Re: [OSM-dev] Export: (limit is 50000).

2019-08-06 Thread Dave F via dev



On 06/08/2019 16:32, marc marc wrote:


josm allow to download data from overpass,
which allows a larger limit.


Overpass's greater capacity is one reason why I was querying OSM.org's 
limitations.


Using OP to send data to JOSM for mass editing is one of the occasions I 
do use it to edit. However it's usually to filter the data first.


DaveF





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Re: [OSM-dev] Export: (limit is 50000).

2019-08-06 Thread marc marc
Le 06.08.19 à 17:11, Dave F via dev a écrit :
>> - all that export does is redirect
>> to the same API that JOSM etc use.
> Yes, I've noticed the limitations of JOSM

josm allow to download data from overpass,
which allows a larger limit.

osm-fr had also an api proxy that redirect
some request to overpass to reduce api load
Unfortunately too few mapper was using it and it is currently offline
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Re: [OSM-dev] Export: (limit is 50000).

2019-08-06 Thread Dave F via dev



On 06/08/2019 15:06, Tom Hughes wrote:

On 06/08/2019 14:45, Dave F via dev wrote:


Why are you mentioning 'rendering'?


Because I thought we were talking about map exports?


I am.
"Main Page > Export" makes *no* mention of rendering.



I assume you meant the raw data export? That is the
standard API limit 


& I'm enquiring if that limit can be updated.


- all that export does is redirect
to the same API that JOSM etc use.


Yes, I've noticed the limitations of JOSM. It's one of the reasons I 
don't use it as my general editor.




That really isn't something that I would expect
anybody much to use - if you want bulk data then
sue the planet. The API is for editors.


I don't think anyone would expect to "bulk" download, but surely a town 
or even a suburb should be acceptable?




Again we should really never have added that to
the share tab 


Again,  the 'share tab' is something I never mentioned Why are you 
reluctant to read what's in front of you?



as it just encourages people to think
that is the correct way to reuse OSM data.


It's up to them how the reuse the data.

DaveF


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Re: [OSM-dev] Export: (limit is 50000).

2019-08-06 Thread Tom Hughes

On 06/08/2019 14:45, Dave F via dev wrote:


Why are you mentioning 'rendering'?


Because I thought we were talking about map exports?

I assume you meant the raw data export? That is the
standard API limit - all that export does is redirect
to the same API that JOSM etc use.

That really isn't something that I would expect
anybody much to use - if you want bulk data then
sue the planet. The API is for editors.

Again we should really never have added that to
the share tab as it just encourages people to think
that is the correct way to reuse OSM data.

Tom

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Tom Hughes (t...@compton.nu)
http://compton.nu/

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Re: [OSM-dev] Export: (limit is 50000).

2019-08-06 Thread Tom Hughes

On 06/08/2019 14:24, Dave F via dev wrote:

Is this based on server & connection speeds etc? If so has it been 
reviewed recently? With the increase in general computing power is there 
a reason this limit could not be increased?


Rendering custom maps is very expensive and is not really
a core part of our mission - we should probably never have
added that feature really.

Every time that call is used you are going direct to one
of the render servers whose main job is to render tiles for
the map and you're making it do a custom select from the
database just for and then render that data.

The node limit is basically about limiting the amount of
data that has to be sucked out the database and manipulated
to produce the result.

While compute power may have increased somewhat so have the
number of users hitting that endpoint...

Tom

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http://compton.nu/

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