Thanks for the tip Frederik,
I enabled Postgres logging and the SQL selects are quite fast (under
1000ms). I am guessing the load maybe on the tile rendering and tile
cutting maybe.
On Wed, Jan 11, 2012 at 11:43 AM, Frederik Ramm frede...@remote.org wrote:
Hi,
On 01/11/2012 11:39 AM, Jason
2012/1/12 Jason Lee jaslee...@gmail.com:
Thanks for the tip Frederik,
I enabled Postgres logging and the SQL selects are quite fast (under
1000ms). I am guessing the load maybe on the tile rendering and tile cutting
maybe.
You will have to add the time of those single requests (for every
Hello,
I am using Nominatim to translate positions into address. I have load
Colombia country and now I am testing it. The problem is that I have
found positions which are in Venezuela and Nominatim is translating as
Colombia, one example is
I am focusing and playing around with the METATILE parameter and get
performance of 1 tile request :-
METATILE(16) - 10 secs
METATILE(8) - 3.5 secs
METATILE(4) - 1.5 secs
METATILE(2) - 0.6 secs
So it seems the best performance for rendering a NEW TILE is to use the
minimum metatile size of 2
Hi,
On 01/12/12 14:32, Jason Lee wrote:
I am focusing and playing around with the METATILE parameter and get
performance of 1 tile request :-
METATILE(16) - 10 secs
METATILE(8) - 3.5 secs
METATILE(4) - 1.5 secs
METATILE(2) - 0.6 secs
Maybe you are misunderstanding what this means. This means
In the latest version the TAB-key doesn't seem to work any more (at
least not to change the column/row) on my system (ubuntu 11.04, sun
java). Am I the only one or is this due to some recent updates?
cheers,
Martin
___
josm-dev mailing list
That's a good point, thanks. But from a User Experience point of view -
getting lots of tiles returned in 2's within milliseconds is better than
waiting 10 seconds and then getting a whole bunch of tiles which, once
generated, the user has a better experience panning around - until they
reach
I'll add:
1) As you likely know png/zlib compression can be quite slow (and sometimes
constitutes a meaningful % of rendering time), so if you are running = Mapnik
2.0.0 you can use a format string like png:z=1 to increase encoding time at
the slight cost of size. [1]
2) In TileMill we
Hi,
On 01/12/2012 05:18 PM, Jason Lee wrote:
The experience is rather like WMS vs TMS where you frequently see a
blank map area in WMS. Bearing in mind I am using NUM_THREADS = 32 which
means there are more processors to deal with the higher number of
Metatile(2) requests.
That will help you
Never tried this plugin, but it might do what you want
http://wiki.openstreetmap.org/wiki/JOSM/Plugins/Terracer
David
- Original Message -
From: Oliver Raupach
To: josm-...@openstreetmap.org
Sent: Thursday, January 12, 2012 10:47 AM
Subject: [josm-dev] Dividing houses
Hi
Over the past couple days, I gave some assistance to someone setting up their
own tile infrastructure. They mostly got along on their own,
following http://weait.com/content/build-your-own-openstreetmap-server, and
picking through the wiki, but they definitely could've had an easier time.
During the book sprint last year I put together Richard's blog post and
some stuff related to renderd/tirex to create this chapter in the book:
http://en.flossmanuals.net/openstreetmap/setting-up-your-own-tile-server/
It should be fairly complete and copy-pasteable. I'd be more than happy to
Kais Ubuntu tile server package is really easy to install (one serious
caveat there) I don't think it will get a lot simpler than that even
with substantially more work.
The install instructions are simple and work (again that caveat), what
is a bit lacking is post-install documentation
Am 12.01.2012 23:37, schrieb Matthias Meißer:
Am 12.01.2012 23:06, schrieb Mikel Maron:
4)
Get easier in contact with local communities/multiplyer/evangelists?
But promoting this contacts is quiet hard... Sometimes somebody asks on
twitter, sometimes it's only a discussion within the
Hello world,
I have written down all my ideas so far on an ideascale i setup
http://fosm.ideascale.com/
here you have 23 new ideas for #osm,
independent of how they are implemented, all applicable to osm commonmap
fosm etc.
you are invited to join the conversation.
lets make the world a
Though I don't watch the mailing list much, this looks like a troll's list.
e.g. host the CC-by-sa data that will be deleted. Although I'm pretty
sure the OSMF's plan for ODbL switch makes it clear the CC-by-sa data will
not be deleted and will remain available.
I got bored after that.
On 13
On Fri, Jan 13, 2012 at 2:19 AM, Gregory nomoregra...@googlemail.com
wrote:
Though I don't watch the mailing list much, this looks like a troll's list.
I have tried to summarize the ideas that I have been working on in the past
three years.
Lots of though put into this. This is not meant to
On 1/12/2012 5:06 PM, Mikel Maron wrote:
2) A packaged solution, like a chef recipe, to install everything needed.
FYI - there was this project on last Summer of Code:
http://wiki.openstreetmap.org/wiki/Fast_Track_Deployment_of_Customised_OSM_Tile_Server
I'm not sure what all would be
On Jan 13, 2012 3:37 AM, Mikel Maron mikel_ma...@yahoo.com wrote:
Hi
Over the past couple days, I gave some assistance to someone setting up
their own tile infrastructure. They mostly got along on their own,
following http://weait.com/content/build-your-own-openstreetmap-server, and
picking
Hello
I'm the person Mikel was helping (thanks Mikel!) and I joined the list to
give my thoughts to this discussion. I think you have a couple of different
types of people you may want to think about here.
1. IT/devops
I fall into this category. The project I'm working on will require us to
Hello,
You will also find that reflected in the code, where more often than
not, we prefer a simple implementation over one that you would be taught
in a Java development course. We need to keep the learning curve down so
even people who are not Java developers can write a plugin without
Hi,
I have the following technical question: Houses were often drawn as a
big long block. In reality, there are however a number of individual
houses. Is there a way to quickly cut up these large blocks into small
blocks? Right now my workflow is a bit more complicated here. I add a
new
There is such a tool in plugin Czechadress.
Původní zpráva
Od: Oliver Raupach oli...@raupach.cc
Předmět: [josm-dev] Dividing houses
Datum: 12.1.2012 11:47:55
Hi,
I have the following technical question: Houses were often drawn
Hi,
Am 12.01.2012 09:23, schrieb Dirk Stöcker:
It is easy in the form that you simply install the build software and call
ant and you have a working result.
Really?
C:\Users\raupach\workspace2\josmant
Buildfile: build.xml does not exist!
Build failed
Just kidding, in principle I agree with
On Thu, Jan 12, 2012 at 10:22 AM, Martin Koppenhoefer
dieterdre...@gmail.com wrote:
In the latest version the TAB-key doesn't seem to work any more (at
least not to change the column/row) on my system (ubuntu 11.04, sun
java). Am I the only one or is this due to some recent updates?
No, it's
Hi!
On 17/12/11 21:48, Mike N wrote:
On 12/17/2011 9:49 AM, Dirk Stöcker wrote:
I see not that we need a big modification here. Maybe an update of the
wording could be done, so that people do not automatically assume new
is better.
That is a good idea. And since people don't realize
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