Hi Om,
I noticed the check-in.
I'll try to take a look at it.
I'm hoping that I'll have time now that (most of) my kids are going back to
school. Things have not exactly been working out as I planned… :-(
Harbs
On Aug 6, 2013, at 1:57 AM, OmPrakash Muppirala wrote:
On Wed, Jun 12, 2013 at
On Wed, Jun 12, 2013 at 11:26 AM, Harbs harbs.li...@gmail.com wrote:
Hi Om,
I've been drowning (in work) lately… :-(
I'll try to get onto it.
What does the code that you need to import look like? I'll be happy to
help with that.
A could also ask the the product manager about getting an
Hi Om,
I've been drowning (in work) lately… :-(
I'll try to get onto it.
What does the code that you need to import look like? I'll be happy to help
with that.
A could also ask the the product manager about getting an Extension Builder
license.
Extension Builder 3 should get more
Harbs,
Any update on this?
In terms of functionality, I would really like this:
In Illustrator, there is currently no straightforward way (AFAIK) to
convert the Symbols library into individual .fxg files. What I have been
doing is to convert the whole document into .fxg, parse the Library node
:
1) Should I start this on a personal github account, or have we settled on
something else?
2) CS Extensions have dependencies on a number of Adobe swcs. How do we
handle the project vis a vis Apache's policies and binaries? I don't think
those dependencies can be included…
this on a personal github account, or have we settled on
something else?
2) CS Extensions have dependencies on a number of Adobe swcs. How do we
handle the project vis a vis Apache's policies and binaries? I don't think
those dependencies can be includedŠ
--
Alex Harui
Flex SDK Team
Adobe
?
2) CS Extensions have dependencies on a number of Adobe swcs. How do we
handle the project vis a vis Apache's policies and binaries? I don't think
those dependencies can be includedŠ
--
Alex Harui
Flex SDK Team
Adobe Systems, Inc.
http://blogs.adobe.com/aharui
15, 2013, at 10:35 AM, Harbs wrote:
I'd like to start that project to export FXG from creative suite apps.
Some questions:
1) Should I start this on a personal github account, or have we settled on
something else?
2) CS Extensions have dependencies on a number of Adobe swcs. How do we
On 4/16/13 11:17 AM, Harbs harbs.li...@gmail.com wrote:
There's one other issue with my code:
All the code is mine with the partial exception of NativeComboBox.
NativeComboBox was the result of a discussion between Bob Stucky (a friend and
Adobe employee) and me. I observed that there
If that's easy to do, it probably wouldn't hurt. Otherwise we should get
official answers.
On 4/16/13 2:04 PM, Harbs harbs.li...@gmail.com wrote:
Sounds like gobbledygook to me. Should I just ask Bob to give his okay to be
sure? I think the code he wrote was on his own timeŠ
On Apr 16,
On 4/16/13 3:03 PM, Justin Mclean jus...@classsoftware.com wrote:
Hi,
Sounds like gobbledygook to me. Should I just ask Bob to give his okay to be
sure? I think the code he wrote was on his own timeŠ
Which probably still mean Adobe owns it if he's a full time employee at Adobe
- so we
I'd like to start that project to export FXG from creative suite apps.
Some questions:
1) Should I start this on a personal github account, or have we settled on
something else?
2) CS Extensions have dependencies on a number of Adobe swcs. How do we handle
the project vis a vis Apache's
settled on
something else?
What do you think of the flex-utilities git repo?
2) CS Extensions have dependencies on a number of Adobe swcs. How do we
handle the project vis a vis Apache's policies and binaries? I don't think
those dependencies can be included…
We can always have a build
suite apps.
Some questions:
1) Should I start this on a personal github account, or have we settled on
something else?
What do you think of the flex-utilities git repo?
2) CS Extensions have dependencies on a number of Adobe swcs. How do we
handle the project vis a vis Apache's
that project to export FXG from creative suite apps.
Some questions:
1) Should I start this on a personal github account, or have we settled on
something else?
What do you think of the flex-utilities git repo?
2) CS Extensions have dependencies on a number of Adobe swcs. How do we
handle
On 4/15/13 1:19 AM, Harbs harbs.li...@gmail.com wrote:
2) CS Extensions have dependencies on a number of Adobe swcs. How do we
handle the project vis a vis Apache's policies and binaries? I don't think
those dependencies can be includedŠ
We can always have a build script
to export FXG from creative suite apps.
Some questions:
1) Should I start this on a personal github account, or have we settled on
something else?
2) CS Extensions have dependencies on a number of Adobe swcs. How do we
handle the project vis a vis Apache's policies and binaries? I don't think
settled on
something else?
2) CS Extensions have dependencies on a number of Adobe swcs. How do we
handle the project vis a vis Apache's policies and binaries? I don't think
those dependencies can be included…
.
Some questions:
1) Should I start this on a personal github account, or have we settled
on
something else?
2) CS Extensions have dependencies on a number of Adobe swcs. How do we
handle the project vis a vis Apache's policies and binaries? I don't
think
those dependencies can
this on a personal github account, or have we settled
on
something else?
2) CS Extensions have dependencies on a number of Adobe swcs. How do we
handle the project vis a vis Apache's policies and binaries? I don't
think
those dependencies can be included…
AM, Harbs harbs.li...@gmail.com wrote:
I'd like to start that project to export FXG from creative suite apps.
Some questions:
1) Should I start this on a personal github account, or have we settled
on
something else?
2) CS Extensions have dependencies on a number of Adobe swcs. How do we
this on a personal github account, or have we settled
on
something else?
2) CS Extensions have dependencies on a number of Adobe swcs. How do we
handle the project vis a vis Apache's policies and binaries? I don't
think
those dependencies can be included…
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