buildbot success in on apr-x64-macosx-trunk

2018-06-11 Thread buildbot
The Buildbot has detected a restored build on builder apr-x64-macosx-trunk while building . Full details are available at: https://ci.apache.org/builders/apr-x64-macosx-trunk/builds/83 Buildbot URL: https://ci.apache.org/ Buildslave for this Build: svn-x64-macosx-dgvrs Build Reason: The

buildbot failure in on apr-x64-macosx-trunk

2018-06-11 Thread buildbot
The Buildbot has detected a new failure on builder apr-x64-macosx-trunk while building . Full details are available at: https://ci.apache.org/builders/apr-x64-macosx-trunk/builds/82 Buildbot URL: https://ci.apache.org/ Buildslave for this Build: svn-x64-macosx-dgvrs Build Reason: The

buildbot success in on apr-x64-macosx-trunk

2018-06-11 Thread buildbot
The Buildbot has detected a restored build on builder apr-x64-macosx-trunk while building . Full details are available at: https://ci.apache.org/builders/apr-x64-macosx-trunk/builds/81 Buildbot URL: https://ci.apache.org/ Buildslave for this Build: svn-x64-macosx-dgvrs Build Reason: The

Re: New Random Number Generator (RNG)?

2018-06-11 Thread Yann Ylavic
On Mon, Jun 11, 2018 at 1:28 PM, Yann Ylavic wrote: > > So we could: > a/ Replace 2/ with this new RNG, > b/ Axe 2/ from APR-2 and add the new RNG in apr_crypto, > c/ Axe 2/ from APR-2 and leave 1/ as the only RNG. Just committed b/ in r1833359 for easier review, apr_random code not axed yet.

buildbot failure in on apr-x64-macosx-trunk

2018-06-11 Thread buildbot
The Buildbot has detected a new failure on builder apr-x64-macosx-trunk while building . Full details are available at: https://ci.apache.org/builders/apr-x64-macosx-trunk/builds/80 Buildbot URL: https://ci.apache.org/ Buildslave for this Build: svn-x64-macosx-dgvrs Build Reason: The

Re: New Random Number Generator (RNG)?

2018-06-11 Thread Yann Ylavic
On Thu, Jun 7, 2018 at 6:37 PM, Eric Covener wrote: > On Thu, Jun 7, 2018 at 11:59 AM, Yann Ylavic wrote: >> I'd like to propose a new RNG for APR, based on a design from D.J. >> Bernstein ([1]). >> >> Called "Fast-key-erasure random-number generators" by the author, it >> requires 256bits (32