gt; Date: Wed, 9 Nov 2011 08:23:54 -0700
> From: Martijn van Exel
> To: Jochen Topf
> Cc: dev Openstreetmap
> Subject: Re: [OSM-dev] osmjs says 'Killed'
>
> Jochen,
>
> I compiled with the GC flag and can confirm that osmjs's memory usage
> is definitely
Jochen,
I compiled with the GC flag and can confirm that osmjs's memory usage
is definitely still growing - much slower, but that is probably due to
the garbage collection processes making the whole thing slow. I ran
that US pbf again and it croaked when its memory footprint was about
50% in top.
On Wed, Nov 09, 2011 at 12:24:55AM -0700, Martijn van Exel wrote:
> I'm testing my osmium setup, osmjs specifically. I'm feeding osmjs
> small pbf planet extracts (city scale) and run the time.js script,
> that goes OK. Then I feed it a US pbf planet extract, and osmjs says
> 'Killed' after about
I'm testing my osmium setup, osmjs specifically. I'm feeding osmjs
small pbf planet extracts (city scale) and run the time.js script,
that goes OK. Then I feed it a US pbf planet extract, and osmjs says
'Killed' after about a minute or so. I tried -l none but that makes
no difference. -d gives me
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