On Thu, Aug 01, 2013 at 10:49:12PM -0600, Orion Poplawski wrote:
http://doc.qt.digia.com/4.6/qtglobal.html#qreal-typedef
typedef qreal
Typedef for double on all platforms except for those using CPUs with
ARM architectures. On ARM-based platforms, qreal is a typedef for
float for
On 08/02/2013 09:45 AM, Richard W.M. Jones wrote:
https://developer.android.com/training/articles/perf-tips.html#avoidfloat
there's no difference on modern hardware. (Note I didn't verify this.)
That's about the Dalvik implementation. Other comments on that page
suggest that it's so
On Fri, 2013-08-02 at 11:38 +0200, Florian Weimer wrote:
On 08/02/2013 09:45 AM, Richard W.M. Jones wrote:
Judging by a google search for qreal float arm this difference
causes endless problems. I even found a Fedora build bug related to it.
However it's a matter for upstream to fix it.
2013/8/2 Adam Jackson a...@redhat.com:
On Fri, 2013-08-02 at 11:38 +0200, Florian Weimer wrote:
On 08/02/2013 09:45 AM, Richard W.M. Jones wrote:
Judging by a google search for qreal float arm this difference
causes endless problems. I even found a Fedora build bug related to it.
http://doc.qt.digia.com/4.6/qtglobal.html#qreal-typedef
typedef qreal
Typedef for double on all platforms except for those using CPUs with ARM
architectures. On ARM-based platforms, qreal is a typedef for float for
performance reasons.
This still seems to be the case for 4.8 as well.
This