincidentally called NSSound[0], which has
a broadly similar focus. So it might be possible for GSound
Hi Diego,
My name is Diego Giagio, I'm a software developer and this is my first email
to this list. I want to contribute a patch to gnome-control-center to add
support for natural scrolling to mouse devices (currently there's support for
natural scrolling on touchpads only).
The best
Hi all,
A little while ago I wrote a small library called GSound (remarkably, a name
which doesn’t seem to have been used before, at least on my Fedora
installation). It wraps the libcanberra API and “GObject-ifies” it so it can be
properly used in introspected languages. I’ve recently dug it
On 14 Nov 2014, at 8:15 pm, Sébastien Wilmet swil...@gnome.org wrote:
On Fri, Nov 14, 2014 at 05:47:52PM +0800, Tristan Brindle wrote:
https://tcbrindle.github.io/gsound-docs
With the name GSound I was worried that you reused the g_ namespace (for
GLib), but it's not the case, so it's