I was working with a slightly older version where the Flash Player version
check in playerglobal-setswfversion target in /ApacheFlex/source/flex-sdk/
frameworks/build.xml didn't have a listing for FP 12.0. It was only up to
11.8. The latest source in git has this check and one for FP 13. I
backport
Yeah :). If that's the case then I don't know if they there is a scheme
where the release version will coincide with the swf version.
On Thu, Apr 3, 2014 at 7:01 PM, Justin Mclean wrote:
> Hi,
>
> >
> >
> >
>
> These are added when a new flash player is announced as we don't know what
> th
On Thu, Apr 3, 2014 at 2:19 AM, jude wrote:
> I'm getting an error when running ant main,
>
> [mxmlc] /ApacheFlex/source/flex-sdk/frameworks/flex-config.xml(28):
> Error: configuration variable 'swf-version' value contains unknown token
> 'playerglobal.swfversion'
> [mxmlc]
>
>
> It seems
Hi,
>
>
>
These are added when a new flash player is announced as we don't know what the
swf version will be (although we can guess) for instance when 13 was first put
up on labs the swf version was the same as 12 (or the documentation/release
notes was wrong).
FP 14 isn't even on labs
To fix the previous error, go to
/ApacheFlex/source/flex-sdk/frameworks/build.xml and search for
playerglobal-setswfversion. Then add additional version checks for the
Flash Player you want to use,
Going forward, it might be more future proof to get the version number, 14,
15, 16, etc and
I'm getting an error when running ant main,
[mxmlc] /ApacheFlex/source/flex-sdk/frameworks/flex-config.xml(28):
Error: configuration variable 'swf-version' value contains unknown token
'playerglobal.swfversion'
[mxmlc]
It seems the settings in the flex-config are not getting values set,
I was able to get the SDK to build after some time. I took some notes along
the way and I've numbered any discussion points.
TLDR; I was able to setup the SDK for development, updated online tutorial
for installing Flex SDK manually and it needs proofread, and suggested
changes.
I think the READM
Hi,
> I use FB as a text editor, but do just about everything else from ant and
> the command line. In most scenarios, I'm more efficient without an IDE,
> but that's in part because I've been in this code for so many years.
This may help someone - in FB right click on build.xml and select run a
On 3/28/14 10:51 PM, "jude" wrote:
>The instructions (README) may sound more complicated than it actually is.
>I'm planning on setting up Mustella as well.
>
>If you don't have it setup as an IDE compatible way how do you have it set
>up and how are you working on it?
I use FB as a text editor,
This thread [1] from the archives might come in handy. I don't think all
the information in there made it into the Wiki, but there is some
information in there as well.
EdB
1:
http://mail-archives.apache.org/mod_mbox/flex-dev/201307.mbox/%3c853dd4e8-18ae-4a31-9373-39e8fd77d...@classsoftware.com%3
Hi,
> FWIW, the downside to making the repo into an IDE-compatible SDK,
> regardless of how you do it, is that you've mixed in a lot more non-Apache
> code so you have to be careful about the content of your patches and
> checkins. However, it is way easier to do most changes in an IDE
> compatib
The instructions (README) may sound more complicated than it actually is.
I'm planning on setting up Mustella as well.
If you don't have it setup as an IDE compatible way how do you have it set
up and how are you working on it?
On Fri, Mar 28, 2014 at 5:39 PM, Alex Harui wrote:
> IMO, if you d
IMO, if you do add it to the Installer, please make sure it isn't in the
main workflow. I don't think too many people are going to do this.
I would argue that if you are planning to make a habit of modifying the
SDK, that you get comfortable using Ant scripts. We'll want you to have
run 'ant mai
I've read through the manual install steps for installing and building the
SDK and I think I might try to update the installer to add support for this
(unless someone else wants to). My plan is to let the user select the
directory where Flex has been downloaded or installed already and then step
th
I want to work on the Flex SDK and I've cloned the repository down to my
computer. From what I've gathered so far, cloning the SDK locally does not
install all the necessary components needed to run / compile a Flex
application, correct? The instructions how to setup the SDK are in the
readme in th
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