On Jan 9, 2008 10:26 AM, Artem Pavlenko [EMAIL PROTECTED] wrote:
http://mapnik.org/maps/srtm_relief/
All I can say is *wow*. Does this take a lot of processing power?
Because it would be a nice backdrop for OSM maps.
I'm aware of voids and 'below sea level' areas (TODO) and I'm looking
for
On Jan 9, 2008 1:44 PM, Artem Pavlenko [EMAIL PROTECTED] wrote:
OK, below sea level is now corrected : http://
artem.dev.openstreetmap.org/files/reliefs/water.jpg
but there are still lots of water around. I guess this represents
reality.
From this zoom-level it's hard to be sure, but it looks
On Wed, Jan 09, 2008 at 12:44:51PM +, Artem Pavlenko wrote:
I think areas below sea level should just get the darkest green. In most
cases it is probably not necessary to distinguish the details.
OK, below sea level is now corrected :
On 9 Jan 2008, at 12:59, Jochen Topf wrote:
On Wed, Jan 09, 2008 at 12:44:51PM +, Artem Pavlenko wrote:
I think areas below sea level should just get the darkest green.
In most
cases it is probably not necessary to distinguish the details.
OK, below sea level is now corrected :
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