On Sat, 2009-03-21 at 02:25 +0100, Udo Giacomozzi wrote:
Hello Jon,
Friday, March 20, 2009, 7:48:42 PM, you wrote:
JB If you want to mess around with a slightly higher level implementation,
JB I recently re-implemented the mod_tile render daemon into python [1].
Unfortunately I'm not
Hello Jon,
Saturday, March 21, 2009, 10:39:00 AM, you wrote:
- in this case a Apache module is probably not really faster than a
FastCGI implementation
JB Maybe, but you need both implementations to do a fair comparison.
JB Serving the tiles directly from the Apache thread should be faster
On Sat, 2009-03-21 at 11:18 +0100, Udo Giacomozzi wrote:
Hello Jon,
Saturday, March 21, 2009, 10:39:00 AM, you wrote:
- in this case a Apache module is probably not really faster than a
FastCGI implementation
JB Maybe, but you need both implementations to do a fair comparison.
JB
On Tue, 17 Mar 2009 18:35:18 +0100 Stefan de Konink wrote:
I have set this up completely inside a webserver. Cherokee, no php,
just
the python script that renders the thing on demand. Runs in production
for months now.
snip
vserver!10!domain!1 = tile.openstreetmap.nl
This looks really
Ceriel Jacobs wrote:
On Tue, 17 Mar 2009 18:35:18 +0100 Stefan de Konink wrote:
I have set this up completely inside a webserver. Cherokee, no php, just
the python script that renders the thing on demand. Runs in production
for months now.
snip
vserver!10!domain!1 = tile.openstreetmap.nl
It sounds like a did a lot of work. However the script is actually the worst
piece of code I ever hacked together (maybe some visual basic stuff was worse).
On Friday 20 March 2009 17:53:13 Stefan de Konink wrote:
Ceriel Jacobs wrote:
On Tue, 17 Mar 2009 18:35:18 +0100 Stefan de Konink
2009/3/20 Ceriel Jacobs cerieljac...@gmail.com:
On Tue, 17 Mar 2009 18:35:18 +0100 Stefan de Konink wrote:
I have set this up completely inside a webserver. Cherokee, no php,
just
the python script that renders the thing on demand. Runs in production
for months now.
snip
Op 20 mrt 2009, om 18:22 heeft Roeland Douma het volgende geschreven:
But how is expiry of the tile files themselves being done?
That part is handled using the 'default' code provided in SVN. The
invalidator code; there were some modifications by Roeland; I guess
he
can elaborate more on
Hello Jon,
Friday, March 20, 2009, 7:48:42 PM, you wrote:
JB If you want to mess around with a slightly higher level implementation,
JB I recently re-implemented the mod_tile render daemon into python [1].
Unfortunately I'm not familiar with Python.
JB It is functionally equivalent to the C
Udo Giacomozzi wrote:
Instead I'm thinking about writing some multithreaded FreePascal or
C++ FastCGI server that does it much more efficiently (by using
libmapnick internally) but I still need to have a look at mod_tile as
it might already provide a highly performant solution.
Investigate
Hello Stefan,
Friday, March 20, 2009, 12:55:27 AM, you wrote:
Instead I'm thinking about writing some multithreaded FreePascal or
C++ FastCGI server that does it much more efficiently (by using
libmapnick internally) but I still need to have a look at mod_tile as
it might already provide a
Udo Giacomozzi wrote:
Hello Stefan,
Friday, March 20, 2009, 12:55:27 AM, you wrote:
Instead I'm thinking about writing some multithreaded FreePascal or
C++ FastCGI server that does it much more efficiently (by using
libmapnick internally) but I still need to have a look at mod_tile as
it
Since we are exploring different mapnik based rendering, I'm presenting mine
too ;-)
It's really just a simple PHP script that invokes the Python script:
http://paste.debian.net/31026/
That's almost what I did in the first place ( in even more hugly !) as I am a
php dev and not a python
I just set up my own Mapnik server that renders map tiles on demand
and saves them on disk so that they are efficiently cached. Currently
this is done using a PHP script (FastCGI handler with 5 instances)
that handles 404 errors and invokes a python script to render the
tile which then gets stored
2009/3/17 Udo Giacomozzi udo@nova-sys.net:
I just set up my own Mapnik server that renders map tiles on demand
and saves them on disk so that they are efficiently cached. Currently
this is done using a PHP script (FastCGI handler with 5 instances)
that handles 404 errors and invokes a
Udo Giacomozzi wrote:
I just set up my own Mapnik server that renders map tiles on demand
and saves them on disk so that they are efficiently cached. Currently
this is done using a PHP script (FastCGI handler with 5 instances)
that handles 404 errors and invokes a python script to render the
Hey Udo,
On Mar 17, 2009, at 8:36 AM, Udo Giacomozzi wrote:
I just set up my own Mapnik server that renders map tiles on demand
and saves them on disk so that they are efficiently cached. Currently
this is done using a PHP script (FastCGI handler with 5 instances)
that handles 404 errors and
Jon Burgess wrote:
On Wed, 2009-03-18 at 00:48 +0100, Stefan de Konink wrote:
Dane Springmeyer wrote:
I should stress though that Mod_tile is the optimal solution for tile
rendering for most OSM related purposes.
I wonder if an Apache module is able to provide caching. I doubt it can,
2009/3/18 Stefan de Konink ste...@konink.de
Jon Burgess wrote:
On Wed, 2009-03-18 at 00:48 +0100, Stefan de Konink wrote:
Dane Springmeyer wrote:
I should stress though that Mod_tile is the optimal solution for tile
rendering for most OSM related purposes.
I wonder if an Apache module
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