Lynn,
current versions of osm2pgsql can import .pbf, so you are on the right
track there. Richards text is good, but it was written when planet files
were a third of the current size and is just a bit dated. If osm2pgsql
can't hold the nodes in it's cache it will have to retrieve them from
On 1/15/2012 5:09 AM, Simon Poole wrote:
current versions of osm2pgsql can import .pbf, so you are on the right
track there. Richards text is good, but it was written when planet
files were a third of the current size and is just a bit dated. If
osm2pgsql can't hold the nodes in it's cache
Hi Simon,
On 15.01.2012 11:09, Simon Poole wrote:
To give you current numbers, I just did (10 days ago) an import on a i7
2600, 16GB box that took 30 hours with the initial import phase running at
Can you add your specs to the benchmarks page?
The machine -is- a Hetzner EX-4. The one in use for cleanmap has some
additional HW, but the planet import can be done on a stock machine in 33 hours.
Simon
PS: there is no big secret, the large gain is from -C 12000
Stephan Knauss o...@stephans-server.de schrieb:
Hi Simon,
On 15.01.2012
On 15 January 2012 11:26, Lynn W. Deffenbaugh (Mr) ldeff...@homeside.to wrote:
On 1/15/2012 5:09 AM, Simon Poole wrote:
To give you current numbers, I just did (10 days ago) an import on a i7
2600, 16GB box that took 30 hours with the initial import phase running at
Processing: Node(1322468k
On 1/15/2012 5:09 AM, Simon Poole wrote:
Lynn,
current versions of osm2pgsql can import .pbf, so you are on the right
track there. Richards text is good, but it was written when planet
files were a third of the current size and is just a bit dated. If
osm2pgsql can't hold the nodes in it's
On Sun, Jan 15, 2012 at 4:24 PM, Lynn W. Deffenbaugh (Mr)
ldeff...@homeside.to wrote:
On 1/15/2012 5:09 AM, Simon Poole wrote:
Lynn,
current versions of osm2pgsql can import .pbf, so you are on the right
track there. Richards text is good, but it was written when planet files
were a
http://planet.openstreetmap.org/pbf/
Simon
PS: could you fix the wiki, as it really doesn't seem to point out where
the planet pbf files are.
Am 15.01.2012 23:24, schrieb Lynn W. Deffenbaugh (Mr):
On 1/15/2012 5:09 AM, Simon Poole wrote:
Lynn,
current versions of osm2pgsql can import
Greetings,
I've been lurking in the group for a long time now and finally got
motivated to try putting together my own Tile server. I got everything
working, the whole way through mod-tile using a Florida extract as my
data to keep things moving along. It was good.
Then I downloaded
You do have -C 12000 set?
Haven't seen the error message before, but if you set the node cache
smaller than necessary to store -all- nodes importing will be very slow
(naturally if you don't have enough memory the machine will swap, but it
sill still be faster).
Simon
Am 14.01.2012 23:16,
Actually, the instructions I was following called for -C 2048
(http://weait.com/content/build-your-own-openstreetmap-server), but when
I did that I got the following error (running in a 4GB Ubuntu 10.04 VM):
Out of memory for dense node cache, reduce --cache size
I had to reduce to -C 1800
Believe me, if you can't allocate enough memory (you should be running a 64bit
OS and have at least enough swap allocated if you don't have sufficient memory)
for the cache for the import in question, it is going to be very very very very
slow.
Don't be confused by the Florida or whatever
Further tip: use the .pbf Files. It won't help a lot with your current issue,
but is quite a bit faster.
Simon
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I'm a rank amateur at this, can you provide a link on how to use (or
what to use instead of) osm2pgsql to import from a pbf instead of
planet-120111.osm.bz2? .pbfs are not mentioned at
http://weait.com/content/build-your-own-openstreetmap-server which is
the best reference I've found on
On 1/14/2012 7:56 PM, Simon Poole wrote:
Believe me, if you can't allocate enough memory (you should be running
a 64bit OS and have at least enough swap allocated if you don't have
sufficient memory) for the cache for the import in question, it is
going to be very very very very slow.
With
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