On Friday, March 22, 2019 at 9:56:20 AM UTC-7, Martin Thomson wrote:
> On Thu, Mar 21, 2019 at 1:11 PM Tom Ritter wrote:
>
> > Okay, good, not making this data available until the user activity
> > engages with the gamepad/VR controller (mostly) assuages my concerns
> > on this component. My
On Wednesday, March 20, 2019 at 7:10:54 PM UTC-7, Tom Ritter wrote:
> > > > Example 1: Let’s say touchId is currently set to 0 and no fingers are
> > > > touching the touchpad. When a finger touches the touchpad, touchId of
> > > > this event would be 1. As that finger moves around the
On Friday, March 15, 2019 at 8:35:41 AM UTC-7, Tom Ritter wrote:
> Thanks for more details on the use case.
>
> On Wed, Mar 6, 2019 at 1:35 AM wrote:
> >
> > On Monday, February 25, 2019 at 4:17:29 PM UTC-8, Martin Thomson wrote:
> > > To add to Dan's comments here...
> > >
> > > Assuming that
On Monday, February 25, 2019 at 4:17:29 PM UTC-8, Martin Thomson wrote:
> To add to Dan's comments here...
>
> Assuming that I'm reading this correctly [1], the fingerprinting risks are
> pretty extreme here. In the touch spec, we have a monotonically increasing
> counter that doesn't appear to
On Tuesday, February 26, 2019 at 2:15:57 AM UTC-8, James Graham wrote:
> On 25/02/2019 19:44, Daosheng Mu wrote:
>
> > web-platform-tests: none exist (and I don't plan to write WPTs but we do
> > have gamepad mochitest, I will add new tests to cover these two new APIs.)
>
> Why do you plan to
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