No worries.
I'll compile all the changes raised in this thread and come up with 2 - 3
variations and then we can take it forward.
Cheers!
On Wed, Oct 15, 2014 at 10:41 AM, Alex Harui aha...@adobe.com wrote:
On 10/14/14, 9:11 PM, Deepak MS megharajdee...@gmail.com wrote:
Okay. So what is
Hi,
I am not a lawyer. You may wish to consult one. That said, Apache is a
permissive license so most things are ok. You may need to make sure
attributions are done correctly if you are publishing this kind of changes.
Technically, I think there may be a few classes with the same name in
HI,
Think this needs to be carefully tested before being applied, it doesn't look
like the correct fix to me (and I'd remove the commented out line).
Anyone who knows TLF better than I have an opinion on this fix?
Thanks,
Justin
On 15 Oct 2014, at 5:53 pm, erikdebr...@apache.org wrote:
Have you tried it?
EdB
On Wed, Oct 15, 2014 at 9:24 AM, Justin Mclean justinmcl...@me.com wrote:
HI,
Think this needs to be carefully tested before being applied, it doesn't
look like the correct fix to me (and I'd remove the commented out line).
Anyone who knows TLF better than I have
On 14/10/14 15:42, Alex Harui wrote:
looks like everything we can think of has trade-offs, maybe it is better
to get feedback from the original design team about why the stars aren’t
horizontally aligned? And maybe ask questions about kerning?
Yeah, I think it's best to engage early.
Tom
I am quite satisfied with the way the drawing APIs are shaping up. Before
I continue adding more APIs, I would like to make them work from MXML so
that I can start importing some real graphics (exported from Adobe
Illustrator) and see it render in Flash and HTML5.
Here is a basic requirement:
How does it currently work with FXG and Flash?
On Oct 15, 2014, at 11:05 AM, OmPrakash Muppirala bigosma...@gmail.com wrote:
I am quite satisfied with the way the drawing APIs are shaping up. Before
I continue adding more APIs, I would like to make them work from MXML so
that I can start
I will take a look at this next week and apply it if it’s okay.
On Oct 15, 2014, at 10:24 AM, Justin Mclean justinmcl...@me.com wrote:
HI,
Think this needs to be carefully tested before being applied, it doesn't look
like the correct fix to me (and I'd remove the commented out line).
The patch is already applied. Feel free to revert if I missed something and
it turns out the “fix” breaks stuff (or doesn’t fix the actual problem ;-))
EdB
On Wed, Oct 15, 2014 at 12:04 PM, Harbs harbs.li...@gmail.com wrote:
I will take a look at this next week and apply it if it’s okay.
Is there any progress in donating flexmojos to Apache? I am stuck because
of GPL and I cannot go forward and use 6.0.1 as my company is not allowing
to use GPL licensed software.
Thanks Regards
Gautam Pandey
On Fri, Jan 25, 2013 at 9:36 PM, Alex Harui aha...@adobe.com wrote:
On 1/25/13
On 14/10/14 15:51, Alex Harui wrote:
In general we don’t worry until two or three runs fail in a row.
Five in a row have now failed.
Tom
The last one really spectacularly!
EdB
On Wed, Oct 15, 2014 at 3:02 PM, Tom Chiverton t...@extravision.com wrote:
On 14/10/14 15:51, Alex Harui wrote:
In general we don’t worry until two or three runs fail in a row.
Five in a row have now failed.
Tom
--
Ix Multimedia Software
Jan
Agreed. I did track that through line by line in multiple scenarios but
there could be some cases I missed which is why I asked if someone with more
knowledge of TLF could take a look. The patch is super simple (changed a
true to false) so it's really easy to revert if needed.
Neil
Can someone explain to me how I can test iOS7 e Android skin?
I use Flash builder 4.7 sdk Apache Flex 4.13/Air 15
thanks
2014-10-14 22:24 GMT+02:00 quick6black anas...@gmail.com:
I added IOS7-8 Hslider (scrubber)
https://issues.apache.org/jira/browse/FLEX-34608?filter=-2
--
View
Hi,
You have to create a ‘Mobile’ project in Flash Builder. Make sure all
settings are such that you can debug properly. Within that project you add
the Spark component whose skin you want to test. Set the ‘skinClass’
property of that component to the one you want to test, click debug and
away
Then IOS7 Skin there are already into 4.13 sdk of course for the
components already
created.
Can you give me an example with a component type button:
s:Button id=button1 label=Hello skinClass=.../
Thanks
2014-10-15 16:06 GMT+02:00 Erik de Bruin e...@ixsoftware.nl:
Hi,
You have to create
It looks like buildbot is finished -- the updated docs are up on the site.
On Tue, Oct 14, 2014 at 9:36 AM, Alex Harui aha...@adobe.com wrote:
I updated the MD5s
On 10/14/14, 5:18 AM, Tom Chiverton t...@extravision.com wrote:
That makes sense.
Could you update the installer XML too while
Erik,
If you pushed it to the develop branch let's wait for jenkins build and see
whether existing Unit Tests pass through without a problem on TLF. I think
It will be also some information whether this patch break something or not.
Piotr
-
Apache Flex PMC
piotrzarzyck...@gmail.com
--
Github user TheStalwart commented on the pull request:
https://github.com/apache/flex-sdk/pull/8#issuecomment-59217195
Where's my upvote button? This needs to be merged
---
If your project is set up for it, you can reply to this email and have your
reply appear on GitHub as well. If
Did you try it? It should have at least compiled. What error did you get?
In FlexJS, MXML is not converted to code, but the net result should be
equivalent to:
var comp:Object = new Rect();
this[“myRect”] = comp;
comp.width = 300;
comp.height = 300;
comp.x = 10;
comp.y = 10;
var comp2:Object =
On 10/15/14, 7:39 AM, Nicholas Kwiatkowski nicho...@spoon.as wrote:
It looks like buildbot is finished -- the updated docs are up on the site.
Excellent. Thanks for doing it. Was there just one batch of 500 files?
I wonder if there is a better place for the docs so we could just plain
upload
The iOS7 skins only exist on the ‘iso7skins’ branch of the Git repo.
As to the example:
s:Button id=button1 label=Hello
skinClass=spark.skins.ios7.ButtonSkin”
EdB
On Wed, Oct 15, 2014 at 4:27 PM, antonio esposito antonio...@gmail.com
wrote:
Then IOS7 Skin there are already into 4.13 sdk of
How can I include that branch in my project?
This is my problem I can not use those components.
Could be very helpful to understand how to use the sdk source.
I'm trying to copy the relevant skins files into the project without
success.
Errors:
1120: Access of undefined property ButtonSkin.
I did two batches, one of ~ 600, and the other of about 500. If you get
above 600, that's when it throws a fit.
If you have a descent SVN IDE, it's pretty easy to do selective pushes...
From the command line, you have to put all the filenames into a text file,
and commit based on that -- also
I just checked in a change to the GraphicShape.js to include setters for x
and y; ActionScript already had them as a result of inheritance. I needed
to have them to change the origin of the svg so I could draw chart axes
graphics in the right location.
I think that change would have been
Test results will definitely be helpful. Of course, we may not have tests
for every case in this code path. I spent a few minutes looking at the
patch and the entire file. I haven’t stepped through the test cases. I
can see why changing the return value could fix this test case, but if
someone
You can find the information on how to get the source from Git here:
http://flex.apache.org/dev-sourcecode.html
Make sure to change to the ‘iso7skins’ branch after the initial pull.
The README in the root of the source tree has all the information on how to
set up your system to build and use
The symptoms are the same as the last time things went bad. The
versions.txt file has:
FLASH_VERSION=11.1
AIR_VERSION=3.7
I’m going to cancel all jobs and delete that file and see if it gets it
act together, so ignore the next failure.
-Alex
On 10/15/14, 6:54 AM, Erik de Bruin
Agreed, 1 looks the best. Great job, Deepak!
Thanks,
Om
On Oct 15, 2014 7:34 AM, Deepak MS megharajdee...@gmail.com wrote:
http://snag.gy/KVr1k.jpg
1 looks best to me.
On Wed, Oct 15, 2014 at 1:17 PM, Tom Chiverton t...@extravision.com wrote:
On 14/10/14 15:42, Alex Harui wrote:
On Oct 15, 2014 8:34 AM, Peter Ent p...@adobe.com wrote:
I just checked in a change to the GraphicShape.js to include setters for x
and y; ActionScript already had them as a result of inheritance. I needed
to have them to change the origin of the svg so I could draw chart axes
graphics in the
+1 on #1
-Original Message-
From: Alex Harui [mailto:aha...@adobe.com]
Sent: October-15-14 8:57 AM
To: dev@flex.apache.org
Subject: Re: Powered By Apache logo
I like #1 too.
On 10/15/14, 7:33 AM, Deepak MS megharajdee...@gmail.com wrote:
http://snag.gy/KVr1k.jpg
1 looks best to me.
My preference is for number 2; but 1 is my second favorite.
On 10/15/2014 12:14 PM, Neil Madsen wrote:
+1 on #1
-Original Message-
From: Alex Harui [mailto:aha...@adobe.com]
Sent: October-15-14 8:57 AM
To: dev@flex.apache.org
Subject: Re: Powered By Apache logo
I like #1 too.
On
We had discussed possibilities of how this could be achieved. Unfortunately
Velo never requested users to officially sign an ICLA. So they are still in
possetion of the rights to that code. In order to donate this, they would all
have to agree. This is an enormous amount of people I would have
My vote's for #1 too
On 15 October 2014 17:49, Jeffry Houser jef...@dot-com-it.com wrote:
My preference is for number 2; but 1 is my second favorite.
On 10/15/2014 12:14 PM, Neil Madsen wrote:
+1 on #1
-Original Message-
From: Alex Harui [mailto:aha...@adobe.com]
Sent:
I did quick look into the console output for flex-tlf and it looks like unit
test are not included in this build.
I see this: ant.bat -file build.xml main exit %%ERRORLEVEL%%'
Target should be all instead main: ant.bat -file build.xml all exit
%%ERRORLEVEL%%'
Alex how can I change it ?
Piotr
Hi, the pull request has been accepted and merged into the flex-sdk.
Please close it (you have to manually close it)
Thank you for your contribution!
Regards,
Om
On Wed, Oct 15, 2014 at 7:48 AM, TheStalwart g...@git.apache.org wrote:
Github user TheStalwart commented on the pull request:
I've gone ahead and added a patch that adds in this functionality.
https://issues.apache.org/jira/browse/FLEX-34310
Neil
Hi Neil,
I responded back in the jira, but post it here also.
I am not familiar with installer code but I will try to review it next week
If someone will not pickup these patch earlier.
Many Thanks Neil for your work lately!
Piotr
-
Apache Flex PMC
piotrzarzyck...@gmail.com
--
View
On Wed, Oct 15, 2014 at 7:53 AM, Alex Harui aha...@adobe.com wrote:
Did you try it? It should have at least compiled. What error did you get?
In FlexJS, MXML is not converted to code, but the net result should be
equivalent to:
var comp:Object = new Rect();
this[“myRect”] = comp;
Sorry for the long delay. I added the license files for Font Awesome and
Lato. I also added the build script so the .SWC is generated.
I'm just having trouble generating the script when I use components of the
newer Flex versions (like Alert and ProgressBar). The compiler doesn't
recognize these
Hi Chris,
Let me know if I can help in creating new plugin. I can give minimum 2
hours daily for this.
Thanks
Gautam
Thanks Regards
Gautam Pandey
On Wed, Oct 15, 2014 at 10:34 PM, Christofer Dutz christofer.d...@c-ware.de
wrote:
We had discussed possibilities of how this could be
I've added a patch that provides this functionality.
When the language is changed in the dropdown it will be stored and become
the new default the next time the installer is opened.
https://issues.apache.org/jira/browse/FLEX-34393
Neil
I see Jenkins is failing the build after my commit, I'm not familiar with
it. Can anyone help me on this?
On Wed, Oct 15, 2014 at 9:34 PM, Mahmoud Ali mudd...@gmail.com wrote:
Sorry for the long delay. I added the license files for Font Awesome and
Lato. I also added the build script so the
On 10/15/14, 2:53 PM, OmPrakash Muppirala bigosma...@gmail.com wrote:
On the JS side, I now have GraphicShape extend UIBase as well. I added
the
same exact code path as in the AS version.
We now have FXG like drawing on both Flash and HTML5/SVG with close to
100%
fidelity :-)
Sweet!
-Alex
On 10/15/14, 7:31 PM, Mahmoud Ali mudd...@gmail.com wrote:
I see Jenkins is failing the build after my commit, I'm not familiar with
it. Can anyone help me on this?
Actually, I don’t think you broke it. It looks like the OS rebooted after
an update. I’ll go restart Jenkins shortly.
On Wed,
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