I confirm this bug. Really annoying. The solution should be as close to the hardware as possible, so no aplication have ability to lock it.
For example , when I push volume up button in my laptop - information of pressing the key is processen in very deep level, and volume changes - no aplication, is informed about pressing any key at all. - informing apropriate system component about volume change, needed for example to notify-osd window about volume change. Example is very simple and maybe not very correct, but the point is: - processing such keys in deep level of system. This would solve bug #344978 as well, and help avoid other similar bugs . Basicly volume control buttons should work like ( or almost like ) completely analog hardware potentiometer connected directly to laptop speakers. In such configuration there is no problems and no place for bugs any at all. -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to gnome-settings-daemon in Ubuntu. https://bugs.launchpad.net/bugs/388547 Title: Volume keys don't work inside a full-screen game Status in One Hundred Paper Cuts: Confirmed Status in “gnome-settings-daemon” package in Ubuntu: New Bug description: When I'm playing games in fullscreen mode, I cannot change the volume (laptop, HP tx2115nr with Jaunty) using my notebook keys. It's not possible to use my Play/Pause/Stop hotkeys (right side of my screen). I would like to change my volume without have to exit the game. To manage notifications about this bug go to: https://bugs.launchpad.net/hundredpapercuts/+bug/388547/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : desktop-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp