Re: [edk2-devel] [PATCH v2] Platform/Intel: Dynamic NUMBER_OF_PROCESSORS in build.

2019-06-19 Thread Nate DeSimone
Reviewed-by: Nate DeSimone -Original Message- From: devel@edk2.groups.io On Behalf Of Chiu, Chasel Sent: Thursday, June 13, 2019 1:32 AM To: devel@edk2.groups.io Cc: Kubacki, Michael A ; Desimone, Nathaniel L ; Gao, Liming ; Feng, Bob C Subject: [edk2-devel] [PATCH v2] Platform/Intel

Re: [edk2-devel] [PATCH v2] Platform/Intel: Dynamic NUMBER_OF_PROCESSORS in build.

2019-06-13 Thread Bob Feng
] [PATCH v2] Platform/Intel: Dynamic NUMBER_OF_PROCESSORS in build. REF: https://bugzilla.tianocore.org/show_bug.cgi?id=1913 To improve build performance by default the maximum processors should be used for building. NUMBER_OF_PROCESSORS in build.cfg is set to 0 so BaseTools can utilize maximum

[edk2-devel] [PATCH v2] Platform/Intel: Dynamic NUMBER_OF_PROCESSORS in build.

2019-06-13 Thread Chiu, Chasel
REF: https://bugzilla.tianocore.org/show_bug.cgi?id=1913 To improve build performance by default the maximum processors should be used for building. NUMBER_OF_PROCESSORS in build.cfg is set to 0 so BaseTools can utilize maximum processors for build. Test: tried NUMBER_OF_PROCESSORS 0 and 1 cases