[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used

2015-07-24 Thread Bartosz Kosiorek
** Changed in: ubuntu-clock-app Milestone: 3.4 = None ** Changed in: ubuntu-clock-app Status: Triaged = Incomplete ** Summary changed: - [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used + [Sound][ux] Alarm, Calls

[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used

2015-07-24 Thread Nekhelesh Ramananthan
** Changed in: ubuntu-clock-app Milestone: 3.x.backlog = 3.4 ** Changed in: ubuntu-clock-app Status: Opinion = Triaged ** Also affects: indicator-datetime (Ubuntu) Importance: Undecided Status: New -- You received this bug notification because you are a member of Desktop

[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used

2015-06-01 Thread Matthew Paul Thomas
One possibility would be for ringtones and alarms to play through the current primary output for the first 2~4 seconds, and then force the phone speakers after that, just in case you aren't listening to the headphones. -- You received this bug notification because you are a member of Desktop

[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used

2015-06-01 Thread Matthew Paul Thomas
I was wrong in thinking this was a job for the sound system in general. The sound spec already allows for an app chang[ing] the primary output itself. https://wiki.ubuntu.com/Sound#primary-output It's up to the alarm clock to set the primary output to the speaker, in the same way that a phone call

[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used

2015-05-04 Thread themeles
I totally agree that the alarm should also go off through the speakers if there is a headset plugged in. I had the same problem as mentioned above, luckily I had a backup alarm, because I don't trust my phone yet - for good! -- You received this bug notification because you are a member of

[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used

2015-03-17 Thread Launchpad Bug Tracker
Status changed to 'Confirmed' because the bug affects multiple users. ** Changed in: pulseaudio (Ubuntu) Status: New = Confirmed -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to pulseaudio in Ubuntu.

[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used

2015-03-17 Thread Marco
(Copying my comment from the duplicate bug I created) Steps to reproduce: * Set alarm and plug in speakers. (E.g. listen to music and fall asleep) Expected result: * Wake up in the morning Actual result: * Missed a class About this phone: 14.10 (r17) -- You received this bug notification

[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used

2014-10-01 Thread Olga Kemmet
** Changed in: ubuntu-ux Status: Confirmed = Triaged -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to pulseaudio in Ubuntu. https://bugs.launchpad.net/bugs/1364647 Title: [Sound] Alarm, Calls should always be played (also) in

[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used

2014-09-22 Thread Matthew Paul Thomas
This is not covered in the sound design spec yet. Giorgio, http://www.reddit.com/r/Android/comments/n98ru/gaming_in_class_quickly_disable_all_sound_with_a/ suggests that two years ago this was not the behavior on Android. Has it changed recently? ** Changed in: ubuntu-ux Status: Fix

[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used

2014-09-22 Thread TreviƱo
Not sure when it changed, but definely it's the behavior it has currently. And personally I find it reasonable. -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to pulseaudio in Ubuntu. https://bugs.launchpad.net/bugs/1364647 Title:

Re: [Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used

2014-09-22 Thread Giorgio Venturi
We tested on iOS, Android (headset) and Windows Mobile (bluetooth) and it exhibits the same behaviour On Mon, Sep 22, 2014 at 12:32 PM, Matthew Paul Thomas m...@canonical.com wrote: This is not covered in the sound design spec yet. Giorgio,

[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used

2014-09-19 Thread Victor Tuson Palau
review with Ben, this is wont fix ** Changed in: ubuntu-ux Status: Fix Committed = Opinion ** Tags removed: rtm14 touch-2014-09-18 -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to pulseaudio in Ubuntu.

[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used

2014-09-19 Thread Nekhelesh Ramananthan
** Changed in: ubuntu-clock-app Milestone: rtm = postrtm ** Changed in: ubuntu-clock-app Status: Confirmed = Opinion -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to pulseaudio in Ubuntu.

[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used

2014-09-19 Thread Giorgio Venturi
The rationale is you might have headset plugged in/paired and you would miss calls and alarms. We checked on iOS, Android and Windows phone and they have a similiar behaviour ** Changed in: ubuntu-ux Status: Opinion = Fix Committed ** Changed in: ubuntu-ux Importance: Undecided =