Seems reasonable to me. It seems like it might be a good idea to fold
this into 2.0.6 RC3 to me. Thoughts?
Adam
On 12-03-04 01:29 PM, SalusaSecondus wrote:
(Patch and system details at bottom)
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Hi Salusa,
Would you or Max be able to construct a unit test that demonstrates
this failure condition, and then success once the patch is applied?
There should be some example tests in the t/ directory which you can
draw on for inspiration.
On Sun, Mar 4, 2012 at 10:29 AM, SalusaSecondus wrote:
Adam,
We'd love to see this in 2.0.6. This has caused us lots of server problems.
Fred,
I'll take a look at the tests when I get home to see what I can find.
Do you know of any specific tests which deal with multi-threading or
potential deadlocks?
Greg
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On Tue, Mar 6, 2012 at 11:12 AM, Salusa Secondus
wrote:
> Fred,
>
> I'll take a look at the tests when I get home to see what I can find.
> Do you know of any specific tests which deal with multi-threading or
> potential deadlocks?
Torsten, Steve H., and Gozer know that part of the code a lot bet
I've looked through those tests, and none seem to apply and I'm not sure
how one would even go about writing a unit test for this. We haven't
even been able to reproduce the problem on all systems.
I suspect the best we can do may simply be manual load tests (such as
Max and I have done) showing
The bug is a race condition, so as you say, I don't really think it's
definitively testable.
Adam
On 3/6/2012 10:19 PM, SalusaSecondus wrote:
I've looked through those tests, and none seem to apply and I'm not sure
how one would even go about writing a unit test for this. We haven't
even been