Re: Increase the number of tables in Calc

2017-02-07 Thread Jorg Schmidt
> From: Pedro [mailto:pedro.l...@openmailbox.org] > Even if you can increase the number of sheets, the most important > question is: does ODF support this? I would have to check, but I do not violate the LO / TDF against the ODF standard. > Regarding how many sheets: why doesn't AOO let the

Re: Increase the number of tables in Calc

2017-02-07 Thread Pedro
In case (a), the table number should be increased _in the short term_, for example to 1024. (more is better, but 1024 would already be a good value for now) Even if you can increase the number of sheets, the most important question is: does ODF support this? Regarding how many sheets: why

AOO now builds with Clang on Linux

2017-02-07 Thread Damjan Jovanovic
Hi As of r1782030, AOO is successfully building with Clang 3.8 on Ubuntu 16.04 on x86 :-). Other architectures might work - I did add changes for all of them, but main/bridges uses dodgy low level C++ ABI hacks that (recent?) Clang doesn't like. If so, please report back with the Clang version

Re: AOO now builds with Clang on Linux

2017-02-07 Thread Don Lewis
On 7 Feb, Pedro Giffuni wrote: > Hi Damjan; > > Looking at the log I was wondering what exactly clang 1.8 was and > I took the liberty of fixing the mismatch ;). > > FWIW, AOO should now work fine with clang 3.9.1. Clang 4 reveals > allocation issues. Clang 4 on x86_64 uses a MOVAPS SSE

Re: AOO now builds with Clang on Linux

2017-02-07 Thread Pedro Giffuni
Hi Damjan; Looking at the log I was wondering what exactly clang 1.8 was and I took the liberty of fixing the mismatch ;). FWIW, AOO should now work fine with clang 3.9.1. Clang 4 reveals allocation issues. If someone is wondering why we/you should be using clang, note that the FreeBSD buildbot

Re: Build issues in r1776040

2017-02-07 Thread Marcus
Am 27.01.2017 um 22:22 schrieb Marcus: This post with patches doesn't got a reply until now. So, please can a developer have a look? Thanks a lot @Patricia, Damjan, Ariel: Please can you have a look? It's not often that we get problem reports with attached patches to solve this. So, we