[OSM-dev] Release openstreetmap-carto v2.38.0

2016-02-18 Thread Matthijs Melissen
Dear all,

Yesterday, v2.38.0 of the openstreetmap-carto stylesheet has been
released and rolled out to the openstreetmap.org servers. It might
still take a couple of days before all tiles show the new rendering.

Changes include:

* Add rendering for natural=shoal, and natural=reef.
* Change of rendering of linear barriers: keep rendering of barrier
types chain, city_wall, embankment, ditch, fence, guard_rail,
handrail, hedge, kerb, retaining_wall, and wall, and drop rendering of
all other barrier types.
* Add rendering for social facilities.
* New icon for sports shops.
* Changed rendering of cutlines.
* Changed rendering for beach surfaces: add rendering for
surface=fine_gravel, surface=pebbles, and surface=pebblestone; drop
rendering for surface=peeples
* Various other bug fixes and minor improvements.

For a full list of commits, see
https://github.com/gravitystorm/openstreetmap-carto/compare/v2.37.0...v2.38.0

As always, we welcome any bug reports at
https://github.com/gravitystorm/openstreetmap-carto/issues.

-- Matthijs

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[OSM-dev-fr] Priorité de cartographie

2016-02-18 Thread Adrien ANDRÉ
Bonjour à tous,

pour orienter mes contributions, j'ai construit une carte de priorité de
cartographie.

Pour mémoire et dans l'éventualité que cette réalisation puisse servir,
j'en ai détaillé les étapes ici :
http://www.mapaou-web.fr/2016/02/18/osm-mapping-priority


Bonne journée !

Bien cordialement,

Adrien

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Re: [OSM-dev] Unsigned 32 bit node numbers in applications

2016-02-18 Thread Ilya Zverev
Thanks for the reminder, I've updated http://textual.ru/64/ with a new 
countdown.

As http://wiki.openstreetmap.org/wiki/64-bit_Identifiers states, most 
applications have switched to 64-bit ids. Among the exceptions seems to be OSRM 
(unsigned ints).

IZ

> 9 февр. 2016 г., в 10:05, Andrew Hain  
> написал(а):
> 
> Just a quick reminder: is there anyone still using unsigned 32 bit 
> node numbers? The database is approaching node 40.
> 
> --
> Andrew
> 
> 
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