Re:Re: Re:Air Stage Text Issue

2013-10-30 Thread DarkStone
Hi Naveen, I haven't got time to implement it yet. But I figure it out a better solution: 1. Create a class named "VisualStageText" which extends SpriteVisualElement class and implements IEditableText interface. 2. In the VisualStageText class implementation, define a private variable stageTe

Re: Re:Air Stage Text Issue

2013-10-29 Thread Naveen2803
Hi DarkStone, Thank you for your post. Can you please share the code for the same as I am little confused on how to achieve this. Thanks is Advance -- View this message in context: http://apache-flex-development.247.n4.nabble.com/Air-Stage-Text-Issue-tp30223p31670.html Sent from the Apac

Re:Air Stage Text Issue

2013-09-29 Thread DarkStone
My solution for this issue is: Write your own Class named VisualStageText which extends the SpriteVisualElement Class and implements the IEditableText interface, and two properties have to be declared: 1. stageText:StageText, which is used for renderering the actual text. 2. target:IVisualElem