Sven:
>>
Thus it has been decided a long time ago, that land polygons are rendered from
shapefiles proven to be mostly correct (e.g. all continents do exist) and
up-to-date stuff produced by osm2pgsql.
If you like to render your own map you can easily produse matching data from
the same planet
2018-06-21 0:05 GMT+02:00 Sven Geggus :
>
> The coastline processing toolchain is available here:
> https://github.com/osmcode/osmcoastline
you can also get precompiled (fixed, splitted and not, 4326 and 900913)
water polygons, land polygons and coastline shapefiles here:
SandorS wrote:
> As I understand the two involved processes are independent and the results
> are just mixed together at certain moment during the map-making process.
Right.
The main reason for doing this is, that coastlines tend to be broken very
often. Likely they are broken more often than
As I understand the two involved processes are independent and the results are
just mixed together at certain moment during the map-making process. This
independence causes several serious issues. Let me mention some.
Assume the coastline polygons are in classes {Pi}, i=0,1,2, where any from
4 matches
Mail list logo