basically just begun. Next I need to look more at the API
for JMonkey's implementation of the JBullet Physics engine.
Thanks,
Wes G.
On 11/9/2016 12:06 PM, Gilles wrote:
Hi.
Please keep us informed of your findings...
Best regards,
Gilles
On Sat, 5 Nov 2016 22:40:10 -0500, Wes Gilster wrote
what I can do with this geom package. Thanks again for
being so upfront about the state of the project.
Thanks,
Wes G.
On 11/5/2016 11:03 AM, Gilles wrote:
Hello.
On Fri, 4 Nov 2016 23:57:48 -0500, Wes Gilster wrote:
I've been using the commons math geometry libraries for some simple
2d
I've been using the commons math geometry libraries for some simple 2d
intersection functions, but I'm now interested in expanding it's use to
include some manipulation of 3d models with polygon counts that will
easily reach 200,000 tris. More specifically I would like to build
physical