Alex,
Royale JS only would be probably the direction which we will go, but I may
still have the place in Moonshine where I'm providing the downloadable
links to the SDK.
Thanks, Piotr
2017-11-03 3:04 GMT+01:00 Alex Harui :
> Hi Piotr,
>
> I'm removing the files from
Hi Piotr,
I'm removing the files from the Royale repo that FlexJS used in the
installer. I just think we need to find other ways for Royale users to
get Royale without relying on an Apache Flex branded app.
Again, if you are not concerned about SWF output for Royale, you should be
able to pull
I just checked and it's working. :)
However I'm wondering what is for +config=royale ? It's working for me
without this one. Why are you having -debug option I thought it is used
when we are compiling to SWF. Without -debug I'm still getting JS
application release and debug folder.
Piotr
Hi Harbs,
I got it! You have helped me. I didn't realize that on Windows I had player
global setup in environment variables all the time. On Mac I didn't make
any setup, so probably simply copying there player global resolve issue. I
just thought that on Mac I need to do some magic things in
> The question is why compiler is complaining about missing playerglobal
Do you have the playerglobal.swc there?
> On Nov 2, 2017, at 5:11 PM, Piotr Zarzycki wrote:
>
> Hi Guys,
>
> I'm trying to build simple Hello World app on Mac with newest sources of
> Royale
Your output should look something like this:
MXMLJSC
+royalelib=/FlexSDK/FlexJSNightly/frameworks
+configname=royale
--debug=true
--targets=JSRoyale
> On Nov 2, 2017, at 5:21 PM, Harbs wrote:
>
> This does not look right:
>
This does not look right:
-load-config+=obj/NewFlexJSBrowserProjectConfig.xml
> On Nov 2, 2017, at 5:11 PM, Piotr Zarzycki wrote:
>
> Hi Guys,
>
> I'm trying to build simple Hello World app on Mac with newest sources of
> Royale [1]. On windows exactly same