Accidentally found a workaround!
You can set environment GBM_ALWAYS_SOFTWARE=1 for Mir servers and
clients, and they will then successfully render in software using
LLVMpipe.
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A quick grep seems to suggest it's the responsibility of each EGL
platform to re-implement the environment check:
$ grep -r LIBGL_ALWAYS_SOFT src
src/glx/glxext.c: glx_accel = (getenv("LIBGL_ALWAYS_SOFTWARE") == NULL);
src/glx/apple/apple_visual.c: else if (getenv("LIBGL_ALWAYS_SOFTWARE") !=
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