Hello,I'm seeing that if the first draw-text on a canvas is at a small scale (0.1), then later draw-text calls at larger scales (1) show strange character spacing (see attached image).
This can be worked around by passing #t as the combine? argument to draw-text, but it seems some state is being shared between draw-text calls.
Does this happen for others? (I'm on Linux) Thanks, Dave #lang racket/gui (define (draw-screen canvas dc) (define t (send dc get-transformation)) (send dc scale 0.1 0.1) (send dc draw-text "small" 1000 1000) (send dc set-transformation t) (define t2 (send dc get-transformation)) (send dc translate (+ (/ 500 2)) (/ 500 2)) (send dc scale 1 1) (send dc draw-text "0.0.0.0" 0 0 #f) ; change #f to #t to fix (send dc set-transformation t2)) (define frame (new (class frame% (super-new)) (label "Test draw-text when scaled"))) (define canvas (new canvas% (parent frame) (min-width 500) (min-height 500) (paint-callback draw-screen) (style '(no-autoclear)))) (send frame show #t) ;(send (send canvas get-dc) draw-text "" 0 0) ; or uncomment to fix
<<attachment: draw-text.png>>
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