[OSM-dev] coastline-osm2pgsql, once agai

2018-06-27 Thread SandorS
Sven: >> Thus it has been decided a long time ago, that land polygons are rendered from shapefiles proven to be mostly correct (e.g. all continents do exist) and up-to-date stuff produced by osm2pgsql. If you like to render your own map you can easily produse matching data from the same planet

Re: [OSM-dev] Coastline – osm2pgsql

2018-06-21 Thread Martin Koppenhoefer
2018-06-21 0:05 GMT+02:00 Sven Geggus : > > The coastline processing toolchain is available here: > https://github.com/osmcode/osmcoastline you can also get precompiled (fixed, splitted and not, 4326 and 900913) water polygons, land polygons and coastline shapefiles here:

Re: [OSM-dev] Coastline – osm2pgsql

2018-06-20 Thread Sven Geggus
SandorS wrote: > As I understand the two involved processes are independent and the results > are just mixed together at certain moment during the map-making process. Right. The main reason for doing this is, that coastlines tend to be broken very often. Likely they are broken more often than

[OSM-dev] Coastline – osm2pgsql

2018-06-12 Thread SandorS
As I understand the two involved processes are independent and the results are just mixed together at certain moment during the map-making process. This independence causes several serious issues. Let me mention some. Assume the coastline polygons are in classes {Pi}, i=0,1,2, where any from