[jira] [Commented] (LUCENE-8976) Use exact distance between point and bounding rectangle in FloatPointNearestNeighbor

2019-09-11 Thread ASF subversion and git services (Jira)


[ 
https://issues.apache.org/jira/browse/LUCENE-8976?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel=16928221#comment-16928221
 ] 

ASF subversion and git services commented on LUCENE-8976:
-

Commit 656cb2b83111e3fe946f8fea71bb607390377d93 in lucene-solr's branch 
refs/heads/branch_8x from Ignacio Vera
[ https://gitbox.apache.org/repos/asf?p=lucene-solr.git;h=656cb2b ]

LUCENE-8976: Use exact distance between point and bounding rectangle in 
FloatPointNearestNeighbor (#874)



> Use exact distance between point and bounding rectangle in 
> FloatPointNearestNeighbor
> 
>
> Key: LUCENE-8976
> URL: https://issues.apache.org/jira/browse/LUCENE-8976
> Project: Lucene - Core
>  Issue Type: Improvement
>Reporter: Ignacio Vera
>Priority: Minor
>  Time Spent: 1h 10m
>  Remaining Estimate: 0h
>
> Calculating minimum distance between a point and a bounding rectangle can be 
> computed quite efficiently. This allows the FloatPointNearestNeighbor 
> algorithm to discard inner nodes based on that calculation.



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[jira] [Commented] (LUCENE-8976) Use exact distance between point and bounding rectangle in FloatPointNearestNeighbor

2019-09-11 Thread ASF subversion and git services (Jira)


[ 
https://issues.apache.org/jira/browse/LUCENE-8976?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel=16928220#comment-16928220
 ] 

ASF subversion and git services commented on LUCENE-8976:
-

Commit 579fae5f0cea6219f474a4fb3c0a32a68cc98826 in lucene-solr's branch 
refs/heads/master from Ignacio Vera
[ https://gitbox.apache.org/repos/asf?p=lucene-solr.git;h=579fae5 ]

LUCENE-8976: Use exact distance between point and bounding rectangle in 
FloatPointNearestNeighbor (#874)



> Use exact distance between point and bounding rectangle in 
> FloatPointNearestNeighbor
> 
>
> Key: LUCENE-8976
> URL: https://issues.apache.org/jira/browse/LUCENE-8976
> Project: Lucene - Core
>  Issue Type: Improvement
>Reporter: Ignacio Vera
>Priority: Minor
>  Time Spent: 1h 10m
>  Remaining Estimate: 0h
>
> Calculating minimum distance between a point and a bounding rectangle can be 
> computed quite efficiently. This allows the FloatPointNearestNeighbor 
> algorithm to discard inner nodes based on that calculation.



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