e to have a complete spark component set even if it's
not much different from the MX versions.
-Mark
-Original Message-
From: Alex Harui [mailto:aha...@adobe.com]
Sent: Wednesday, February 27, 2013 2:30 PM
To: dev@flex.apache.org
Subject: Re: VRule and HRule
On 2/27/13 10:52 A
Personally, I don't think that providing any possible
aggregations/specializations of existing components would be an improvement
for the framework.
However, the framework provide a BorderContainer component that does a
similar thing (except for the fact that it is also a container): provide
style
, February 27, 2013 1:53 PM
To: dev@flex.apache.org
Subject: Re: VRule and HRule
So you think there should be a separate H/VRule and H/VRuleSkin?
Is it really necessary to have it fully skinnable?
I was just thinking of allowing to specify an alternate stroke (for gradients,
etc) and allow all the
On 2/27/13 10:52 AM, "Harbs" wrote:
> So you think there should be a separate H/VRule and H/VRuleSkin?
Not really, I was just pointing out the Spark-thinking. That would be so
heavy, it really wouldn't be practical, but it sure would be powerful.
>
> Is it really necessary to have it fully s
So you think there should be a separate H/VRule and H/VRuleSkin?
Is it really necessary to have it fully skinnable?
I was just thinking of allowing to specify an alternate stroke (for gradients,
etc) and allow all the standard filters, etc.
By default it would have a solid stroke, and you'd jus
Yep, but the Spark philosophy might lean away from such "intelligence" and
styles and head towards skinning.
On 2/27/13 8:56 AM, "Kessler CTR Mark J" wrote:
> Here is a link to the HRule and VRule. While these are the MX versions, they
> do have a good picture that shows what it can do under t
Here is a link to the HRule and VRule. While these are the MX versions, they
do have a good picture that shows what it can do under the sections "Sizing
HRule and VRule controls"
http://help.adobe.com/en_US/flex/using/WS2db454920e96a9e51e63e3d11c0bf69084-7d96.html
-Mark
f mxml to one for
>> HRule and VRule.
>
> There is nothing wrong with making it a line, and then simply wrapping the
> Line associated stroke in a new class named VRule and HRule... You don't
> literally need to type those lines every time to base this on the graphics.
> So,
Hi,
> My way of thinking is that Flex is about making these things easy so that you
> don't need to add these custom classes to every project… :-)
Post the code and lets have a look.
Thanks,
Justin
ing the
> Line associated stroke in a new class named VRule and HRule... You don't
> literally need to type those lines every time to base this on the graphics.
> So, make a class that is a line pre-configured the way you want it.
>
> Mike
n simply wrapping the Line
associated stroke in a new class named VRule and HRule... You don't literally
need to type those lines every time to base this on the graphics. So, make a
class that is a line pre-configured the way you want it.
Mike
;> It's
>> based on UIComponent which Spark components are also based on.
>>
>> Am I missing something?
>>
>> Also, is it really necessary to base HRule and VRule off UIComponent, that's
>> a
>> lot of dependent code there for a ver
: dev@flex.apache.org
Subject: Re: VRule and HRule
On 2/26/13 11:11 AM, "Harbs" wrote:
> While going through the mx components I'm trying to remove, I'm looking into
> HRule and VRule.
>
> For my purposes it's simple enough to just draw some lines, but I fig
ssing something?
>
> Also, is it really necessary to base HRule and VRule off UIComponent, that's a
> lot of dependent code there for a very simple componentÅ
>
Vrule and Hrule either have to be IUIComponents or be based of the graphic
primitives like Line otherwise it may not work
On Tue, Feb 26, 2013 at 1:19 PM, Om wrote:
> I just tried adding a VRule to my code and I was prompted by FB to use
> spark.primitives.Line instead. Have you taken a look at it yet?
>
Agreed. I think most people just think "oh that is a line" and don't worry
about it. I know that some people ar
On Tue, Feb 26, 2013 at 11:11 AM, Harbs wrote:
> While going through the mx components I'm trying to remove, I'm looking
> into HRule and VRule.
>
> For my purposes it's simple enough to just draw some lines, but I figured
> I'd look into what's necessary to create Spark versions.
>
> Looking at
While going through the mx components I'm trying to remove, I'm looking into
HRule and VRule.
For my purposes it's simple enough to just draw some lines, but I figured I'd
look into what's necessary to create Spark versions.
Looking at the HRule and VRule classes, it seems to me that all that's
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