Re: Proper way to retrigger Travis CI builds

2019-04-25 Thread Yurui Zhou
Great to know! Thank you! Yurui On 25 Apr 2019, 8:33 PM +0800, Neville Dipale , wrote: > To add here, sometimes builds for unrelated changes are caused by your > branch being behind master. I've noticed that whenever I rebase my changes > to latest master, I reliably only trigger the Rust jobs to

Re: Proper way to retrigger Travis CI builds

2019-04-25 Thread Neville Dipale
To add here, sometimes builds for unrelated changes are caused by your branch being behind master. I've noticed that whenever I rebase my changes to latest master, I reliably only trigger the Rust jobs to run. Maybe that could also help non-Arrow commiters :) On Thu, 25 Apr 2019 at 14:11, Wes McKi

Re: Proper way to retrigger Travis CI builds

2019-04-25 Thread Wes McKinney
If you are an Arrow committer you can restart builds in the Travis CI UI, but otherwise the method that Antoine indicated is the best option for non-committers On Thu, Apr 25, 2019 at 4:51 AM Antoine Pitrou wrote: > > > Hi, > > I often do a force-push of identical contents, with a different > cha

Re: Proper way to retrigger Travis CI builds

2019-04-25 Thread Antoine Pitrou
Hi, I often do a force-push of identical contents, with a different changeset id: $ git commit -a --amend && git push --force Regards Antoine. Le 25/04/2019 à 11:39, Yurui Zhou a écrit : > Hey guys: > > When submitting PR to master, I often run into Travis CI build failures that > are unr

Re: Proper way to retrigger Travis CI builds

2019-04-25 Thread Fan Liya
I am experiencing the same problem. I find a post here: https://stackoverflow.com/questions/17606874/trigger-a-travis-ci-rebuild-without-pushing-a-commit However, most methods do not work for me. Maybe I do not have enough permission. So repoen the PR can be a good choice for me. Best, Liya Fan

Proper way to retrigger Travis CI builds

2019-04-25 Thread Yurui Zhou
Hey guys: When submitting PR to master, I often run into Travis CI build failures that are unrelated to my changes. I usually close and reopen the PR to re-trigger the build. Just wondering is there any other way (like a button) that  allow me to re-trigger the falling builds without closing an