18.03.2014 10:41, schrieb Thimal Kempitiya:
I would be glad if you can give feed back on my proposal.
Hello,
The URL doesn't work except for you, the text appeared in the mentors list
and I can also see it in the dashboard. I will give feedback there.
Tilman
--
*Thimal Kempitiya http
to crack the two core
problems (1. point inside/outside, 2. color). If you don't know, then maybe
a few lines explaining what you will want to learn to know it.
Tilman
Am 12.03.2014 14:39, schrieb Thimal Kempitiya:
Hi Tilman,
Thanks for the feedback. What you mean by the function
)
But don't expect too much from it - I believe more time is lost in
function calculation (at least for types 1, 2 and 3 where functions are
mandatory).
Tilman
Am 09.03.2014 15:12, schrieb Thimal Kempitiya:
Thanks Tilman
for optimization in speed I think we need to facus on methods which
the for by for loop and put them
inside a 2 for loops this may be speed up the axial shading
what you think about it
On Fri, Mar 7, 2014 at 11:44 PM, Tilman Hausherr thaush...@t-online.dewrote:
Am 07.03.2014 15:03, schrieb Thimal Kempitiya:
Thanks Tilman for the feedback
http://www.particleincell.com/blog
the
optimization.
On Tue, Mar 4, 2014 at 10:13 PM, Tilman Hausherr thaush...@t-online.dewrote:
Am 04.03.2014 15:19, schrieb Thimal Kempitiya:
Hi,
I checked the code related to the shading and studied the pdf spec related
to the type 6. As I see it is going same as the type 4
From what I feel
[1]http://en.wikipedia.org/wiki/Plane_%28geometry%29http://en.wikipedia.org/wiki/Plane_%28geometry%29
On Sun, Mar 2, 2014 at 11:18 AM, Thimal Kempitiya tkempit...@gmail.comwrote:
yeah I'm using trunk code(2.0) and I wanted to render the image got it,
thanks. I'm currently studying the 1 to 5
Hewson j...@jahewson.com wrote:
You'll need to use the latest 2.0.0 snapshot jar, which is the unstable
version from trunk
and the place where new development occurs.
-- John
On 28 Feb 2014, at 05:04, Thimal Kempitiya tkempit...@gmail.com wrote:
Hi,
I'm Thimal Kempitiya, third year
Hi,
I'm Thimal Kempitiya, third year computer science and engineering
undergraduate at university of moratuwa. I'm interested in the project idea
implement shading with Coons and tensor-product patch meshes. I have the
basic knowledge about the cubic Bézier curves, , bilinear interpolation