Re: [OSM-dev] 120111 Planet Node Order?

2012-01-15 Thread Simon Poole


Lynn,

current versions of osm2pgsql can import .pbf, so you are on the right 
track there. Richards text is good, but it was written when planet files 
were a third of the current size and is just a bit dated. If osm2pgsql 
can't hold the nodes in it's cache it will have to retrieve them from 
the database and that is in my and other peoples experience at least  an 
order of magnitude slower.


To give you current numbers, I just did (10 days ago) an import on a i7 
2600, 16GB box that took 30 hours with the initial import phase running at


Processing: Node(1322468k 340.2k/s) Way(120291k 35.64k/s) 
Relation(1243830 58.30/s)  parse time: 28598s


Node stats: total(1322468982), max(1576326287) in 3887s
Way stats: total(120291564), max(144049709) in 3375s
Relation stats: total(1243833), max(1951174) in 21335s

Because the box has limited memory I did an earlier attempt with -C 8000 
because I knew that it would swap a lot with -C 12000. However that ran 
at roughly 4k/s ways and after a couple of hours I aborted it. The good 
news is that you -can- import on a machine with less memory (good luck 
keeping up with the updates on a VM though), for example lonvia has 
imported on a machine with 6GB total (but with -C 12000).


The error message you got is weird and may point to an issue with the 
export process, but it just states that the node cache is going to be 
less efficient space wise, so IMHO you can simply ignore that.


So add some swap and try again :-)

Simon

Am 15.01.2012 02:57, schrieb Lynn W. Deffenbaugh (Mr):
I'm a rank amateur at this, can you provide a link on how to use (or 
what to use instead of) osm2pgsql to import from a pbf instead of 
planet-120111.osm.bz2?  .pbfs are not mentioned at 
http://weait.com/content/build-your-own-openstreetmap-server which is 
the best reference I've found on getting a tile server running for the 
planet.


Lynn (D)

On 1/14/2012 8:06 PM, Simon Poole wrote:
Further tip: use the .pbf Files. It won't help a lot with your 
current issue, but is quite a bit faster.


Simon
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Re: [OSM-dev] 120111 Planet Node Order?

2012-01-15 Thread Lynn W. Deffenbaugh (Mr)

On 1/15/2012 5:09 AM, Simon Poole wrote:


current versions of osm2pgsql can import .pbf, so you are on the right 
track there. Richards text is good, but it was written when planet 
files were a third of the current size and is just a bit dated. If 
osm2pgsql can't hold the nodes in it's cache it will have to retrieve 
them from the database and that is in my and other peoples experience 
at least  an order of magnitude slower.


Any pointers on the osm2pgsql command line differences for .pbf vs 
.bz2-compressed OSM data?  With the call for people to quit accessing 
the OSM tile servers, this really does need to be better, or more 
currently, documented.  I managed to get one running, but apparently 
there's better ways to do it now.


To give you current numbers, I just did (10 days ago) an import on a 
i7 2600, 16GB box that took 30 hours with the initial import phase 
running at


Processing: Node(1322468k 340.2k/s) Way(120291k 35.64k/s) 
Relation(1243830 58.30/s)  parse time: 28598s


Node stats: total(1322468982), max(1576326287) in 3887s
Way stats: total(120291564), max(144049709) in 3375s
Relation stats: total(1243833), max(1951174) in 21335s


THAT is the kind of data I was looking for and haven't noticed.  So your 
Ways are about 10% of the rate of the Nodes, and Relations are about 
twice as fast as the Ways.  and there are very few Relations by 
comparison.  There is definitely something different in my nodes going 
at 45K/s and my ways going at 0.12k/s.  I've since aborted that run and 
restarted with some VM changes, but it looks like I've got a ways to go yet.




Because the box has limited memory I did an earlier attempt with -C 
8000 because I knew that it would swap a lot with -C 12000. However 
that ran at roughly 4k/s ways and after a couple of hours I aborted 
it. The good news is that you -can- import on a machine with less 
memory (good luck keeping up with the updates on a VM though), for 
example lonvia has imported on a machine with 6GB total (but with -C 
12000).


The error message you got is weird and may point to an issue with the 
export process, but it just states that the node cache is going to be 
less efficient space wise, so IMHO you can simply ignore that.


I'm also downloading the previous week's planet file just to see if my 
configuration goes faster on the Ways without the error, assuming I 
don't get the Node order error on the previous week's planet file.




So add some swap and try again :-)


I'll give that a go when the current run gets to the Ways and I see what 
the rate turns out to be.  I'm at 705000k Nodes right now, so not too 
much longer.  But I'm only getting 30.9k/s rate instead of my previous 
45 so I think some of my change in the VM had less-than-desirable effects.


Lynn (D)



Simon

Am 15.01.2012 02:57, schrieb Lynn W. Deffenbaugh (Mr):
I'm a rank amateur at this, can you provide a link on how to use (or 
what to use instead of) osm2pgsql to import from a pbf instead of 
planet-120111.osm.bz2?  .pbfs are not mentioned at 
http://weait.com/content/build-your-own-openstreetmap-server which is 
the best reference I've found on getting a tile server running for 
the planet.


Lynn (D)

On 1/14/2012 8:06 PM, Simon Poole wrote:
Further tip: use the .pbf Files. It won't help a lot with your 
current issue, but is quite a bit faster.


Simon
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Re: [OSM-dev] 120111 Planet Node Order?

2012-01-15 Thread Stephan Knauss

Hi Simon,

On 15.01.2012 11:09, Simon Poole wrote:

To give you current numbers, I just did (10 days ago) an import on a i7
2600, 16GB box that took 30 hours with the initial import phase running at

Can you add your specs to the benchmarks page?

http://wiki.openstreetmap.org/wiki/Osm2pgsql/benchmarks

Your machine look similar to the Hetzner EX4 listed there but your 
import was seven times faster.


Stephan

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Re: [OSM-dev] 120111 Planet Node Order?

2012-01-15 Thread Simon Poole
The machine -is- a Hetzner EX-4. The one in use for cleanmap has some 
additional HW, but the planet import can be done on a stock machine in 33 hours.

Simon

PS: there is no big secret, the large gain is from -C 12000



Stephan Knauss o...@stephans-server.de schrieb:

Hi Simon,

On 15.01.2012 11:09, Simon Poole wrote:
 To give you current numbers, I just did (10 days ago) an import on a
i7
 2600, 16GB box that took 30 hours with the initial import phase
running at
Can you add your specs to the benchmarks page?

http://wiki.openstreetmap.org/wiki/Osm2pgsql/benchmarks

Your machine look similar to the Hetzner EX4 listed there but your 
import was seven times faster.

Stephan

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Re: [OSM-dev] 120111 Planet Node Order?

2012-01-15 Thread andrzej zaborowski
On 15 January 2012 11:26, Lynn W. Deffenbaugh (Mr) ldeff...@homeside.to wrote:
 On 1/15/2012 5:09 AM, Simon Poole wrote:
 To give you current numbers, I just did (10 days ago) an import on a i7
 2600, 16GB box that took 30 hours with the initial import phase running at

 Processing: Node(1322468k 340.2k/s) Way(120291k 35.64k/s) Relation(1243830
 58.30/s)  parse time: 28598s

 Node stats: total(1322468982), max(1576326287) in 3887s
 Way stats: total(120291564), max(144049709) in 3375s
 Relation stats: total(1243833), max(1951174) in 21335s

 THAT is the kind of data I was looking for and haven't noticed.  So your
 Ways are about 10% of the rate of the Nodes, and Relations are about twice
 as fast as the Ways.  and there are very few Relations by comparison.  There
 is definitely something different in my nodes going at 45K/s and my ways
 going at 0.12k/s.  I've since aborted that run and restarted with some VM
 changes, but it looks like I've got a ways to go yet.

The smaller cache will affect the ways import rate much more than
nodes so this might be the result.




 Because the box has limited memory I did an earlier attempt with -C 8000
 because I knew that it would swap a lot with -C 12000. However that ran at
 roughly 4k/s ways and after a couple of hours I aborted it. The good news is
 that you -can- import on a machine with less memory (good luck keeping up
 with the updates on a VM though), for example lonvia has imported on a
 machine with 6GB total (but with -C 12000).

 The error message you got is weird and may point to an issue with the
 export process, but it just states that the node cache is going to be less
 efficient space wise, so IMHO you can simply ignore that.

If Lynn is running a 32-bit system or a 32-bit version of osm2pgsql,
it might be impossible to allocate more than there is physical memory
in the system if it's close to 2-3GB.

Cheers

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Re: [OSM-dev] 120111 Planet Node Order?

2012-01-15 Thread Lynn W. Deffenbaugh (Mr)

On 1/15/2012 5:09 AM, Simon Poole wrote:


Lynn,

current versions of osm2pgsql can import .pbf, so you are on the right 
track there. Richards text is good, but it was written when planet 
files were a third of the current size and is just a bit dated. If 
osm2pgsql can't hold the nodes in it's cache it will have to retrieve 
them from the database and that is in my and other peoples experience 
at least  an order of magnitude slower.


Ok, any hints on where I can find a planet-level .pbf file?  The only 
files I can find when linking from the Planet page 
(http://wiki.openstreetmap.org/wiki/Planet) download section are for the 
more traditional bz2 files (planet-date-osm.bz2).


I found local area extracts in pbf format, but no planet pbf.  I'm still 
trying to grok the options and appreciate the continuing assistance.


Lynn (D)


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Re: [OSM-dev] 120111 Planet Node Order?

2012-01-15 Thread Ian Dees
On Sun, Jan 15, 2012 at 4:24 PM, Lynn W. Deffenbaugh (Mr) 
ldeff...@homeside.to wrote:

 On 1/15/2012 5:09 AM, Simon Poole wrote:


 Lynn,

 current versions of osm2pgsql can import .pbf, so you are on the right
 track there. Richards text is good, but it was written when planet files
 were a third of the current size and is just a bit dated. If osm2pgsql
 can't hold the nodes in it's cache it will have to retrieve them from the
 database and that is in my and other peoples experience at least  an order
 of magnitude slower.


 Ok, any hints on where I can find a planet-level .pbf file?  The only
 files I can find when linking from the Planet page (
 http://wiki.openstreetmap.**org/wiki/Planethttp://wiki.openstreetmap.org/wiki/Planet)
 download section are for the more traditional bz2 files
 (planet-date-osm.bz2).

 I found local area extracts in pbf format, but no planet pbf.  I'm still
 trying to grok the options and appreciate the continuing assistance.


http://planet.openstreetmap.org/pbf/
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Re: [OSM-dev] 120111 Planet Node Order?

2012-01-15 Thread Simon Poole

http://planet.openstreetmap.org/pbf/

Simon

PS: could you fix the wiki, as it really doesn't seem to point out where 
the planet pbf files are.


Am 15.01.2012 23:24, schrieb Lynn W. Deffenbaugh (Mr):

On 1/15/2012 5:09 AM, Simon Poole wrote:


Lynn,

current versions of osm2pgsql can import .pbf, so you are on the 
right track there. Richards text is good, but it was written when 
planet files were a third of the current size and is just a bit 
dated. If osm2pgsql can't hold the nodes in it's cache it will have 
to retrieve them from the database and that is in my and other 
peoples experience at least  an order of magnitude slower.


Ok, any hints on where I can find a planet-level .pbf file?  The only 
files I can find when linking from the Planet page 
(http://wiki.openstreetmap.org/wiki/Planet) download section are for 
the more traditional bz2 files (planet-date-osm.bz2).


I found local area extracts in pbf format, but no planet pbf.  I'm 
still trying to grok the options and appreciate the continuing 
assistance.


Lynn (D)


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[OSM-dev] 120111 Planet Node Order?

2012-01-14 Thread Lynn W. Deffenbaugh (Mr)

Greetings,

I've been lurking in the group for a long time now and finally got 
motivated to try putting together my own Tile server.  I got everything 
working, the whole way through mod-tile using a Florida extract as my 
data to keep things moving along.  It was good.


Then I downloaded planet-120111.osm.bz2 and started importing it 
yesterday.  It completed the nodes and is now working on the Ways, but I 
received on error message:


 Out of order node 244067335 (33792779,7) - this will impact the cache 
efficiency


And the Ways are processing much more slowly than I would have expected, 
namely:


 Processing: Node(1329673k 43.6k/s) Way (3282k 0.12k/s) Relation(0 0.00/s)

Has anyone else imported this particular planet file and is the slow Way 
loading to be expected after that error?


Would I be better off in scrapping this slow load and going back another 
week to download the Planet and then apply the diffs to bring it up to date?


Lynn (D) - http://aprsisce.wikidot.com/ - A user of OSM data




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Re: [OSM-dev] 120111 Planet Node Order?

2012-01-14 Thread Simon Poole


You do have -C 12000 set?

Haven't seen the error message before, but if you set the node cache 
smaller than necessary to store -all- nodes importing will be very slow 
(naturally if you don't have enough memory the machine will swap, but it 
sill still be faster).


Simon

Am 14.01.2012 23:16, schrieb Lynn W. Deffenbaugh (Mr):

Greetings,

I've been lurking in the group for a long time now and finally got 
motivated to try putting together my own Tile server.  I got 
everything working, the whole way through mod-tile using a Florida 
extract as my data to keep things moving along.  It was good.


Then I downloaded planet-120111.osm.bz2 and started importing it 
yesterday.  It completed the nodes and is now working on the Ways, but 
I received on error message:


 Out of order node 244067335 (33792779,7) - this will impact the 
cache efficiency


And the Ways are processing much more slowly than I would have 
expected, namely:


 Processing: Node(1329673k 43.6k/s) Way (3282k 0.12k/s) Relation(0 
0.00/s)


Has anyone else imported this particular planet file and is the slow 
Way loading to be expected after that error?


Would I be better off in scrapping this slow load and going back 
another week to download the Planet and then apply the diffs to bring 
it up to date?


Lynn (D) - http://aprsisce.wikidot.com/ - A user of OSM data




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Re: [OSM-dev] 120111 Planet Node Order?

2012-01-14 Thread Lynn W. Deffenbaugh (Mr)
Actually, the instructions I was following called for -C 2048 
(http://weait.com/content/build-your-own-openstreetmap-server), but when 
I did that I got the following error (running in a 4GB Ubuntu 10.04 VM):



Out of memory for dense node cache, reduce --cache size


I had to reduce to -C 1800 to make it even run.  Nodes imported nice and 
fast (43.6k/s), but I received the following error:


Out of order node 244067335 (33792779,7) - this will impact the cache 
efficiency


which to my novice reading implies that there was an issue in the Planet 
file dealing with node ordering.  And the Way import is running MUCH 
slower than I would have thought given what I've read.  0.12k/s is WAY 
less than 43.6k/s.  I know ways are slower, but I figured maybe 10% of 
the speed worst case, not this much slower.


Lynn (D)

PS.  I haven't seen a -C 12000 recommended anywhere.  And interestingly 
with -C 2048 complaining , -C 1800 is still only using 2GB of the 3.7GB 
available according to Ubuntu's System Monitor.


On 1/14/2012 6:10 PM, Simon Poole wrote:


You do have -C 12000 set?

Haven't seen the error message before, but if you set the node cache 
smaller than necessary to store -all- nodes importing will be very 
slow (naturally if you don't have enough memory the machine will swap, 
but it sill still be faster).


Simon

Am 14.01.2012 23:16, schrieb Lynn W. Deffenbaugh (Mr):

Greetings,

I've been lurking in the group for a long time now and finally got 
motivated to try putting together my own Tile server.  I got 
everything working, the whole way through mod-tile using a Florida 
extract as my data to keep things moving along.  It was good.


Then I downloaded planet-120111.osm.bz2 and started importing it 
yesterday.  It completed the nodes and is now working on the Ways, 
but I received on error message:


 Out of order node 244067335 (33792779,7) - this will impact the 
cache efficiency


And the Ways are processing much more slowly than I would have 
expected, namely:


 Processing: Node(1329673k 43.6k/s) Way (3282k 0.12k/s) Relation(0 
0.00/s)


Has anyone else imported this particular planet file and is the slow 
Way loading to be expected after that error?


Would I be better off in scrapping this slow load and going back 
another week to download the Planet and then apply the diffs to bring 
it up to date?


Lynn (D) - http://aprsisce.wikidot.com/ - A user of OSM data




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Re: [OSM-dev] 120111 Planet Node Order?

2012-01-14 Thread Simon Poole
Believe me, if you can't allocate enough memory (you should be running a 64bit 
OS and have at least enough swap allocated if you don't have sufficient memory) 
for the cache for the import in question, it is going to be very very very very 
slow.

Don't be confused by the Florida or whatever import running fast, that is 
peanuts in comparison to importing a full planet (1.4 billion nodes or so).

Simon 



Lynn W. Deffenbaugh (Mr) ldeff...@homeside.to schrieb:

Actually, the instructions I was following called for -C 2048 
(http://weait.com/content/build-your-own-openstreetmap-server), but
when 
I did that I got the following error (running in a 4GB Ubuntu 10.04
VM):

 Out of memory for dense node cache, reduce --cache size

I had to reduce to -C 1800 to make it even run.  Nodes imported nice
and 
fast (43.6k/s), but I received the following error:

 Out of order node 244067335 (33792779,7) - this will impact the cache

 efficiency

which to my novice reading implies that there was an issue in the
Planet 
file dealing with node ordering.  And the Way import is running MUCH 
slower than I would have thought given what I've read.  0.12k/s is WAY 
less than 43.6k/s.  I know ways are slower, but I figured maybe 10% of 
the speed worst case, not this much slower.

Lynn (D)

PS.  I haven't seen a -C 12000 recommended anywhere.  And interestingly

with -C 2048 complaining , -C 1800 is still only using 2GB of the 3.7GB

available according to Ubuntu's System Monitor.

On 1/14/2012 6:10 PM, Simon Poole wrote:

 You do have -C 12000 set?

 Haven't seen the error message before, but if you set the node cache 
 smaller than necessary to store -all- nodes importing will be very 
 slow (naturally if you don't have enough memory the machine will
swap, 
 but it sill still be faster).

 Simon

 Am 14.01.2012 23:16, schrieb Lynn W. Deffenbaugh (Mr):
 Greetings,

 I've been lurking in the group for a long time now and finally got 
 motivated to try putting together my own Tile server.  I got 
 everything working, the whole way through mod-tile using a Florida 
 extract as my data to keep things moving along.  It was good.

 Then I downloaded planet-120111.osm.bz2 and started importing it 
 yesterday.  It completed the nodes and is now working on the Ways, 
 but I received on error message:

  Out of order node 244067335 (33792779,7) - this will impact the 
 cache efficiency

 And the Ways are processing much more slowly than I would have 
 expected, namely:

  Processing: Node(1329673k 43.6k/s) Way (3282k 0.12k/s) Relation(0 
 0.00/s)

 Has anyone else imported this particular planet file and is the slow

 Way loading to be expected after that error?

 Would I be better off in scrapping this slow load and going back 
 another week to download the Planet and then apply the diffs to
bring 
 it up to date?

 Lynn (D) - http://aprsisce.wikidot.com/ - A user of OSM data




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Re: [OSM-dev] 120111 Planet Node Order?

2012-01-14 Thread Simon Poole
Further tip: use the .pbf Files. It won't help a lot with your current issue, 
but is quite a bit faster.

Simon
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Re: [OSM-dev] 120111 Planet Node Order?

2012-01-14 Thread Lynn W. Deffenbaugh (Mr)
I'm a rank amateur at this, can you provide a link on how to use (or 
what to use instead of) osm2pgsql to import from a pbf instead of 
planet-120111.osm.bz2?  .pbfs are not mentioned at 
http://weait.com/content/build-your-own-openstreetmap-server which is 
the best reference I've found on getting a tile server running for the 
planet.


Lynn (D)

On 1/14/2012 8:06 PM, Simon Poole wrote:
Further tip: use the .pbf Files. It won't help a lot with your current 
issue, but is quite a bit faster.


Simon
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Re: [OSM-dev] 120111 Planet Node Order?

2012-01-14 Thread Lynn W. Deffenbaugh (Mr)

On 1/14/2012 7:56 PM, Simon Poole wrote:
Believe me, if you can't allocate enough memory (you should be running 
a 64bit OS and have at least enough swap allocated if you don't have 
sufficient memory) for the cache for the import in question, it is 
going to be very very very very slow.


With System Monitor reporting only 53% memory in use, I don't think 
memory is the reason for the slow Way import.  The 1.329 billion nodes 
imported reasonably consistently and memory use hasn't changed with the 
transition from Nodes to Ways.  I really think it has more to do with 
the out of order node error from the planet file, but google hasn't 
helped me find any reference to what that really means.




Don't be confused by the Florida or whatever import running fast, that 
is peanuts in comparison to importing a full planet (1.4 billion nodes 
or so).


Understood.  I did the Florida import just to make sure the tool-chain 
worked.  Didn't want to run the whole planet just to test it.


Lynn (D)



Simon



Lynn W. Deffenbaugh (Mr) ldeff...@homeside.to schrieb:

Actually, the instructions I was following called for -C 2048
(http://weait.com/content/build-your-own-openstreetmap-server), but when
I did that I got the following error (running in a 4GB Ubuntu 10.04 VM):

  Out of memory for dense node cache, reduce --cache size

I had to reduce to -C 1800 to make it even run.  Nodes imported nice and
fast (43.6k/s), but I received the following error:

  Out of order node 244067335 (33792779,7) - this will impact the cache
  efficiency

which to my novice reading implies that there was an issue in the Planet
file dealing with node ordering.  And the Way import is running MUCH
slower than I would have thought given what I've read.  0.12k/s is WAY
less than 43.6k/s.  I know ways are slower, but I
figured maybe 10% of
the speed worst case, not this much slower.

Lynn (D)

PS.  I haven't seen a -C 12000 recommended anywhere.  And interestingly
with -C 2048 complaining , -C 1800 is still only using 2GB of the 3.7GB
available according to Ubuntu's System Monitor.

On 1/14/2012 6:10 PM, Simon Poole wrote:

  You do have -C 12000 set?

  Haven't seen the error message before, but if you set the node cache
  smaller than necessary to store -all- nodes importing will be very
  slow (naturally if you don't have enough memory the machine will swap,
  but it sill still be faster).

  Simon

  Am 14.01.2012 23:16, schrieb Lynn W. Deffenbaugh (Mr):
  Greetings,

  I've been lurking in the group for a long time now and finally got
  motivated to try putting together my own Tile server.  I go!
  t
  everything working, the whole way through mod-tile using a Florida
  extract as my data to keep things moving along.  It was good.

  Then I downloaded planet-120111.osm.bz2 and started importing it
  yesterday.  It completed the nodes and is now working on the Ways,
  but I received on error message:

Out of order node 244067335 (33792779,7) - this will impact the
  cache efficiency

  And the Ways are processing much more slowly than I would have
  expected, namely:

Processing: Node(1329673k 43.6k/s) Way (3282k 0.12k/s) Relation(0
  0.00/s)

  Has anyone else imported this particular planet file and is the slow
  Way loading to be expected after that error?

  Would I be better off in scrapping this slow load a!
  nd going
back
  another week to download the Planet and then apply the diffs to bring
  it up to date?

  Lynn (D) -http://aprsisce.wikidot.com/ - A user of OSM data







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  http://lists.openstreetmap.org/listinfo/dev





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