Re: [OSM-dev] Kothic JS - a full-featured JavaScript map rendering engine using HTML5 Canvas

2011-06-11 Thread Igor Brejc
And my question: how do you actually retrieve the vector OSM data to a browser? And in what form - the pure OSM model or something adapted for Kothic? Great work, BTW. Igor On Sat, Jun 11, 2011 at 8:25 AM, Frederik Ramm frede...@remote.org wrote: Hi, Komяpa wrote: Glad to announce the

Re: [OSM-dev] Kothic JS - a full-featured JavaScript map rendering engine using HTML5 Canvas

2011-06-11 Thread Komяpa
Hi, 2011/6/11 Frederik Ramm frede...@remote.org: That looks quite impressive. Are the vector tiles generated live or are they pre-rendered? Vector tiles are served from cache if it is available there, and are generated on the fly if there's nothing in cache. Minsk, the default city on demo

Re: [OSM-dev] Kothic JS - a full-featured JavaScript map rendering engine using HTML5 Canvas

2011-06-11 Thread Simone Cortesi
On Sat, Jun 11, 2011 at 12:47, Komяpa m...@komzpa.net wrote: That looks quite impressive. Are the vector tiles generated live or are they pre-rendered? Vector tiles are served from cache if it is available there, and are generated on the fly if there's nothing in cache. Minsk, the default

Re: [OSM-dev] Kothic JS - a full-featured JavaScript map rendering engine using HTML5 Canvas

2011-06-11 Thread Tobias Knerr
2011-06-11 Komяpa wrote: Vector tiles are served from cache if it is available there, and are generated on the fly if there's nothing in cache. Minsk, the default city on demo map, is in cache entirely. From your wiki[1] and the example tiles linked there I get the impression that the vector