On Sun, Mar 15, 2009 at 4:48 PM, Stefan Breunig
ste...@mathphys.fsk.uni-heidelberg.de wrote:
Why would I expect that to work? Shift is a modifier key; ESC is not.
By a powerful gift that that goes beyond guessing you are obviously
capable of (reading). Also, why should you expect that JOSM
Stefan Breunig wrote:
Oh, I thought that proper functionality was going to be restored, so I
didn't bother complaining. :-)
Does anyone actually read my mails? It's really annoying to repeat
over and over again just because you can't take 10 minutes and read
this thread and see that your
2009/3/10 Dirk Stöcker openstreet...@dstoecker.de:
You have 3 ways to replace this:
a) Press ESC instead of Shift
b) Press U instead of Shift
c) Double-Click to end drawing a node.
For me your comments really look like I want my old way and don't even want
to try others.
actually for me
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So far, only 4 people are complaining. Doesn't sound heavily used to me.
About shift: Try to create a perfect T crossing with the joining way
( | ) ending *near* a node but not on one. Your joining way will
look something like this \ or this /, but
Subject: Re: [josm-dev] Add nodes functionality changed?
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So far, only 4 people are complaining. Doesn't sound heavily used to me.
About shift: Try to create a perfect T crossing with the joining way
( | ) ending *near* a node but not on one. Your
On Thu, 12 Mar 2009, Martin Koppenhoefer wrote:
actually for me this is valid, I was (am still) quite used to
shift-usage (don't forget that adding POIs is one of our main
business, that's why I doubt that just 1% users used shift that was
Speaking of this. When I change stuff adding POI's is
Stefan Breunig writes:
So far, only 4 people are complaining. Doesn't sound heavily used to me.
Oh, I thought that proper functionality was going to be restored, so I
didn't bother complaining. :-)
I can see that the functionality is still there -- just hit escape
between every click -- but
On Thu, 12 Mar 2009, Russ Nelson wrote:
Stefan Breunig writes:
So far, only 4 people are complaining. Doesn't sound heavily used to me.
Oh, I thought that proper functionality was going to be restored, so I
didn't bother complaining. :-)
I can see that the functionality is still there --
On 12/03/2009 17:58, Dirk Stöcker wrote:
Press ESCAPE the whole time like you did for shift.
Using ESCAPE as a modifier is very unconventional. Pressing it and
releasing it first has a very different feel to using a key as a modifier.
I think the use to which the shift has been usurped is
Oh, I thought that proper functionality was going to be restored, so I
didn't bother complaining. :-)
Does anyone actually read my mails? It's really annoying to repeat
over and over again just because you can't take 10 minutes and read
this thread and see that your complaints are unreasoned.
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And when you now
tell me that the distance on the keyboard is to large, you can reassign
and .
(Y is in the lower left, next so shift on German keyboards. It's for
English ones and may be different elsewhere. Just to make clear he
didn't want to
On Mon, 9 Mar 2009, Maarten Deen wrote:
Dirk Stöcker wrote:
On Mon, 9 Mar 2009, David Earl wrote:
You have 3 ways to replace this:
a) Press ESC instead of Shift
b) Press U instead of Shift
c) Double-Click to end drawing a node.
Methods a and b are long-time and only c is new.
These are
Dirk Stöcker wrote:
On Mon, 9 Mar 2009, David Earl wrote:
You have 3 ways to replace this:
a) Press ESC instead of Shift
b) Press U instead of Shift
c) Double-Click to end drawing a node.
Methods a and b are long-time and only c is new.
These are all workable, but require extra clicks
On 09/03/2009 11:24, Frederik Ramm wrote:
Hi,
Stefan Breunig wrote:
Try double clicking.
Would we lose anything by simply reinstating the old shift behaviour?
Indeed. AFAICS shift is unused now. Remember
Habit gets built into the fingers, changing it arbitrarily is not a good
thing to
On 09/03/2009 11:34, David Earl wrote:
On 09/03/2009 11:24, Frederik Ramm wrote:
Hi,
Stefan Breunig wrote:
Try double clicking.
Would we lose anything by simply reinstating the old shift behaviour?
Indeed. AFAICS shift is unused now. Remember
Oops, half finished paragraph. I was going to
create a node ready for extension when in open
space, and select a node ready for extension when shift+click near a node.
A normal click does just that. Pressing Shift was superfluous even
before the change got checked in.
--
Please encrypt your mail:
On 09/03/2009 11:40, Stefan Breunig wrote:
Would we lose anything by simply reinstating the old shift behaviour?
Shift now prevents JOSM from re-using nodes, but still inserts nodes
into existing ways. Old way to deal with this was to zoom in so the
snap distance would be too large, then
On 09/03/2009 11:42, Stefan Breunig wrote:
create a node ready for extension when in open
space, and select a node ready for extension when shift+click near a node.
A normal click does just that. Pressing Shift was superfluous even
before the change got checked in.
There was a time when it
On 09/03/2009 11:54, David Earl wrote:
I don't really get what you're taking about with how you've switched
SHIFT to something else. Can you illustrate it some how. My feeling from
your description is that if you're nowt zoomed in far enough to
distinguish things, you probably don't know
On Mon, 9 Mar 2009, Frederik Ramm wrote:
Stefan Breunig wrote:
Try double clicking.
Would we lose anything by simply reinstating the old shift behaviour?
Well, I was not totally happy with that change, but I agreed with it. I
would not have accepted such change if I would think previous
Ah, I see you found out yourself what shift does now :). Double
clicking to end, or clicking last node again makes it especially easy
for Potlatch switchers because that's how drawing is ended in Potlatch
since like always. Also, there is a little indication of what will
happen when you have a
Shaun McDonald wrote:
If you are zoomed in enough, you will find a little plus in the middle
of the line. You simply need to drag that plus to get a new node.
But then you drag the segment into a direction you don't want it to go. If you
want the segment to be where it was you will have to
Dirk Stöcker wrote:
The remaining users will learn about that change and we have a better
interface :-) Especially new users had lots of problems with the dangling
rubber band which are now solved.
I don't see that. When I click, I still get the rubber band. Maybe you mean
something else,
I've just gone back through my mail, and I have nothing with your name
on it about these changes, unless it is buried in something with an
unrelated subject heading. They just appeared. I only updated Friday
after a long period of using an older version in the mid 900s(*).
Nah, I meant the
Until recently, pressing A and then clicking a way while holding the shift
key
resulted in nodes being added to a segment.
For a week now ( first noticed it in the march 01 version and I now took the
latest from march 08) this does not work anymore. A and then clicking (either
with or without
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