Re: Design in the open

2012-05-05 Thread Allan Day
On Fri, May 4, 2012 at 12:19 AM, Federico Mena Quintero feder...@gnome.org wrote: ... As a way to solve these issues, I'd like to follow up on an idea which I sketched during last year's Desktop Summit - namely, about constructing a pattern language for Gnome's design based on the good things

Re: Design in the open

2012-05-05 Thread Luc Pionchon
On Sat, May 5, 2012 at 4:09 AM, Federico Mena Quintero feder...@gnome.orgwrote: On Fri, 2012-05-04 at 00:03 -0500, Diego Escalante Urrelo wrote: A common language of patterns is an awesome idea. I'd encourage Federico to expand on the subject. Calum, Allan, and generally the people around

Re: Design in the open

2012-05-04 Thread Emily Gonyer
As someone who is just starting to become involved in design development after many years of using open source free software, I find these discussions fascinating on multiple levels. For whatever reason I have always found communities in free/open source software to be rather intimidating, which

Re: Design in the open

2012-05-04 Thread Luca Ferretti
Il giorno 30/apr/2012 17:36, Bastien Nocera had...@hadess.net ha scritto:    * will be developed inside totem source tree (replacing?) Yes. I think both the feature page and the mail to this list made it pretty clear, even if glibly. To be honest not so clear, at least to me. And to be

Re: Design in the open

2012-05-04 Thread Federico Mena Quintero
On Fri, 2012-05-04 at 00:03 -0500, Diego Escalante Urrelo wrote: A common language of patterns is an awesome idea. I'd encourage Federico to expand on the subject. Calum, Allan, and generally the people around the London UX Hackfest have already done a ton of work in this area:

Re: Design in the open

2012-05-03 Thread Alberto Ruiz
I'm completely and utterly against this idea, you might push away the noise, but you are pushing away all new contributors as well... how are you supposed to become a design contributor if you're not a programmer and you cannot contribute designs because you cannot join the mailing list since you

Re: Design in the open

2012-05-03 Thread Federico Mena Quintero
On Wed, 2012-04-25 at 14:27 +0100, Allan Day wrote: But there are challenges and things we can do better. Among those obstacles, I see: * lack of design resources - we are always trailing behind where we want to be, and there are important tasks which we are unable to complete (a new HIG

Re: Design in the open

2012-05-03 Thread Diego Escalante Urrelo
On Thu, May 3, 2012 at 5:19 PM, Federico Mena Quintero feder...@gnome.org wrote: As a way to solve these issues, I'd like to follow up on an idea which I sketched during last year's Desktop Summit - namely, about constructing a pattern language for Gnome's design based on the good things that

Re: Design in the open

2012-05-02 Thread Sriram Ramkrishna
On Apr 25, 2012 8:43 AM, Allan Day allanp...@gmail.com wrote: On Wed, Apr 25, 2012 at 9:55 AM, John Stowers john.stowers.li...@gmail.com wrote: So there are lots of ways that we can do design better as a community, and contributors on this list can all play a part in helping to make

Re: Design in the open

2012-04-30 Thread Luca Ferretti
teams, more time you spend writing it, less time you'll spend explaing here on desktop devel list :) ... For me, design in the open is about developers and designers working together as partners, not hyper-specified design documents. Wait. I never said to keep apart designers and developers

Re: Design in the open

2012-04-30 Thread Bastien Nocera
document is a written contract[4] between designers and other teams, more time you spend writing it, less time you'll spend explaing here on desktop devel list :) ... For me, design in the open is about developers and designers working together as partners, not hyper-specified design

Re: Design in the open

2012-04-30 Thread Shaun McCance
On Mon, 2012-04-30 at 16:36 +0100, Bastien Nocera wrote: On Mon, 2012-04-30 at 16:52 +0200, Luca Ferretti wrote: I don't want and I don't have time and resources to help you with design or code writing. But I'm involved in this change and I feel I need more info[1]. And developers will need

Re: Design in the open

2012-04-30 Thread Bastien Nocera
called design in the open though... Cheers ___ desktop-devel-list mailing list desktop-devel-list@gnome.org http://mail.gnome.org/mailman/listinfo/desktop-devel-list

Re: Design in the open

2012-04-28 Thread Rodrigo Moya
designers and other teams, more time you spend writing it, less time you'll spend explaing here on desktop devel list :) ... For me, design in the open is about developers and designers working together as partners, not hyper-specified design documents. That might not give observers as much

Re: Design in the open

2012-04-28 Thread Sriram Ramkrishna
On Sat, Apr 28, 2012 at 2:02 PM, Rodrigo Moya rodr...@gnome-db.org wrote: then, why not do the proposals for new designs here in d-d-l? That way you might get initial feedback before starting on the design, and people that feel ignored get info on what's going on. Then, you can just keep

Re: Design in the open

2012-04-27 Thread Allan Day
time you'll spend explaing here on desktop devel list :) ... For me, design in the open is about developers and designers working together as partners, not hyper-specified design documents. That might not give observers as much to see, but it provides contributors with a real opportunity to shape

Re: Design in the open

2012-04-26 Thread Rodrigo Moya
Hi Allan On Wed, 2012-04-25 at 14:27 +0100, Allan Day wrote: Hi all, Apologies in advance for the long mail - there was no other way. There have been a few design-related threads on the list recently. I’m going to try and reboot those discussions in a slightly different and, I hope,

Re: Design in the open

2012-04-26 Thread Luca Ferretti
2012/4/25 Allan Day allanp...@gmail.com: But there are challenges and things we can do better. Among those obstacles, I see: snip * giving people a stake in the project - the danger of design-led development is that people feel that the project is no longer theirs. They want to feel they

Re: Design in the open

2012-04-26 Thread Jan Jokela
Hi all, Sorry in advance for the long e-mail and any eventual harsher remark :) For some time now it seems that the way to create, lets say a new core GNOME application has been to get someone from the design team to publish rude mockups for a couple of screens in that App and then passing it on

Re: Design in the open

2012-04-26 Thread Matthias Clasen
On Thu, Apr 26, 2012 at 12:16 PM, Luca Ferretti lferr...@gnome.org wrote: 2012/4/25 Allan Day allanp...@gmail.com: From my point of view the main issue (at least perceived as issue) in current design-develop workflow is explanation. While our design/ux team is able to produce great ideas,

Re: Design in the open

2012-04-26 Thread Felipe Erias Morandeira
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 26/04/12 18:16, Luca Ferretti wrote: While our design/ux team is able to produce great ideas, frequently the only visible product of design work is a wiki page with poor info. Or, at least, poor compared with documents and info provided by

Design in the open

2012-04-25 Thread Allan Day
Hi all, Apologies in advance for the long mail - there was no other way. There have been a few design-related threads on the list recently. I’m going to try and reboot those discussions in a slightly different and, I hope, more constructive mode. Let’s start with the big picture - design is

Re: Design in the open

2012-04-25 Thread John Stowers
So there are lots of ways that we can do design better as a community, and contributors on this list can all play a part in helping to make us to be even more successful in this regard. It will take actions as well as words to move forward, of course - if you want to help, or have your own

Re: Design in the open

2012-04-25 Thread Brian Cameron
Allan: I think it is pretty clear that the GNOME UX team is pretty amazing. As you say, though, I think we recognize that we need to improve in areas like engagement. With GUADEC around the corner, I think now is an important time to make progress on getting better engagement between the

Re: Design in the open

2012-04-25 Thread Allan Day
On Wed, Apr 25, 2012 at 9:55 AM, John Stowers john.stowers.li...@gmail.com wrote: So there are lots of ways that we can do design better as a community, and contributors on this list can all play a part in helping to make us to be even more successful in this regard. It will take actions as

Re: Design in the open

2012-04-25 Thread Karen Sandler
On Wed, April 25, 2012 9:27 am, Allan Day wrote: Echoing what Brian said, I like these suggestions for improvement! Are there any that we can turn into concrete initiatives that we can organize soon and perhaps fundraise for? Or build some initiatives for GUADEC? I include a few more detailed

Re: Design in the open

2012-04-25 Thread Seif Lotfy
I am happy Allan drafted the problem thoroughly and and also provided initial steps that could solve it. Well done. On Wed, Apr 25, 2012 at 7:45 PM, Karen Sandler ka...@gnome.org wrote: On Wed, April 25, 2012 9:27 am, Allan Day wrote: Echoing what Brian said, I like these suggestions for

Re: Design in the open

2012-04-25 Thread Allan Day
On Wed, Apr 25, 2012 at 6:45 PM, Karen Sandler ka...@gnome.org wrote: On Wed, April 25, 2012 9:27 am, Allan Day wrote: Echoing what Brian said, I like these suggestions for improvement! Are there any that we can turn into concrete initiatives that we can organize soon and perhaps fundraise

Re: Design in the open

2012-04-25 Thread Allan Day
On Wed, Apr 25, 2012 at 10:21 PM, Allan Day allanp...@gmail.com wrote: ... * better testing facilities so people can test and give feedback on UX changes before release time What would this entail? This sounds like it could be incredibly helpful if we could find the resources for it. There

Re: Design in the open

2012-04-25 Thread Felipe Erias Morandeira
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 25/04/12 15:27, Allan Day wrote: * lack of design resources - we are always trailing behind where we want to be, and there are important tasks which we are unable to complete (a new HIG springs to mind) Caused by this, the design process in