Re: [edk2-devel] [PATCH] Platform/Intel: Dynamic NUMBER_OF_PROCESSORS in build.

2019-06-13 Thread Chiu, Chasel
ups.io; Chiu, Chasel > Cc: Kubacki, Michael A ; Desimone, Nathaniel L > ; Gao, Liming > Subject: RE: [edk2-devel] [PATCH] Platform/Intel: Dynamic > NUMBER_OF_PROCESSORS in build. > > Hi Chasel, > > Patch looks good. > > For the process number, build.py does the

[edk2-devel] [PATCH] Platform/Intel: Dynamic NUMBER_OF_PROCESSORS in build.

2019-06-13 Thread Chiu, Chasel
REF: https://bugzilla.tianocore.org/show_bug.cgi?id=1913 To improve build performance by default the maximum processors should be used for building. NUMBER_OF_PROCESSORS in build.cfg is set to 0 so BaseTools can utilize maximum processors for build. Test: tried NUMBER_OF_PROCESSORS 0 and 1 cases

Re: [edk2-devel] [PATCH] Platform/Intel: Dynamic NUMBER_OF_PROCESSORS in build.

2019-06-13 Thread Nate DeSimone
Reviewed-by: Nate DeSimone On 6/12/19, 11:17 PM, "Chiu, Chasel" wrote: REF: https://bugzilla.tianocore.org/show_bug.cgi?id=1913 To improve build performance by default the maximum processors should be used for building. To support this, NUMBER_OF_PROCESSORS in build.cfg

Re: [edk2-devel] [PATCH] Platform/Intel: Dynamic NUMBER_OF_PROCESSORS in build.

2019-06-13 Thread Bob Feng
] On Behalf Of Chiu, Chasel Sent: Thursday, June 13, 2019 2:15 PM To: devel@edk2.groups.io Cc: Kubacki, Michael A ; Desimone, Nathaniel L ; Gao, Liming Subject: [edk2-devel] [PATCH] Platform/Intel: Dynamic NUMBER_OF_PROCESSORS in build. REF: https://bugzilla.tianocore.org/show_bug.cgi?id=1913

[edk2-devel] [PATCH] Platform/Intel: Dynamic NUMBER_OF_PROCESSORS in build.

2019-06-13 Thread Chiu, Chasel
REF: https://bugzilla.tianocore.org/show_bug.cgi?id=1913 To improve build performance by default the maximum processors should be used for building. To support this, NUMBER_OF_PROCESSORS in build.cfg has new definition: 0 = AUTO. Maximum of processors will be used. non-zero = limit or force