AW: AW: How can I check if an swf has advanced-telemetry enabled?

2013-11-18 Thread christofer.d...@c-ware.de
Hi Alex, thanks for that pointer. I guess SwfxPrinter seems to be exactly what I was looking for ... will give this a spin the next time I can free some time for Flexmojos :-) Chris Von: Alex Harui [aha...@adobe.com] Gesendet: Montag, 18. November

Re: [dev] Build failed in Jenkins: flex-sdk_mustella-mobile #369

2013-11-18 Thread OmPrakash Muppirala
On Sun, Nov 17, 2013 at 11:56 PM, Maurice Amsellem maurice.amsel...@systar.com wrote: Checked the .bad.png. All are the same: sub-pixel shift when the action bar contains a text input. This is because the text input now displays a bitmap instead of the StageText. Although they have the

RE: [dev] Build failed in Jenkins: flex-sdk_mustella-mobile #369

2013-11-18 Thread Maurice Amsellem
Updated the mustella baselines for mobile/components/ActionBar failing tests. Note: the bitmaps only differ by a few pixels, and the xml DL files have the same coordinates and excent but bitmap instead of stageText, something like: spark.skins.mobile.StageTextInputSkin width=200 height=53

RE: Air Stage Text Issue

2013-11-18 Thread Maurice Amsellem
I can try to ask the engineer who worked on it to see if he remembers Hi Alex, Do you think you will be able to reach the above mentioned engineer in the coming days, to know why StyleableStageText was implemented that way ? Maurice -Message d'origine- De : Alex Harui

Mobile TextInput Implementation status

2013-11-18 Thread Maurice Amsellem
Memory profiling of the new skins: It's as expected: alloc memory = pixel width x pixel height x 4bytes per pixel. First figure is for iPad , second is for iPad retina. - 25KB / 100 KB of bitmap memory allocated for a single line TI with default size - ~500KB / ~ 2 MB for a pages stuffed

Re: [dev] Build failed in Jenkins: flex-sdk_mustella-mobile #369

2013-11-18 Thread Alex Harui
Sorry, I haven't had time to follow the details. The baselines should not be removed if they are correct for StageTextInputSkin. We may need additional tests for the new skin classes. If you want to rename tests, and reorganize as well, that's fine, but my understanding is that the code paths

RE: [dev] Build failed in Jenkins: flex-sdk_mustella-mobile #369

2013-11-18 Thread Maurice Amsellem
Sorry, I haven't had time to follow the details. The baselines should not be removed if they are correct for StageTextInputSkin. We may need additional tests for the new skin classes. If you want to rename tests, and reorganize as well, that's fine, but my understanding is that the code paths

RE: [dev] Build failed in Jenkins: flex-sdk_mustella-mobile #369

2013-11-18 Thread Maurice Amsellem
the code paths these tests used to verify are still there Sorry, I send the email too quick. In fact, the only visual differences between old and new baselines are because of sub-pixel diff. The rendering is the same. And the scrolling behavior (that is the only changed behavior) is not

RE: Build failed in Jenkins: flex-sdk_mustella-mobile #370

2013-11-18 Thread Maurice Amsellem
Analyzing the failure. Maurice -Message d'origine- De : flex.muste...@gmail.com [mailto:flex.muste...@gmail.com] Envoyé : lundi 18 novembre 2013 17:39 À : comm...@flex.apache.org; e...@ixsoftware.nl; jmcl...@apache.org; Maurice Amsellem Objet : Build failed in Jenkins:

Re: [dev] Build failed in Jenkins: flex-sdk_mustella-mobile #369

2013-11-18 Thread Alex Harui
On 11/18/13 8:25 AM, Maurice Amsellem maurice.amsel...@systar.com wrote: the code paths these tests used to verify are still there Sorry, I send the email too quick. In fact, the only visual differences between old and new baselines are because of sub-pixel diff. The rendering is the same.

RE: [dev] Build failed in Jenkins: flex-sdk_mustella-mobile #369

2013-11-18 Thread Maurice Amsellem
I haven't seen the image diffs, so I don't know what you mean by sub-pixel. There are two common cases: 1) a few pixels are different in corners and edges because the anti-aliasing chose slightly different values, You are correct, I have seen the diffs as well and there are a few different

RE: [dev] Build failed in Jenkins: flex-sdk_mustella-mobile #369

2013-11-18 Thread Maurice Amsellem
Sorry again...I understood that you have seen the diffs and found the two use cases. Actually, I have only seen the first case : a few gray pixels to the edge of the TI round rect border. Maurice -Message d'origine- De : Maurice Amsellem [mailto:maurice.amsel...@systar.com] Envoyé 

Re: [dev] Build failed in Jenkins: flex-sdk_mustella-mobile #369

2013-11-18 Thread Alex Harui
On 11/18/13 9:38 AM, Maurice Amsellem maurice.amsel...@systar.com wrote: Anyway, I checked the xml DL, and the coordinates/extents are exactly the same, expect that the new skin has a bitmap, so there is no computation error and nothing we can really do about that, apart from updating the

RE: Air Stage Text Issue

2013-11-18 Thread Maurice Amsellem
Thank you for the information -Message d'origine- De : Alex Harui [mailto:aha...@adobe.com] Envoyé : lundi 18 novembre 2013 18:58 À : dev@flex.apache.org Objet : Re: Air Stage Text Issue I asked him today. He pretty much confirmed what I said. The AIR team was in the process of

Re: [dev] Build failed in Jenkins: flex-sdk_mustella-mobile #369

2013-11-18 Thread Alex Harui
On 11/18/13 11:19 AM, Maurice Amsellem maurice.amsel...@systar.com wrote: So does the old StyleableStageText really have less memory requirement even in that case? Not so sure... I don't know the code that well, but my understanding is that, if you don't have popups, you can save on memory.

[FlexJS] Better FB Integration

2013-11-18 Thread Alex Harui
I just posted a new FlexJSOverlay.zip at FlexJSOverlay.zip at [1]. It contains most recent dependency management and strict output corrections from Erik, and also contains better FB integration. You will need to remove your old FlexJS launch configurations and import new ones to get the benefit

Re: [FLEXJS] Overlays and SWC Refactoring

2013-11-18 Thread Alex Harui
On 11/18/13 12:19 PM, Erik de Bruin e...@ixsoftware.nl wrote: I'm clear. Sounds awesome! Let me know when the ant script is done, I'll work it into a Jenkins job so we get a fresh overlay for each commit to either Falcon(Jx) or FlexJS. Another advantage, besides being always up to date, is that

[FlexJS] Cannot start app

2013-11-18 Thread Peter Ent
Hi, I'm building the ListsTests using the latest FalconJX and flexjs repository pull. I had to make a fix to org.apache.flex.html.staticControls.Image but once that was completed (and now pushed) I get the following two errors when I run ListsTests in the browser: Error: Undefined nameToPath

Re: [FLEXJS] Overlays and SWC Refactoring

2013-11-18 Thread Erik de Bruin
By the way, did you see my commit for the defaults for the command line arguments to FalconJx? Having those should make the launch files a bit lighter, not having to set these arguments and all. No, I missed that. How does it work? FalconJX is also picking up the -library-path and main mxml

Re: [FLEXJS] Overlays and SWC Refactoring

2013-11-18 Thread Alex Harui
On 11/18/13 1:33 PM, Erik de Bruin e...@ixsoftware.nl wrote: By the way, did you see my commit for the defaults for the command line arguments to FalconJx? Having those should make the launch files a bit lighter, not having to set these arguments and all. No, I missed that. How does it work?

Re: [FlexJS] Cannot start app

2013-11-18 Thread Erik de Bruin
Yeah, my bad. I was so focussed on getting the release code to work that I forgot to check the debug code. Fixed now. EdB On Mon, Nov 18, 2013 at 9:30 PM, Peter Ent p...@adobe.com wrote: Hi, I'm building the ListsTests using the latest FalconJX and flexjs repository pull. I had to make

Re: [FLEXJS] Overlays and SWC Refactoring

2013-11-18 Thread Erik de Bruin
They are actually overrides of the defaults set in the Configuration class and it's super classes. Nothing special, nothing dynamic ;-) OK, I'll have to look into it. I'm specifically interested in how the -js-lib entries get set. 'sdk-js-lib' is handled in JSGoogConfiguration. EdB -- Ix

RE: Mobile TextInput Implementation status

2013-11-18 Thread Maurice Amsellem
Just received results of Om testing on Android (Tested on Samsung Galaxy SIII (Android 4.1.2) and Samsung Galaxy Tab 2 (Android 4.2.2)). It's working fine. Thanks you Om for the quick testing, that's really good news. Maurice -Message d'origine- De : Maurice Amsellem

RE: [dev] Build failed in Jenkins: flex-sdk_mustella-mobile #369

2013-11-18 Thread Maurice Amsellem
FYI, I am still struggling with the last Mutella failure: mobile/SoftKeyboard/properties/SK_StageText_Properties SoftKeyboard_StageText_property_resizeForSoftKeyboard_false: Failed DispatchMouseEvent(body:step 10) Timeout waiting for softKeyboardActivate from navigator.activeView.notes It's

RE: [dev] Build failed in Jenkins: flex-sdk_mustella-mobile #369

2013-11-18 Thread Maurice Amsellem
Got it: In Mustella FakeSoftKeyboard.as , line #71: if (!(comp.needsSoftKeyboard || getQualifiedClassName(comp).indexOf(StyleableStageText) 0)) return; :-( Maurice -Message d'origine- De : Maurice Amsellem [mailto:maurice.amsel...@systar.com] Envoyé : mardi 19 novembre

Re: git commit: [flex-sdk] [refs/heads/develop] - UPDATED - Tentative FIX of FLEX-33166 Mobile TextInput with native StageTextInput cannot be included in scrollable forms - updated mustella baseline b

2013-11-18 Thread Justin Mclean
Hi, I checked all the before and after bitmaps and found one issue. In the ActionBar_TitleDisplay_TextDecoration test, the underline on the text Default Style is incorrect on the after bitmap as it turns black where it crosses the descender of the y. Thanks, Justin

Re: Build failed in Jenkins: flex-sdk_mustella #544

2013-11-18 Thread Erik de Bruin
I was (am) a little confused about the version numbering of the new FP (I assumed 12, Justin indicated it might be 12.0), so our beams crossed and we ended up with a combination of the possible values. That didn't work out well ;-) I've change 'my' part to 12.0 and now at least the builds are