RE: VRule and HRule

2013-02-27 Thread Kessler CTR Mark J
e to have a complete spark component set even if it's not much different from the MX versions. -Mark -Original Message- From: Alex Harui [mailto:aha...@adobe.com] Sent: Wednesday, February 27, 2013 2:30 PM To: dev@flex.apache.org Subject: Re: VRule and HRule On 2/27/13 10:52 A

Re: VRule and HRule

2013-02-27 Thread Cosma Colanicchia
Personally, I don't think that providing any possible aggregations/specializations of existing components would be an improvement for the framework. However, the framework provide a BorderContainer component that does a similar thing (except for the fact that it is also a container): provide style

RE: VRule and HRule

2013-02-27 Thread Kessler CTR Mark J
, February 27, 2013 1:53 PM To: dev@flex.apache.org Subject: Re: VRule and HRule So you think there should be a separate H/VRule and H/VRuleSkin? Is it really necessary to have it fully skinnable? I was just thinking of allowing to specify an alternate stroke (for gradients, etc) and allow all the

Re: VRule and HRule

2013-02-27 Thread Alex Harui
On 2/27/13 10:52 AM, "Harbs" wrote: > So you think there should be a separate H/VRule and H/VRuleSkin? Not really, I was just pointing out the Spark-thinking. That would be so heavy, it really wouldn't be practical, but it sure would be powerful. > > Is it really necessary to have it fully s

Re: VRule and HRule

2013-02-27 Thread Harbs
So you think there should be a separate H/VRule and H/VRuleSkin? Is it really necessary to have it fully skinnable? I was just thinking of allowing to specify an alternate stroke (for gradients, etc) and allow all the standard filters, etc. By default it would have a solid stroke, and you'd jus

Re: VRule and HRule

2013-02-27 Thread Alex Harui
Yep, but the Spark philosophy might lean away from such "intelligence" and styles and head towards skinning. On 2/27/13 8:56 AM, "Kessler CTR Mark J" wrote: > Here is a link to the HRule and VRule. While these are the MX versions, they > do have a good picture that shows what it can do under t

RE: VRule and HRule

2013-02-27 Thread Kessler CTR Mark J
Here is a link to the HRule and VRule. While these are the MX versions, they do have a good picture that shows what it can do under the sections "Sizing HRule and VRule controls" http://help.adobe.com/en_US/flex/using/WS2db454920e96a9e51e63e3d11c0bf69084-7d96.html -Mark

Re: VRule and HRule

2013-02-27 Thread Alex Harui
f mxml to one for >> HRule and VRule. > > There is nothing wrong with making it a line, and then simply wrapping the > Line associated stroke in a new class named VRule and HRule... You don't > literally need to type those lines every time to base this on the graphics. > So,

Re: VRule and HRule

2013-02-27 Thread Justin Mclean
Hi, > My way of thinking is that Flex is about making these things easy so that you > don't need to add these custom classes to every project… :-) Post the code and lets have a look. Thanks, Justin

Re: VRule and HRule

2013-02-27 Thread Harbs
ing the > Line associated stroke in a new class named VRule and HRule... You don't > literally need to type those lines every time to base this on the graphics. > So, make a class that is a line pre-configured the way you want it. > > Mike

RE: VRule and HRule

2013-02-27 Thread Michael A. Labriola
n simply wrapping the Line associated stroke in a new class named VRule and HRule... You don't literally need to type those lines every time to base this on the graphics. So, make a class that is a line pre-configured the way you want it. Mike

Re: VRule and HRule

2013-02-27 Thread Harbs
;> It's >> based on UIComponent which Spark components are also based on. >> >> Am I missing something? >> >> Also, is it really necessary to base HRule and VRule off UIComponent, that's >> a >> lot of dependent code there for a ver

RE: VRule and HRule

2013-02-27 Thread Kessler CTR Mark J
: dev@flex.apache.org Subject: Re: VRule and HRule On 2/26/13 11:11 AM, "Harbs" wrote: > While going through the mx components I'm trying to remove, I'm looking into > HRule and VRule. > > For my purposes it's simple enough to just draw some lines, but I fig

Re: VRule and HRule

2013-02-26 Thread Alex Harui
ssing something? > > Also, is it really necessary to base HRule and VRule off UIComponent, that's a > lot of dependent code there for a very simple componentÅ  > Vrule and Hrule either have to be IUIComponents or be based of the graphic primitives like Line otherwise it may not work

Re: VRule and HRule

2013-02-26 Thread Jonathan Campos
On Tue, Feb 26, 2013 at 1:19 PM, Om wrote: > I just tried adding a VRule to my code and I was prompted by FB to use > spark.primitives.Line instead. Have you taken a look at it yet? > Agreed. I think most people just think "oh that is a line" and don't worry about it. I know that some people ar

Re: VRule and HRule

2013-02-26 Thread Om
On Tue, Feb 26, 2013 at 11:11 AM, Harbs wrote: > While going through the mx components I'm trying to remove, I'm looking > into HRule and VRule. > > For my purposes it's simple enough to just draw some lines, but I figured > I'd look into what's necessary to create Spark versions. > > Looking at

VRule and HRule

2013-02-26 Thread Harbs
While going through the mx components I'm trying to remove, I'm looking into HRule and VRule. For my purposes it's simple enough to just draw some lines, but I figured I'd look into what's necessary to create Spark versions. Looking at the HRule and VRule classes, it seems to me that all that's