[Desktop-packages] [Bug 1049008] Re: Preview actions don't expose extra_text property

2012-09-21 Thread Daniel van Vugt
** Changed in: unity
   Status: Fix Committed = Fix Released

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https://bugs.launchpad.net/bugs/1049008

Title:
  Preview actions don't expose extra_text property

Status in Unity:
  Fix Released
Status in “unity” package in Ubuntu:
  Fix Released

Bug description:
  The dbus protocol in libunity exposes an optional extra-text property
  on PreviewActions, but unity-core doesn't deserialize this property,
  so it's not accessible inside previews.

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[Desktop-packages] [Bug 1049008] Re: Preview actions don't expose extra_text property

2012-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 6.6.0-0ubuntu1

---
unity (6.6.0-0ubuntu1) quantal-proposed; urgency=low

  * New upstream release.
- Fixes non-escaped character sequences in dash previews (LP: #1039020)
- Updated background layer for preview cover-art and details panels
  to be 10% low-light
- Expand a PlacesGroup if it is the only category that contains results
  (LP: #950710)
- Update unity autopilot tests to match autopilot API
- Updated the convert files to fix some typos in the key names
- Add gmodule dependency
- Activate proper result if the categories aren't displayed in-order
  (LP: #1040101)
- Refactor device launcher icons (LP: #713423)
- LauncherController: make the controller enable the launcher struts,
  based on hide-mode option (LP: #1044005)
- Launcher: make always possible to drag an icon to the bottom or top
  of its sub list (LP: #1043968)
- Don't desat bfb/hud icon in DNDReset (LP: #1043963)
- Progressively adjust the speed of the minimize animation. First
  time it is used is slower, then speeds up the more it is used.
  (LP: #1017510)
- Implement new ordering of categories for home lens. (LP: #1043915)
- UnityWindow now implements ScaleWindowInterface (LP: #876017)
- Launcher: restore an icon position after that the dragging has been
  cancelled (LP: #955561)
- LauncherDragWindow: cancel drag on window mapped/unmapped
  (LP: #1044723)
- Now there is a check of an override color in RefreshColor (which is
  called when a PropertyNotify event happens). Also added a check in
  FullySaturateColor to a void division by zero. (LP: #975350)
- Queue redraw after cover-art texture is updated from a url/file source.
  (LP: #1043947)
- Fixed ability to delete glib::Source wrapper during its callback
  (LP: #1044823)
- Close preview when dash is hidden. (LP: #1045298)
- LauncherModel: rewrite the Reordering functions to keep the icon
  priority deltas (LP: #761155)
- Make sure we can pass extra hints when activating preview actions.
  (LP: #1046352)
- UnityWindow: scale window code improved (LP: #1033935)
- The mouse will now cause the HUD buttons to change selection
  (LP: #1042692)
- Alt+Space shortcut to reveal the window menu is not hardcoded, but a
   Compiz key option.  (Hold) should also be translated. Made all
   Compiz plug-in names and all Compiz plug-in option names in
   unityshell.cpp static constants.
- remove unity --reset, it's not anymore really needed now that we are
  in stable days of unity and we moved to gsettings
- Removed the variables 'oldPrev' and 'oldNext' which got assigned the
  value NULL, but then were never used
- Fixed the size of the previews to 770x380 pixels. (LP: #1045243)
- UnityWindow: use smart pointers, use static close_icon (with dynamic
  state) and PanelStyle context (LP: #1033935) (LP: #1045127)
  (LP: #1046124) (LP: #1046126)
- Remove everything in the #ifndef USE_MODERN_COMPIZ_GL ifdefs and remove
  the ifdefs alltogether. unity now requires compiz 0.9.8.0.
- Re-add code to draw panel background texture when the dash is open and
  there is a maximized window (LP: #1044460)
- EdgeBarrierController: Temporary disable the edge barriers also when
  autohide is set (LP: #1020058)
- a11y: Port unity3d and panel service accessibility init to atk-bridge
  (LP: #1023542) (LP: #1046582)
- Dash and Hud get drawn correctly no matter which monitor the mouse is in
  (LP: #1002260)
- Fix minor problem with the Hud/Dash being drawn while closing on a
  different monitor.
- Extended track play/pause mouse discovery for entire track row.
  (LP: #1043997)
- Implemented DBus interface for DashController and made HideDash()
  method available via DBus. This is needed by music-preview-player
  codec installation functionality for hiding the dash when codec
  installation starts. (LP: #1043825)
- Adds the extra_text property to preview Action (LP: #1049008)
- Fixed a layout flicker when first opening previews (LP: #1038944)
  (LP: #1043277)
- Update sizing of elements to match designs, update assets (LP: #1049096)
- Fix crash in unity::dash::CoverflowResultView::Impl::Impl()
  (LP: #1047420)
- UnityShell: remove scale_highlighted_window_ variable, using scale's
  getSelectedWindow instead (LP: #1046795)
- Fixed dash dismissal when changing focus to a window on monitor external
  to that of the dash. (LP: #923657) Improved panel update speed when
  opening dash. (LP: #1044086)
- Added two new special icons for missing album cover; to be used by
  music lens. They don't really fit into unity-asset-pool as they don't
  have regular sizes. (LP: #1049217)
- Register file delete events in zeitgeist when file is dropped