Tobias Knerr wrote:
>/ Malcolm Herring wrote:
/>>/ My other wish is that disjunct outers be dis-allowed. Where multiple
/>>/ complete areas need to be associated, then this is the proper use of
/>>/ relations.
/
+1
>/ Why? How would you draw an administrative district with an exclave?
/
A r
Ilya Zverev wrote:
>
> Malcolm Herring wrote:
>> My other wish is that disjunct outers be dis-allowed. Where multiple
>> complete areas need to be associated, then this is the proper use of
>> relations.
+1
> Why? How would you draw an administrative district with an exclave?
A relation for the
Malcolm Herring wrote:
> I don't like this proposal because the structure is made up of nodes
> rather than ways. This will make for extremely tedious construction as
> well as create much more data. Also it is too different from the
> existing multipolygon method of creating generic area geometri
I don't like this proposal because the structure is made up of nodes
rather than ways. This will make for extremely tedious construction as
well as create much more data. Also it is too different from the
existing multipolygon method of creating generic area geometries. This
proposed structure
steggink at steggink.org wrote:
> Can you please explain how ways referencing areas "work"? Preferably
> with some illustrations. Either I don't get it, or it doesn't make
> sense. The way as I see it now you'll get some closed loops
> along/inside ways.
I've made a visual example:
http://wik
Hi Ilya,
Can you please explain how ways referencing areas "work"? Preferably
with some illustrations. Either I don't get it, or it doesn't make
sense. The way as I see it now you'll get some closed loops
along/inside ways.
I agree on introducing a new primitive for areas, in order to res
Hi all! There has been no discussion of areas since November 2012, and
the last EWG meeting made me think of them for some reason. I believe
a proper area type can be done, and it would nicely represent every
kind of areas — from simple buildings to the coastline.
Please see http://wiki.openstreet
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